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Spider

Member Since 11 Apr 2014
Offline Last Active Aug 20 2017 12:19 AM
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Posts I've Made

In Topic: Pokes (Spectrum Version)

19 August 2017 - 04:36 PM

There's plenty of room on the stack, so it's only a hypothetical concern really. But it's good programming practice not to let the stasck build up in that way.

:) I do agree.

 

Similar effect (but not quite as fatal) letting Basic's GoSub get out of hand too; that eventually either complains with either "4: Out of memory" or "7: Return without GoSub" or more rarely "N: Statement Lost"


In Topic: Pokes (Spectrum Version)

19 August 2017 - 11:42 AM

I think that will cause stack build-up over time. It would be better to edit the jump address to #8FDB (Software Projects version; may be different for other versions), to clear the RET address.

How many loops ? (just roughly)

 

The reason being I've had this in another project for a while (with safe start positions) and let it loop all the screens twice without any noticeable issues. I do actually see why you said that now though, I think :unsure: :)


In Topic: Pokes (Spectrum Version)

19 August 2017 - 11:04 AM

Skylabs harmless:

 

Bug Byte version: POKE  36552,0
Software Projects, Ventamatic and MAD re-release versions: POKE 36563,0

 

 

Eugene harmless:

 

Bug Byte version: POKE  36408,0
Software Projects, Ventamatic and MAD re-release versions: 36419,0

 

 

Running out of air moves to next cavern instead of losing a life:

 

Bug Byte version: POKE  34799,40 POKE 34800,144
Software Projects, Ventamatic and MAD re-release versions: POKE 34805,51 POKE 34806,144


In Topic: [File] Manic Miner Hard

19 August 2017 - 10:51 AM

Yes, it's supposed to be a bit of a parody of The Sixteenth Cavern's name by giving it an even less descriptive name ^_^.

That makes sense now :D

 

As per the other topic where you replied you can edit 'download submission' this as its listed in your name if you require.


In Topic: Some Manic Miner Remake

19 August 2017 - 10:51 AM

:) Thank you for the details, I'm sure Danny will soon see this and likely have something to add too.