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Jsw 16K

16k jsw spectrum

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#1 Spider

Spider

    DEC (HL)

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Posted 29 August 2014 - 10:37 AM

This is quite a remarkable achievement in my opinion, rewriting JSW to fit into a 16K machine. Its written by Jonathan Cauldwell who also wrote Arcade Game and Platform Game designers amongst many other things. :)

 

Naturally there are some limitations in doing this. I noted the following

 

  • There is no sound with the exception of a noise on a loss of life.

     

  • Sprites are mostly white

     

  • The mansion is cut down, in particular there is nothing past the Tool Shed (ie: beach etc), no MegaTree and no 'top level ie 'On The Roof' etc.

     

  • There's no 'boot' Game Over screen

     

  • There is no ending as such, the game just ends.

     

  • Most rooms have less sprites than the original

     

  • There are no ropes

     

  • There are no conveyors

     

  • I counted 37 screens although I may of missed one or two.

Loader:

loader.png

 

Title:

title.png

 

Game Over:

game_over.png

 

Onwards with some in game screenshots:

 

1.png

 

2.png

 

3.png

 

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29.png

 

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31.png

 

32.png

 

33.png

 

34.png

 

35.png

 

36.png

 

37.png


Changing order to chaos since 1984





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