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Member Since 03 Nov 2018
Offline Last Active Nov 18 2018 05:44 PM

Posts I've Made

In Topic: New MM version for the Atari ST (preview)

13 November 2018 - 04:19 PM

Many thx for the fine words, and i am glad that you like it :D


STeem is a little weird but ones you learn to use it, it actual run very good :)

You can pause Steem  by pressing f12

Steem can also save screenshots.


the program is still in developing, but i had to release it, so I could enter Sv2k18, but there will be bug fixing and fine tuning, i have already fine tuned 2 maps, since this release, I do it when i spotted a error.

it was in both cases the speed of one of the monster.


you can skip the boot screen start animations, if you press spacebar, it start squishing Willy at ones :)


thanks again for taking you time :)

In Topic: New MM version for the Atari ST (preview)

11 November 2018 - 12:49 PM

thanks again, but my code is probably very different from the original, since i did not use a single line  :lol:

i think i will have to try to different values to see which is the closes to the original, when i get so long, right now i am struggle printing the line, I could not use the approach that i tried the last couple of days :)

so i have started over today :D

In Topic: New MM version for the Atari ST (preview)

11 November 2018 - 09:48 AM

many thx, so four it is :)

In Topic: New MM version for the Atari ST (preview)

10 November 2018 - 10:55 PM

Air supply is normally decremented once per time-frame (per pass through the Main Loop). If the solar beams passes through Willy, it is usually decremented nine times per time-frame (the usual one, plus 4x2= eight extra), because Willy usually straddles two cell-rows.

But if Willy happens to be jumping at the time that he passes through the solar beam*, then at certain points during the jump when he isn't cell aligned, he is straddling three cell-rows (i.e. Character rows) on the screen. In those instances the air supply is decremented 13 times per time-frame (1+4x3).

(*Unless the apart of the solar beam through which he is passing is horizontal at the time - Willy never occupies more than two cell-columns.)

Damn that crazy, it's hard enough with out the light beam(never got to this level in the 80'  :lol: )

i am sitting and trying to figure  out the best way to do the beam right now, i have hard coded the light from the first wagon, i am on the second one from the top now, and i am thinking if there is a smarter way to do it. or else i will get a lot of drawing routines, (but they will at least be fast)

In Topic: New MM version for the Atari ST (preview)

10 November 2018 - 10:37 PM

Yes, four additional decrements of the air supply per cell which is occupied by Willy's colour attribute.

many thx, not quite sure what you mean per cell?, so it can be more then four?