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Inserting patch vectors in JSW48 games


jetsetdanny

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  • 2 weeks later...

Back in 2009, topping the list of projects which Andrew declared he would prioritise, was

 

1. the JSW64 game currently identified only as H***** .

 

Is it the same word, by any chance?  B)

 

It was the same word, but then I decided to abbreviate it to H*, and to avoid any commitment as to what it stands for.

 

My vision for H* has changed radically since 2009. Rather than make it a JSW64 game, I would now write the H* game engine from scratch, hence my interest in Jonathan Cauldwell

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