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jetsetdanny

Member Since 07 Mar 2015
Offline Last Active Dec 16 2018 10:53 PM
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#10430 [File] Manic Miner (Cheat Versions) BBC Micro

Posted by jetsetdanny on 07 December 2018 - 04:41 AM

Thanks, Andy! :)




#10411 [File] Double Miner

Posted by jetsetdanny on 03 December 2018 - 05:56 AM

File Name: Double Miner

File Submitter: jetsetdanny

File Submitted: 03 Dec 2018

File Category: Manic Miner [Patched]

System: N/A


A double-width variant of Manic Miner with the caverns in left/right pairs with a double air supply, created by Mr. Anonymous in 2008 and finished by Daniel Gromann in 2018.

 

Please refer to the Readme in the ZIP file for all pertinent info.

 

Enjoy!


Click here to download this file




#10410 [File] Manic Scroller

Posted by jetsetdanny on 03 December 2018 - 05:53 AM

File Name: Manic Scroller

File Submitter: jetsetdanny

File Submitted: 03 Dec 2018

File Category: Manic Miner [Patched]

System: N/A
Original Author(s): Mark Woodmass
Third Party Author(s): Daniel Gromann



A double-width variant of Manic Miner with stretched graphics and horizontal scrolling, created by Mark Woodmass (Woody) in 2008 and finished by Daniel Gromann in 2018.


Please refer to the Readme in the ZIP file for all pertinent info.


Enjoy!


Click here to download this file




#10407 C16 Version

Posted by jetsetdanny on 02 December 2018 - 08:17 AM

Thank you for your readiness to share the information from your website, krazyminer! :)




#10365 [File] Manic Miner Updated

Posted by jetsetdanny on 21 November 2018 - 12:58 AM

Andy, I think this part of the game's description:

 

5. To make the game a bit more initially friendly, Willy starts with seven lives instead of three however:

 

is incorrect.

 

I believe it should say, "Willy starts with eight lives instead of three", since there are seven spare lives, while normally there are only two spare lives. If you count the "currently used" life as one, altogether there are eight of them.




#10353 Suggested new MM feature

Posted by jetsetdanny on 18 November 2018 - 12:49 AM

I included renditions of "The Meteor Storm" and "The Final Barrier" in "JSW: The 2010 Megamix", although I didn't use the forcefield guardians there.


#10317 New MM version for the Atari ST (preview)

Posted by jetsetdanny on 10 November 2018 - 09:51 PM

Thanks for sharing information about your project with us, f_pede, and good luck with its development! :)




#10316 Opening Walls in JSW64

Posted by jetsetdanny on 10 November 2018 - 08:42 PM

An interesting technical, improvement, Ian, and very well designed examples illustrating it - congratulations! :)

 

Andy, well done on the alternative escape route!  B)

 

However, the proper solution is very simple:

 

Attached File  Fixed Opening Wall solved.rzx   29.74KB   14 downloads




#10156 Falling variants

Posted by jetsetdanny on 06 October 2018 - 11:56 PM

Thanks for the file, Andy, and for your comments and RZX recording, Ian!

 

My spontaneous reaction to this file is: it is nice and refreshing to see a new cavern! :)




#10147 The elusive Jet Set Willy II remake for PC

Posted by jetsetdanny on 04 October 2018 - 02:11 AM

Hello, MathUseMyth!

 

I am 99.9% sure that the version you are referring to is Dan Richardson's excellent JSWII remake for the PC (or, to be precise, one of them - please see below). In fact, I believe (without checking it in detail) that Spider has given links to this very version. If you don't think it's the one you remember, I think your memory is playing tricks on you.

 

The reason I say it is because:

 

- I think it's actually the only remake of JSW2 for the PC in existence;

 

- It *is* the one that came with a room editor, and I *really* doubt that there could have been another PC version with a room editor.

 

The remake and the editor were discussed on the Manic Miner & Jet Set Willy Yahoo! Group in the past. The actual original announcement of the level editor is here. The link there to Dan's homepage is dead, but perhaps you will have some luck looking it up on the Wayback Machine if you choose to do so.

 

In the text file accompanying one of the releases I mention below, Dan says, "I originally released two previous versions of a Jet Set Willy II remake a while ago (...) You can find them at these two web pages..

 
 
These links are dead, but what I want to highlight here is that Dan apparently released two versions of a JSWII remake. So perhaps if the version which you can download from the link Spider gave does not look like the one you remember, it could be that you remember Dan's other version, if there were two of them. In any case, I am sure you do have a remake by Dan Richardson in mind.
 
The version which I believe was the final released one is here:
 
Attached File  Jet_Set_Willy_II_PC_(Dan_Richardson_2004).zip   1.91MB   16 downloads
 
Below there are also some files which used to be hosted in the Files section of the Manic Miner & Jet Set Willy Yahoo! Group (not accessible any more). Among them is the first release of Dan's PC version, a test version of the Sprite Editor, a Mass Collaboration file (which never really took off, IIRC) and "JSW Remix", which is " basically Jet Set Willy with some screens from Jet Set Willy II and some extra screens" designed by Dan Richardson. Perhaps this is the one you remember.
 
I am not sure about the current status of these files. Please don't spread them excessively and do let me know after you have downloaded them, and I will delete them from here, just in case Dan wouldn't want them available for download at this time.
 
Enjoy and do let us know if any of these is what you remember and what you've been after! :)
 
Attached File  jswIIwe_V1.zip   1.89MB   17 downloads
 
Attached File  Sprite_editor_test_2.zip   312.44KB   16 downloads
 
Attached File  MassCollabPC.zip   20.51KB   14 downloads
 
Attached File  JSW_RemixPC.zip   1.6MB   15 downloads



#10146 Post number 10000!

Posted by jetsetdanny on 04 October 2018 - 01:27 AM

Great stuff!  :D  :thumbsup:  :D




#10105 Vic20 Version - Perils

Posted by jetsetdanny on 26 September 2018 - 03:31 AM

I have no idea why anyone designing a JSW game would use PGD rather than JSWED*. Having said that, I've never used PGD so far, so I can't really say that it's not good. It's just that JSWED and the original game engine are so good (and the extended JSW128 and JSW64 game engines even better), that I can't imagine that anything else could match them.

 

*The only exception being: a project aimed at recreating the original JSW as closely as possible, but using a different game engine - just for the heck of it (as it'll most probably be inferior to the original). I might actually have a go at it myself one day (in a distant future, when I have more spare time).

 

Please note that I'm not suggesting that the person who is carrying out the project is not using PGD - I have no info about it. And - whatever game engine and design tool he or she is using - it's GREAT that a ZX Spectrum version of "The Perils of Willy" is being created :thumbsup: - and I look forward very much indeed to playing it!  :)




#10104 Across the platforms!

Posted by jetsetdanny on 26 September 2018 - 03:18 AM

A nice comparison :)




#10023 Another MM Remake

Posted by jetsetdanny on 29 August 2018 - 02:36 AM

Thanks for mentioning my recording, Andy :). The direct download link is here, while the web page where it is hosted is here. The recording shows the game completed without unnecessary loss of life at 7.59 am in-game time. My other recording, which is included in the RZX Archive download, shows the game completed at 7.56 am with some lives lost.




#10012 Finding a Jet Swt Willy game using a room name

Posted by jetsetdanny on 26 August 2018 - 02:02 PM

Thanks a lot for this, Norman Sword!  :thumbsup: I appreciate very much your creating and sharing these programs! :)