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The Attic Bug Seen In Action


Spider

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  • 1 month later...
  • 7 months later...

Thought i might share this.

 

It's just a quick demo that i knocked up, as you can see (if it works in your emulator, apologies if it doesn't, i've not tested it yet) Willy already has his mind on other matters so using WRITETYPER  i have run through all of the rooms in order having first accessed 'The Attic' to get things going. The demo shows how the game degenerates when certain rooms are accessed. I've left this open so you can append to it at your leisure.

 

One thing i noticed when working on this is that Willy doesn't even need to be in a room to lose a life when the bug has started doing the damage so i have added anti collision pokes to give you a chance to see the rooms in all their 'glory'(??)

 

When accessing rooms with ropes the bug in the game automatically changes to the room above

Attic bug effects.rzx

Edited by Metalmickey
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When accessing rooms with ropes the bug in the game automatically changes to the room above

 

By that, do you mean that as soon as Willy enters a room with a rope, he is automatically teleported to the room above?

Edited by IRF
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By that, do you mean that as soon as Willy enters a room with a rope, he is automatically teleported to the room above?

Yes, in fact if you were to look into the RZX and stop it as the Cold Store is accessed you'll see that the bug has the effect of then changing to the Swimming Pool and then to the Orangery even though Willy isn't even in the rooms .. if you were to use WRITETYPER to go back down the room below you tend to find even more devastation and carnage than there was when you accessed it first time around

 

...i have created an RZX where i go through all the rooms even 61-63 repeatedly until the game completely falls apart, got as far as round 3 and the Cold Store then it did a USR 0 on me  :blink:

Edited by Metalmickey
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