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[File] MM2020 Special Edition


Spider

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MM2020 Special Edition


Manic Miner 2020 - Special Edition

 

This small eight cavern mini game is dedicated to all essential workers in any industry or sector who are continuing to keep things moving during these highly unprecedented times of the 2020 lockdown. We say "Thank You"

The game engine itself is slightly modified from standard, the main changes of note being:

 

The caverns themselves are identical in layout of guardians and cells to the original except they are mirrored versions!

There is approximately a 30 seconds air grace period upon entering each cavern

If the air supply should for some reason actually run out during play the game will continue without loss of a life

The bonus for making Kong fall into the Portal is increased

Pressing Break during play to abort the same will unlike the default Manic Miner update the highscore

 

The caverns to play are as follows:

Eugene's Lair
Miner Willy meets the Kong Beast
Wacky Amoebatrons
Attack of the Mutant Telephones
Ore Refinery
Skylab Landing Bay
The Warehouse
Solar Power Generator

Should perhaps also be noted that both Kong and Amoebatron's screens in the original game are used twice, here the versions used are the second appearance of each as these variants are a fraction more difficult.

We will keep a top-x record of players scores too:

 

:1st: - 41842 - jetsetdanny

:2nd: - 40173 - Spider

:3rd: - 36281 - MtM

4th -

5th -

 

Thank you , and enjoy! 🙂


 

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Its probably worth mentioning the following small points too:

 

The font used is the neat and tidy JSW128 one

There is no inbuilt pause mode

The game engine uses the later SP rather than the BB core

 

It may be worth watching the loader (screen at least) at normal speed, as in no flash/edge load to see the small effect

 

:)

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  • 4 weeks later...

I have a score coming up, so please keep it open. Mind you, it will involve me using snapshots, or is that not allowed?

I don't think its a problem as its not really any difference to using "roll-back" with an rzx recording :)

 

Only thing I will say is stop if/when the game is complete and returns to the first cavern again.

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I don't think its a problem as its not really any difference to using "roll-back" with an rzx recording :)

 

Only thing I will say is stop if/when the game is complete and returns to the first cavern again.

Right-o. I am playing it on my Next so no roll-back possible anyway, just snapshots. Bloody Ore Refinery at the

moment. Is there a prize for top score? ;-)

 

That makes me think - don't know if it has been done, is there a 'least favourite and why' MM screen thread anywhere?

 

Probably not needed, but Ore Refinery might be in it, don't like that long conveyor belt!

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No prize other than a thank you! :) Oh and your username in the top-x ranking (at least if/when someone gets a higher score)

 

Hardest level,. I'd thought about that a long time ago but its going to vary between players. For a while I used to either be able to do Menagerie first time or it would take a couple of attempts, its not a problem now I have a technique!

 

Regarding Ore Refinery, I find it best to not panic as there's plenty of time/air for what you need to do. I don't have a specific technique for this one, it seems to vary a bit for me!

 

Warehouse is a bit difficult but (if you watch my recording of this level) I don't use the conveyor on that level.

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No prize other than a thank you! :) Oh and your username in the top-x ranking (at least if/when someone gets a higher score)

 

Hardest level,. I'd thought about that a long time ago but its going to vary between players. For a while I used to either be able to do Menagerie first time or it would take a couple of attempts, its not a problem now I have a technique!

 

Regarding Ore Refinery, I find it best to not panic as there's plenty of time/air for what you need to do. I don't have a specific technique for this one, it seems to vary a bit for me!

 

Warehouse is a bit difficult but (if you watch my recording of this level) I don't use the conveyor on that level.

The Menagerie? Really? It has always seemed one of the easiest screens of all to me. Oh well. Solar Power is always hard. I agree that the air level is very generous on the screens though. Right, I better go and try and make some progress on it ...

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The Menagerie? Really? It has always seemed one of the easiest screens of all to me. Oh well. Solar Power is always hard. I agree that the air level is very generous on the screens though. Right, I better go and try and make some progress on it ...

Menagerie, the problem I used to have was the 'top row' timing in that the rightmost guardian I'd jump over or out the way of and hit a fire cell on the roof area. The ways around it are either more careful timing (so its not near a cell when you jump) or you can cheat a bit and jump on the spot a few times to buy a few seconds to get it into a more sane place.

 

I'd forgot to mention Solar Power, the main issue on that is the air limit due to the beam, well that and timing the jumps to get to the top of the screen again!

 

EDIT... Can you use tape (.tap) files ? In that if I post an erm 'patch' you can load it then load in a version of MM ?

Edited by Spider
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