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Jsw1 Amstrad Version

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#1 Spider

Spider

    DEC (HL)

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Posted 19 August 2014 - 07:20 PM

Took a look at this. The jumping routine is slightly different in that keypresses for jump do not always take priority over left/right. To explain if you press left or right and jump at the same time you tend to move not jump and move. Easily got around however with a slight change to technique.

 

The top 1/3rd of the screen appears in different colours sometimes, I suspect is an emulator issue but I'm not 100% sure.

 

Apart from some kind of highscore table, the following differences were noticed, there may be more:

 

  • Safe start as per JSW2 (expected as the same people wrote the Spectrum version of this) so infinite death is reduced, not impossible just not as easy
  • The time counter is in a different format
  • A 'rooms visited' has been added

  • There's no arrow in The Orangery
  • There's no item hidden or otherwise in the First Landing

  • The 'lives' sprite also changes when you're in The Nightmare Room
  • The object on The Beach correctly counts for one item
  • The Banyan Tree has an appropriate air cell to ease climing
  • The fire cells in The Conservatory Roof are sensibly placed
  • There is no item in The Swimming Pool room
  • The Dr Jones top exit 'bug' (I'd consider it a bug) remains as the top exit is still defined as Quirkafleeg, no infinite death however.
  • Rescue Esmerelda still has the openings top / bottom. Top this time takes you to The Off licence however. Lower exit takes you to the Emergency Generator
  • Jumping from the top of The Watch Tower also just takes you to The Off Licence.
  • Infinite death is possible if you fall through The Security Guard as the lower exit is defined as the same screen.

     

  • On with the screenshots:

 

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Changing order to chaos since 1984





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