John, going back to the decription of the Softricks game engine you present on your website (as mentioned above), the following questions arises:
You say, "The major change, then, is that the guardian table doubles in length. The data that were in the range A400h-A7FFh (the object tables and a couple of sprite pages) have been relocated."
The item (object) tables are relocated to #FE00 - #FFFF. It takes away two rooms, that's why in the Softricks mode in JSWED you cannot edit rooms 62 and 63.
Do you know where the "couple of sprite pages" are relocated by the Softricks engine? Are they really relocated or are they simply lost (i.e. the player has fewer sprite pages to use than in a standard JSW48 game engine)?
If it's the latter, a correction might be in order on your website.
Thanks to Ian for drawing this issue to my attention.
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