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MauS reacted to AukonDK in JSW:Redux
Very impressive! I say this as someone who as had a similar project in mind and tried starting it a few times over the last decade without much success (I did learn an awful lot however).
What are you using to write it? I was doing mine in LÖVE and got myself lost down a few rabbit holes. One time I was trying to make a level editor in-game. Another I made a shader to simulate the colour-clash of the ZX Spectrum. Playlist of videos here.
I look forward to seeing your progress!
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MauS got a reaction from UncleWan in JSW:Redux
Hi all.
I've been lurking anonymously for ages, but only decided to sign up recently.
Due to a series of everts at the beginning of December, I found myself in need of a distraction. The distraction I chose was to write a JSW remake - specifically an updated version of JSW Online that worked nicely on modern platforms. I ended up looking an this forum and seeing more cool things to add, so it's grown into a bit of a monster catch-all project - which, given that I need the distractions, is not a bad thing.
If you're interested, you can take a quick look here at a test video I made.
It's not done yet, but I've been pottering around with it for the last couple of months.
I'm not sure if I'll ever finish it or whether I'll end up having to abandon it for other reasons, but whatever happens I'll be open sourcing it when I'm done.
MauS
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MauS got a reaction from jetsetdanny in JSW:Redux
Hi all.
I've been lurking anonymously for ages, but only decided to sign up recently.
Due to a series of everts at the beginning of December, I found myself in need of a distraction. The distraction I chose was to write a JSW remake - specifically an updated version of JSW Online that worked nicely on modern platforms. I ended up looking an this forum and seeing more cool things to add, so it's grown into a bit of a monster catch-all project - which, given that I need the distractions, is not a bad thing.
If you're interested, you can take a quick look here at a test video I made.
It's not done yet, but I've been pottering around with it for the last couple of months.
I'm not sure if I'll ever finish it or whether I'll end up having to abandon it for other reasons, but whatever happens I'll be open sourcing it when I'm done.
MauS