I was thinking a while back about this...
Has anyone given any thought to editing other machines versions of JSW and/or MM ?
In particular perhaps the BBC Micro and Amstrad versions.
I am aware of one slightly modified MM Amstrad game but from memory only the first couple of caverns were edited and nothing else.
In theory at least MM and perhaps JSW1 on the Amstrad (but I've not looked if they use the compression stuff they do with JSW2 in JSW1 on here) ought not to be that difficult to do.
The BBC version (not Electron version!) despite being 6502 based may not be that bad either, although I'm not sure how the room data is stored in that, I am well aware that it would be sensible to avoid JSW2 on this platform given there's two versions of it but that's something detailed in another topic. Suffice to say the tape/disc versions of JSW1 and MM are single loaded and work 'as is' without further input data requests. This JSW version -does- play really well I think, MM would be OK had the sprite flicker been fixed, I understand there's actually a theoretical fix for that.
Plenty of screenshots of this and other versions in their appropriate topic(s)
So the question remains, are there any thoughts to editors on these platforms perhaps ? I've purposely excluded some other variants for being too poor and/or too similar. C64 (square stairs -sigh- and bugs galore) and MSX (near ZX identical) etc. The Oric Atmos version of MM is not bad though p[rovided you use the third party fixed release not the original release, but no-one ported JSW to it yet.