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Member Since 02 Jul 2016
Offline Last Active May 09 2020 02:17 PM

#5953 Willy's Great Adventure

Posted by SedricAndCharlie on 25 March 2017 - 03:54 PM

Am I the only one just learning about this?




I can't discern from the limited information given whether this is based on Matt's engine or not. I assume so, if it's really a 1985 creation. Also looks like that game that Matt was working on with Elite didn't happen


EDIT: this is probably the wrong forum, if someone wants to move it over to the JSW subforum

#5839 For the Star Wars fans

Posted by SedricAndCharlie on 27 February 2017 - 07:21 PM





I found these by accident whilst trying to find a gif of Willy's movement because I was too lazy to fire up Spectaculator. I'm glad I did though

#5193 JSW 2 Amiga

Posted by SedricAndCharlie on 20 September 2016 - 09:05 PM

I was overjoyed when I found out there was a JSW on the Amiga. Our C64 had expired a few years before, so I hadn't played the game in a long time. There were aspects to it I didn't like - like the fact that it relied on a universal tileset rather than each area having its distinct qualities and monsters having variable colours - but by and large it was fun. And it had the best title music of any JSW game, and yes I am including Rob Hubbard's in that. In-game theme was a little underwhelming, mind


One thing that I found weirdly pleasurable with this version is that, with no room entrance to start from, it favoured the more conventional approach that, on enemy collision, you would restart where you died but with momentary invincibility. A perverse mind such as mine could, for example, walk Willy straight through the flying saucer blocking the right-hand exist in Shuttle Bay and fall for an awkwardly long time, long past any actual game map. Actually you could do that trick at both ends of the ship; I seem to recall the left-hand side (wherever I was dropping from) would eventually see me crash down on an endless grey surface with a spurious foot resting on it


I am pretty sure I've completed this game using a cracked version, and I THINK it might repeat the old "Oh $#!+ The Central Cavern!" trick, but I've forgotten

#5007 Atari ST ( JSW )

Posted by SedricAndCharlie on 14 August 2016 - 10:22 AM

I wonder at what point Software Projects changed their mind and commissioned the Stephen McMaster MM/JSW games for the Amiga? Also this led me to reading about Boing! on the C64, the rejected Chris Lancaster conversion of JSW that was passed onto Bubble Bus Software and reworked to avoid copyright. Seems like Software Projects had a lot of odd stuff happening behind the scenes

#4751 JSW and MM Editors for other platforms

Posted by SedricAndCharlie on 02 July 2016 - 05:18 PM

I always wanted an editor either for the C64 version of JSWII (which for me was Jet Set Willy, as it was the one I grew up with) or for the Amiga version (which was the version I consoled myself with long after our C64 had died inside). To my knowledge neither exists, however