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Pokes (non ZX versions)


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#1 Spider

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Posted 09 January 2018 - 02:41 PM

Amstrad CPC (JSW1)

 

POKE &57B7 , &00 = Infinite Lives

 

POKE &6279 , & C9 = Less moving guardians

 

 

Amstrad CPC (JSW2)

 

POKE &82A8 , &00 = Infinite Lives

 

POKE &8D86 , &C9 = Less moving guardians

 


Commodore C64 (JSW1)

 

POKE 14711,165 + SYS 8192 = Infinite Lives


Commodore C64 (JSW2)

 

POKE 20980,56 + POKE 20981,234 = Infinite Lives

 

 

Commodore Plus4 / C16 (JSW1)

 

POKE &2A7A , &AD = Infinite Lives (C16 version)

 

POKE &2A6E , &24 = Immunity (C16 version)

 

POKE &327A , &AD = Infinite Lives (Plus4 version)

 

POKE &326E , & 24 = Immunity (Plus4 version)

 

 

Commodore Plus4 / C16 (JSW2)

 

POKE &2657 , &xx = xx Lives , default is 38 for 8 lives. Try higher numbers.


Changing order to chaos since 1984

#2 Spider

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Posted 01 June 2018 - 02:30 PM

PC Version.

 

Note this only appears (at least as far as I can recall!) on the DOS version of this game. The Windows compatible version is not effected unfortunately. The 'DOS' version will run on a 32bit operating system only (or DOS!) whereas the Windows version will run on both 32 and 64 bit systems.

 

During play carefully press 8 0 2 9 2 6 to get the familiar 'Boot' to appear.

 

Cavern choice is now possible as it is with the other versions by pressing 6 and a combination of 1 2 3 4 and / or 5

 

As an extra bonus, once the 'Boot' is there pressing 7 8 and 0 together will enable infinite lives.


Changing order to chaos since 1984

#3 jetsetdanny

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Posted 12 June 2018 - 12:55 AM

Thanks for this, Andy! :)

 

That's Andy Noble's DOS version, isn't it?



#4 Spider

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Posted 17 June 2018 - 08:13 AM

Thanks for this, Andy! :)

 

That's Andy Noble's DOS version, isn't it?

Yes. :) The version that runs on Windows does not appear to accept this code.


Changing order to chaos since 1984




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