MtM Posted July 7, 2020 Report Share Posted July 7, 2020 (edited) The ghosts are from Pac Man, to match the Pac Man style guardians. The item shapes are supposed to be bunches of cherries too I think, to match the theme. Yes, I did get the reference thanks, apologies should of made it clearer. It was a nice touch all around. Even in what, 1983, people were making pop references in computing and gaming to things from only a few years ago, circa 1980 Pac Man I think. Perhaps at that time programming itself was a cultural phenomenon, and absorbed and reflected the popular culture of its day. Edited July 7, 2020 by MtM IRF 1 Quote Link to comment Share on other sites More sharing options...
Richard Hallas Posted August 3, 2020 Report Share Posted August 3, 2020 I was always under the impression that the revised Amoebatron guardians in Amoebatrons' Revenge were supposed to be bugs out of the Bug-Byte logo. But if so, this use of the logo was complemented by the Software Projects impossible triangle logos in The Warehouse, which is the previous screen. So, Software Projects logos in Room 17, Bug-Byte logos in Room 18. I don't know whether there's any real significance to this (e.g. Software Projects now being 'ahead of Bug-Byte'). Spider and IRF 2 Quote Link to comment Share on other sites More sharing options...
Spider Posted August 3, 2020 Author Report Share Posted August 3, 2020 I think I've heard that before actually, that also may explain why just those ones (and a few smaller bits) were changed, to remove the erm "branding" from Bug-Byte. :) Quote Link to comment Share on other sites More sharing options...
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