Jump to content
Jet Set Willy & Manic Miner Community

Jsw2 C64 Version


Spider

Recommended Posts

Today I took a look at JSW2 the C64/C128 version.
 
It's broadly the same as the Spectrum / Amstrad version with a few rooming name changes. There's still a 'floating' feeling with jumping however it seems better or I've got more used to this version. The following major differences were noted:
 
1. The 'game over' is not a boot its Maria kicking Willy across the screen, it kind of reminds me of Technician Ted's 'Boss' actually I think. :)
 
2. The Deserted Isle does not have a countdown, instead a nasty (imitating the moon I guess) slowly decends at which point the 'blocking' palm tree goes and Willy is transported back to The Bathroom
 
3. There's an exit on the far left lower corner of Entrance To Hades, however a bit of extra cheating (ahem) shows this has no exit as you just end up back in The Bathroom
 
4. A one way trap is encountered if you jump into the toilet in The Bathroom leading to a series of rooms with one way floors, you end up at the bottom of the well ultimately. I think only the Commodore version has this "extra"
 
5. The ending is the same as the Spectrum (not checked Amstrad yet) version. Pics are included of the sequence in a spoiler.
 
Onwards with the pics. Click to see a larger image.

 

I want to start with the 'Title', 'Game Over', the 'Deserted Isle' and 'Toilet' screens then there's a selection of most but not all rooms, finishing with the 'ending' screens
 
 
Title
title.png
 
 
Game Over
game_over_1.png
 
game_over_2.png
 
game_over_3.png
 
game_over_4.png
 
 
Jumping down the toilet in The Bathroom
toilet_1.png
 
toilet_2.png
 
toilet_3.png
 
toilet_4.png
 
tolilet_5.png
 
 
Deserted Isle
deserted_isle_1.png
 
deserted_isle_2.png
 
deserted_isle_3.png
 
deserted_isle_4.png
 
 
Onwards with the main game screens now
 
jsw2_c64 (2).png
 
jsw2_c64 (3).png
 
jsw2_c64 (4).png
 
jsw2_c64 (5).png
 
jsw2_c64 (6).png
 
jsw2_c64 (7).png
 
jsw2_c64 (8).png
 
jsw2_c64 (9).png
 
jsw2_c64 (10).png
 
jsw2_c64 (11).png
 
jsw2_c64 (12).png
 
jsw2_c64 (13).png
 
jsw2_c64 (14).png
 
jsw2_c64 (15).png
 
jsw2_c64 (16).png
 
jsw2_c64 (17).png
 
jsw2_c64 (18).png
 
jsw2_c64 (19).png
 
jsw2_c64 (20).png
 
jsw2_c64 (21).png
 
jsw2_c64 (22).png
 
jsw2_c64 (23).png
 
jsw2_c64 (24).png
 
jsw2_c64 (25).png
 
jsw2_c64 (26).png
 
jsw2_c64 (27).png
 
jsw2_c64 (28).png
 
jsw2_c64 (29).png
 
jsw2_c64 (30).png
 
jsw2_c64 (31).png
 
jsw2_c64 (32).png
 
jsw2_c64 (33).png
 
jsw2_c64 (34).png
 
jsw2_c64 (35).png
 
jsw2_c64 (36).png
 
jsw2_c64 (37).png
 
jsw2_c64 (38).png
 
jsw2_c64 (39).png
 
jsw2_c64 (40).png
 
jsw2_c64 (41).png
 
jsw2_c64 (42).png
 
jsw2_c64 (43).png
 
jsw2_c64 (44).png
 
jsw2_c64 (45).png
 
jsw2_c64 (46).png
 
jsw2_c64 (47).png
 
jsw2_c64 (48).png
 
jsw2_c64 (49).png
 
jsw2_c64 (50).png
 
jsw2_c64 (51).png
 
jsw2_c64 (52).png
 
jsw2_c64 (53).png
 
jsw2_c64 (54).png
 
jsw2_c64 (55).png
 
jsw2_c64 (56).png
 
jsw2_c64 (57).png
 
jsw2_c64 (58).png
 
jsw2_c64 (59).png
 
jsw2_c64 (60).png
 
jsw2_c64 (61).png
 
jsw2_c64 (62).png
 
jsw2_c64 (63).png
 
jsw2_c64 (64).png
 
jsw2_c64 (65).png
 
jsw2_c64 (66).png
 
jsw2_c64 (67).png
 
jsw2_c64 (68).png
 
jsw2_c64 (69).png
 
jsw2_c64 (70).png
 
jsw2_c64 (71).png
 
jsw2_c64 (72).png
 
jsw2_c64 (73).png
 
jsw2_c64 (74).png
 
jsw2_c64 (75).png
 
jsw2_c64 (76).png
 
jsw2_c64 (77).png
 
jsw2_c64 (78).png
 
jsw2_c64 (79).png
 
jsw2_c64 (80).png
 
jsw2_c64 (81).png
 
jsw2_c64 (82).png
 
jsw2_c64 (83).png
 
jsw2_c64 (84).png
 
jsw2_c64 (85).png
 
jsw2_c64 (86).png
 
jsw2_c64 (87).png
 
jsw2_c64 (88).png
 
jsw2_c64 (89).png
 
jsw2_c64 (90).png
 
jsw2_c64 (91).png
 
jsw2_c64 (92).png
 
jsw2_c64 (93).png
 
jsw2_c64 (94).png
 
jsw2_c64 (97).png
 
jsw2_c64 (98).png
 
jsw2_c64 (99).png
 
jsw2_c64 (100).png
 
jsw2_c64 (101).png
 
jsw2_c64 (102).png
 
jsw2_c64 (103).png
 
jsw2_c64 (104).png
 
jsw2_c64 (105).png
 
jsw2_c64 (106).png
 
jsw2_c64 (107).png
 
jsw2_c64 (108).png
 
jsw2_c64 (109).png
 
jsw2_c64 (110).png
 
jsw2_c64 (111).png
 
jsw2_c64 (112).png
 
jsw2_c64 (113).png
 
jsw2_c64 (114).png
 
jsw2_c64 (115).png
 
jsw2_c64 (116).png
 
jsw2_c64 (118).png
 
jsw2_c64 (119).png
 
jsw2_c64 (120).png
 
jsw2_c64 (121).png
 
jsw2_c64 (122).png
 
jsw2_c64 (124).png
 
jsw2_c64 (125).png
 
jsw2_c64 (126).png
 
jsw2_c64 (127).png
 
jsw2_c64 (128).png
 
 
Ending Sequence


ending_1.png

ending_2.png
 
ending_3.png
 
ending_4.png
 
ending_5.png
 
ending_6.png
 
ending_7.png

 

Link to comment
Share on other sites

  • 3 years later...

Hello There, researching the in play music for this version brought me to this site and i have really enjoyed looking through the posts, especially the screen shots. I had a spectrum in the 80s but my friend had the c64 and I used to love th in game music for jsw2. It seemed so melancholic and tranquil and appropriate.

 

Do you know what it's based on? Is it an old reworked piece of classical music like the others or an original composition?

 

Many Thanks and regards!

Edited by Zoomerlon
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.