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Metalmickey

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  1. Like
    Metalmickey got a reaction from Spider in Jswed2 Suggestions   
    Well spotted! :)
  2. Like
    Metalmickey reacted to jetsetdanny in Jswed2 Suggestions   
    Guys, I believe I have just come across a ridiculously easy solution to JSWED 2.3.7 freezing after being launched on W10 (after the Creators Update). It works for me, at least!
     
    What you need to do, after launching the program, is to 'grab' the upper part of JSWED's window (the white stripe) with your mouse and move the program's window a little bit. It then starts responding!  :D
     
    I would be interested to know if it's helped, if anyone else has stumbled upon the same problem.
  3. Like
    Metalmickey reacted to jetsetdanny in Jswed2 Suggestions   
    That's a remarkable achievement, MetalMickey! I've always done what I think is advertised as the best solution, i.e. clean install.
  4. Like
    Metalmickey reacted to Spider in Jswed2 Suggestions   
    I think you might of answered your own question here. :)
  5. Like
    Metalmickey got a reaction from jetsetdanny in Jswed2 Suggestions   
    In my 256 room version i was trying to think of a name for room 237 ... but at that point i just seemed to have run out of ideas ... wonder if i have .. err ... Overlooked something...? :blink:
  6. Like
    Metalmickey got a reaction from jetsetdanny in Jswed2 Suggestions   
    i have a rather ageing yet somehow still functioning system which has Windows 10 installed upon it and i have managed to get both versions of JSWED working, currently i am using 2.3.7 .. having said that it is rather buggy and lags here and there, rolling my mouse wheel has some peculiar effects .
     
    However, this may be because i have, to the best of my recollection only ever upgraded my operating systems rather than installing a new ones and when the computer needed an upgrade i just swap out the HDD, To this day my HDD label  is still MSDOS 5...
     
    So it could be that there's some ancient file knocking about somewhere that JSWED relies upon  
     
    Another theory is that up until last year i did have a copy of 'The Shining' in my DVD drive for ages...   ;)
  7. Like
    Metalmickey got a reaction from jetsetdanny in Emulator key scanning   
    There seems to be a significant difference between a desktop PC and a laptop. Using Norman's program on my laptop i can get it to register up to 8 simultaneous keys on any given row using Spectaculator 8.0, i had the same results with FUSE and SPIN, when i connect a USB keyboard i can only get about 4, however because it's a wireless one i can probably understand why.
     
    owing to the fact that my little rubber-keyed friend is on loan at present i have not yet been able to try it out on a real spectrum
     
    My theory is that laptops the ZX Spectrum have one thing in common and that is their keyboards are connected to the motherboard via a multi-way membrane  as opposed to a 5 pin PS2 connector or in the case of the modern PC a single data channel (2 if you count data coming out of the system)
     
    pressing combinations of keys across the rows such as QW and GH also work but not in every case for example IO and DE won't work, only 3 of the four keys will register
  8. Like
    Metalmickey got a reaction from Spider in Jswed2 Suggestions   
    In my 256 room version i was trying to think of a name for room 237 ... but at that point i just seemed to have run out of ideas ... wonder if i have .. err ... Overlooked something...? :blink:
  9. Like
    Metalmickey got a reaction from Spider in Emulator key scanning   
    There seems to be a significant difference between a desktop PC and a laptop. Using Norman's program on my laptop i can get it to register up to 8 simultaneous keys on any given row using Spectaculator 8.0, i had the same results with FUSE and SPIN, when i connect a USB keyboard i can only get about 4, however because it's a wireless one i can probably understand why.
     
    owing to the fact that my little rubber-keyed friend is on loan at present i have not yet been able to try it out on a real spectrum
     
    My theory is that laptops the ZX Spectrum have one thing in common and that is their keyboards are connected to the motherboard via a multi-way membrane  as opposed to a 5 pin PS2 connector or in the case of the modern PC a single data channel (2 if you count data coming out of the system)
     
    pressing combinations of keys across the rows such as QW and GH also work but not in every case for example IO and DE won't work, only 3 of the four keys will register
  10. Like
    Metalmickey reacted to Spider in JSW As Manufacturer (probably) intended .. kind of...   
    :) As per usual let us know if we can assist.
  11. Like
    Metalmickey reacted to Spider in Jswed2 Suggestions   
    Either its 'redruM' or 'All work and no play makes Jack a dull boy' :D
  12. Like
    Metalmickey got a reaction from Spider in Jswed2 Suggestions   
    i have a rather ageing yet somehow still functioning system which has Windows 10 installed upon it and i have managed to get both versions of JSWED working, currently i am using 2.3.7 .. having said that it is rather buggy and lags here and there, rolling my mouse wheel has some peculiar effects .
     
    However, this may be because i have, to the best of my recollection only ever upgraded my operating systems rather than installing a new ones and when the computer needed an upgrade i just swap out the HDD, To this day my HDD label  is still MSDOS 5...
     
    So it could be that there's some ancient file knocking about somewhere that JSWED relies upon  
     
    Another theory is that up until last year i did have a copy of 'The Shining' in my DVD drive for ages...   ;)
  13. Like
    Metalmickey reacted to Spider in JSW As Manufacturer (probably) intended .. kind of...   
    Its a shame in a way that you cannot (as in very easily without work) have two types of fire cells as per MM in JSW. :unsure: Then it would be easy to design a 'cell' to fit the top area perhaps :unsure:
     
    Its interesting to note that Matt did place fire cells on the leftmost side to prevent a top exit although it could be said these are more cosmetic placements maybe.
  14. Like
    Metalmickey reacted to IRF in JSW As Manufacturer (probably) intended .. kind of...   
    This is the simplest layout change that will prevent an IDS jump off the top of Dr Jones to 'Quirkafleeg' - see the attached screenshot.
     
    The only room cell change is the addition of a single Fire block (the one directly underneath the square blue JSWED cursor).  Oh, and I removed a pixel from the top-right corner of the Fire cells, to reduce the 'unicorn factor'.  (Then again, if Dr Jones wouldn't believe it anyway, then there's no harm in making the creature as fantastical as possible!)

  15. Like
    Metalmickey reacted to Spider in JSW As Manufacturer (probably) intended .. kind of...   
    That does look quite reasonable to me, the design of them makes them look like they are meant to be there, sort of 'hanging ornaments'
  16. Like
    Metalmickey got a reaction from Spider in JSW As Manufacturer (probably) intended .. kind of...   
    i did try this and yes indeed the room just looked weird, certainly not in keeping with the rest of the rooms, even when moved up 2 rows the gap looks out of place and if it's filled up with earth cells then Willy is just trapped there .. i could toy with the idea of swapping the earth cells for water cells so that the brickwork is a water cell and the edge of the wall is an earth cell .. 
  17. Like
    Metalmickey reacted to Spider in JSW As Manufacturer (probably) intended .. kind of...   
    I had a vague thought about some kind of hidden fire cell at the top of the screen, something invisible but that would spoil it.
     
    I then had a random thought (something I looked at once at least in principle) of moving the 'spears' up a bit in Quirkafleeg but to get this to work properly they have to move up a couple of rows and that then makes the Quirkafleeg screen look odd :huh: , not to mention the rope may need a trim too. A solution but a highly impractical one. I may actually go and try this tomorrow now to see how it (badly)  works "in practise" :D
  18. Like
    Metalmickey reacted to IRF in JSW As Manufacturer (probably) intended .. kind of...   
    In the file you uploaded, it is still possible to jump off the top - see attached (very short) recording!
     
    If you bring the Fire cell at the top of the room down by three rows (staying within the same column), it should prevent the jump (and look much better!)
     
    EDIT: It would basically then be placed one cell to the right of where you had it in the screenshot you uploaded a few posts back.
    Dr Jones jump.rzx
  19. Like
    Metalmickey got a reaction from jetsetdanny in JSW As Manufacturer (probably) intended .. kind of...   
    I had thought of this a while back but did wonder if it was intended so as to make the blocks stand out as though the sun was shining on them ... on reflection (no pun intended) it would seem that this is another little 'bug' where the background colour was incorrectly set as black, I think it's worth putting in so i'll include it in my next version .. oh by the way, yes Ian i think i did make the correction to the flashing conveyor in 'To The Kitchen / Main Stairway' i think you provided a fix for it as, if my memory serves me rightly, it also had other effects elsewhere as the cells stopped flashing in 'Nomen Luni' when the game was paused
  20. Like
    Metalmickey got a reaction from Spider in JSW As Manufacturer (probably) intended .. kind of...   
    i think the solution is as you mentioned earlier to prevent Willy being able to make his way out of the top of the screen, much in the same way as Watch Tower and Rescue Esmerelda it was clearly not intended for Willy to make his way upwards, i think the only solution is to either place blocks at the very top of the screen or make some discreet (as far as possible) modifications to the elephant, i have already toyed with the idea of replacing earth cells with firecells, but i also made some minor modifications to the cell itself - see attached, the left is just a simple replacement of the earth cell with a fire cell, the right is the same only with slight modification so now the elephant doesn't look like a unicorn, i think the fire cell could be further improved without deviating too far from the original graphic

  21. Like
    Metalmickey got a reaction from IRF in JSW As Manufacturer (probably) intended .. kind of...   
    i think the solution is as you mentioned earlier to prevent Willy being able to make his way out of the top of the screen, much in the same way as Watch Tower and Rescue Esmerelda it was clearly not intended for Willy to make his way upwards, i think the only solution is to either place blocks at the very top of the screen or make some discreet (as far as possible) modifications to the elephant, i have already toyed with the idea of replacing earth cells with firecells, but i also made some minor modifications to the cell itself - see attached, the left is just a simple replacement of the earth cell with a fire cell, the right is the same only with slight modification so now the elephant doesn't look like a unicorn, i think the fire cell could be further improved without deviating too far from the original graphic

  22. Like
    Metalmickey reacted to Spider in JSW As Manufacturer (probably) intended .. kind of...   
    I think a slightly alternative take on this might assist ? I don't want to derail your topic though :unsure: , a look at the cell patterns 'elsewhere' as such ;)
     
    The following is a quickly 'stitched together pic' left to right Amstrad CPC / Acorn BBC Micro / Commodore C64
     

     
    The other variants (Dragon/MSX/CBM+4/Electron etc etc) are quite similar really.
     
    Things to note:
     
    1. These pics are all from JSW1 not 2. I did quickly test JSW2 on the CPC and BBC however saw that as not needed so stopped there.
     
    2. All these variants permit a 'top exit' and they all go to Quirkafleeg, with varying results:
     
    3. The BBC and CBM versions behave as the Spectrum version does, aka an IDS as Willy 'appears' on the spiked fire cells at the bottom of the screen
     
    4. The CPC version is slightly different and he loses a life but returns safely to Dr Jones, the reason being the CPC JSW1 version has the 'safe restart from last' feature, this is the same as JSW2 on the Spectrum, it is different in operation to JSWED's 'safe start' however. If you think of JSW2 on the Spectrum, you'll know exactly how it works on the CPC machine for JSW1 as well.
  23. Like
    Metalmickey reacted to Spider in JSW As Manufacturer (probably) intended .. kind of...   
    It does (to me) look better with the changes. :)
     
    As an aside I'm still unsure on a 'best fix' for preventing a top exit, apart from either changing a cell to fire to prevent an accidental jump or setting the up exit to be the same screen :unsure:
  24. Like
    Metalmickey reacted to IRF in JSW As Manufacturer (probably) intended .. kind of...   
    I think that's a big improvement - there were a missing couple of pixels it seems, which you've now restored.  :)
  25. Like
    Metalmickey got a reaction from Spider in JSW As Manufacturer (probably) intended .. kind of...   
    on the subject of cells, i feel we need to talk about the elephant in the room... or more accurately, ask people's opinion on it; the darker red water cells in Dr Jones Will Never Believe This look (to me at least) a little malformed, for those who have not noticed i have already made the 'corrections' in my most recent release. The attached shows the difference, the one on the left being the original...
     
     
     

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