Beta version 1 of Dreams of Willy - a JSW128 game by Prophet - has been released on the (recently resurrected) World of Spectrum forums. The discussion page is here. It contains information by the author, a download link and various reactions by forum members, including the results of my beta testing and a download link to an RZX recording of my playtest.
I will not repeat here everything I said on WoS, but I would just like to say that the game Dreams of Willy is really fantastic. It is well designed, visually attractive and appropriately challenging. It is heavily influenced by Sendy's games where's woodyand strangel, which is great. The mixture of classic sprites from the original JSW, Sendy's sprites (copied from or inspired by Monty games, I believe) and brand-new sprites (very good ones, too!) works very well. The game feels both familiar and innovative thanks to it. The same goes for the graphics. There are various nice and cleverly done references to the original JSW and MM.
For me the game has an optimal difficulty level. It is not really diffucult (not when you can reload snapshots or use the Rollback feature; it would be a nightmare on the original hardware), but it is not extremely simple, either, and it does require some well-timed jumps and offers some interesting technical challenges. The biggest challenge facing the player though is the game's geography - it is very difficult, with many Promised Lands.
It is a great joy to see a new (in fact: created in the early 2000s and now revamped by "vigorous polishing") JSW game and I look forward very much to Prophet's completing the project and gamma-releasing Dreams of Willy.