I hope this topic belongs here, as it refers to one of the JSW remakes for the ZX Spectrum.
Willy Takes a Trip (2000) is a beautiful game by Geoff Eddy, notable for its technical innovations (modifications to the JSW48 game engine and patch vectors).
But is it completable? Has anyone ever completed it?
I have recently tried to play Willy Takes a Trip to completion and so far I have failed to do so. It seems to me that the game is not completable. However, I may be wrong. I would like to share my doubts and ask for everyone's help in establishing the truth.
There are 213 items ("thingees") to collect in the game. I have managed to collect 184 of them and then got stuck.
The 29 items which I have not been able to collect are:
- 3 items placed together in "The Store Room".
I can't see any way to collect them other than teleporting in from another room or a patch vector opening the wall or providing some other way to reach them.
- The leftmost item in "The Arches of Despair, I fear", the item in "Nineteen - Not Out!", the middle item in "The Windowbox" and the two items in "Oh no! CLIFF".
All of the above belong to a section of the game map which I am unable to access. It looks to me like it should be accessed by going up from "A Quiet Corner to rest in" - but that's impossible to do, AFAICT.
- The middle and the two left items in "The Promised Land (tropical)".
I cannot access this part of the room, either from the left side, or coming up from "Willy's Drinking Licence", or from the lower left of "The Promised Land (arctic)". Am I missing something?
- The upper item in "Weeds", the 5 items in "Don't Inhale, Billy", the 5 items in "Good Skunk" and the 7 items in "...".
This is another section of the game map which I don't know how to access. It looks like the player should be able to drop down into "Weeds" from the room above, but no room has such an exit, AFAICT in JSWED.
Andrew Broad once mentioned in the Yahoo! MM/JSW Group (message 6482, third paragraph from the bottom) the possibility that thanks to one of the patch vectors in Willy Takes a Trip collecting all the items in one room causes a wall to disappear in another. I haven't observed any such phenomenon in the game, which doesn't mean, however, that it's not there. If it is, it might indeed offer access to an otherwise inaccessible section of the game map. Does anyone know if it occurs, and if so, in which room(s)?
Some other problems appear in Willy Takes a Trip, namely the necessity to sacrifice one life in order to collect the items in "Psychic Bread and Butter", one life in "Reception Antechamber" and two lives in "Womflechompies". These problems, however, do not affect the completability of the game.
So, is Willy Takes a Trip completable? Any help or comments?