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SedricAndCharlie

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  1. Like
    SedricAndCharlie got a reaction from Spider in Does anybody have any of Scott Watson's unfinished JSW games?   
    Whilst I'm working on sorting my MM/JSW collection out, I found an old text file listing some versions that I knew were released to the public but that I didn't have, or had once but lost. Most of them are minor stuff, like the week-to-week releases of Ma Jolie, but these stood out:
     
    Scott Watson --- Willy’s Time Machine, 3 versions
    Scott Watson --- Willy On The Moon, 2 versions?
     
    I can't think of the dates of release but they would have been early-to-mid 2000s. Does anybody have copies of any of these? I'm looking at anyone who was on the MM/JSW Yahoo group during that time really, like Sendy or Andrew Broad. Scott would have gone by "Scottigeuk" at the time if I recall correctly
  2. Like
    SedricAndCharlie got a reaction from jetsetdanny in Manic Ted - anyone know anything about this?   
    Merci Daniel, I shall, though I think all I've got are some obscure tech demos lying around. Sadly although I used to obsessively keep every single thing posted to the MMJSW yahoo group, including some extremely minor edits of JSW and games that never progressed past a few rooms, a lot of what I had got lost years ago in a software crash
  3. Thanks
    SedricAndCharlie got a reaction from Spider in Manic Ted - anyone know anything about this?   
    ah, awesome! Thanks for clearing that up. The contributor-only element is probably why the search engine didn't return anything, since I wasn't signed in at the time
  4. Like
    SedricAndCharlie got a reaction from Spider in Willy's Great Adventure   
    Am I the only one just learning about this?
     
    http://matthewsmith.elite-systems.co.uk/?p=158
     
    I can't discern from the limited information given whether this is based on Matt's engine or not. I assume so, if it's really a 1985 creation. Also looks like that game that Matt was working on with Elite didn't happen
     
    EDIT: this is probably the wrong forum, if someone wants to move it over to the JSW subforum
  5. Like
    SedricAndCharlie got a reaction from Spider in For the Star Wars fans   
    http://worldofblackout.blogspot.co.uk/2011/11/251-jet-set-windu.html
     
    http://worldofblackout.blogspot.co.uk/2012/02/jet-set-windu-2-deeper-dungeons.html
     
    I found these by accident whilst trying to find a gif of Willy's movement because I was too lazy to fire up Spectaculator. I'm glad I did though
  6. Like
    SedricAndCharlie got a reaction from jetsetdanny in For the Star Wars fans   
    http://worldofblackout.blogspot.co.uk/2011/11/251-jet-set-windu.html
     
    http://worldofblackout.blogspot.co.uk/2012/02/jet-set-windu-2-deeper-dungeons.html
     
    I found these by accident whilst trying to find a gif of Willy's movement because I was too lazy to fire up Spectaculator. I'm glad I did though
  7. Like
    SedricAndCharlie got a reaction from Spider in JSW 2 Amiga   
    I was overjoyed when I found out there was a JSW on the Amiga. Our C64 had expired a few years before, so I hadn't played the game in a long time. There were aspects to it I didn't like - like the fact that it relied on a universal tileset rather than each area having its distinct qualities and monsters having variable colours - but by and large it was fun. And it had the best title music of any JSW game, and yes I am including Rob Hubbard's in that. In-game theme was a little underwhelming, mind
     
    One thing that I found weirdly pleasurable with this version is that, with no room entrance to start from, it favoured the more conventional approach that, on enemy collision, you would restart where you died but with momentary invincibility. A perverse mind such as mine could, for example, walk Willy straight through the flying saucer blocking the right-hand exist in Shuttle Bay and fall for an awkwardly long time, long past any actual game map. Actually you could do that trick at both ends of the ship; I seem to recall the left-hand side (wherever I was dropping from) would eventually see me crash down on an endless grey surface with a spurious foot resting on it
     
    I am pretty sure I've completed this game using a cracked version, and I THINK it might repeat the old "Oh $#!+ The Central Cavern!" trick, but I've forgotten
  8. Like
    SedricAndCharlie got a reaction from Dasse in JSW 2 Amiga   
    I was overjoyed when I found out there was a JSW on the Amiga. Our C64 had expired a few years before, so I hadn't played the game in a long time. There were aspects to it I didn't like - like the fact that it relied on a universal tileset rather than each area having its distinct qualities and monsters having variable colours - but by and large it was fun. And it had the best title music of any JSW game, and yes I am including Rob Hubbard's in that. In-game theme was a little underwhelming, mind
     
    One thing that I found weirdly pleasurable with this version is that, with no room entrance to start from, it favoured the more conventional approach that, on enemy collision, you would restart where you died but with momentary invincibility. A perverse mind such as mine could, for example, walk Willy straight through the flying saucer blocking the right-hand exist in Shuttle Bay and fall for an awkwardly long time, long past any actual game map. Actually you could do that trick at both ends of the ship; I seem to recall the left-hand side (wherever I was dropping from) would eventually see me crash down on an endless grey surface with a spurious foot resting on it
     
    I am pretty sure I've completed this game using a cracked version, and I THINK it might repeat the old "Oh $#!+ The Central Cavern!" trick, but I've forgotten
  9. Like
    SedricAndCharlie got a reaction from Dasse in JSW and MM Editors for other platforms   
    I always wanted an editor either for the C64 version of JSWII (which for me was Jet Set Willy, as it was the one I grew up with) or for the Amiga version (which was the version I consoled myself with long after our C64 had died inside). To my knowledge neither exists, however
  10. Like
    SedricAndCharlie got a reaction from Dasse in Atari ST ( JSW )   
    I wonder at what point Software Projects changed their mind and commissioned the Stephen McMaster MM/JSW games for the Amiga? Also this led me to reading about Boing! on the C64, the rejected Chris Lancaster conversion of JSW that was passed onto Bubble Bus Software and reworked to avoid copyright. Seems like Software Projects had a lot of odd stuff happening behind the scenes
  11. Like
    SedricAndCharlie got a reaction from andrewbroad in Atari ST ( JSW )   
    I wonder at what point Software Projects changed their mind and commissioned the Stephen McMaster MM/JSW games for the Amiga? Also this led me to reading about Boing! on the C64, the rejected Chris Lancaster conversion of JSW that was passed onto Bubble Bus Software and reworked to avoid copyright. Seems like Software Projects had a lot of odd stuff happening behind the scenes
  12. Like
    SedricAndCharlie got a reaction from jetsetdanny in Atari ST ( JSW )   
    I wonder at what point Software Projects changed their mind and commissioned the Stephen McMaster MM/JSW games for the Amiga? Also this led me to reading about Boing! on the C64, the rejected Chris Lancaster conversion of JSW that was passed onto Bubble Bus Software and reworked to avoid copyright. Seems like Software Projects had a lot of odd stuff happening behind the scenes
  13. Like
    SedricAndCharlie got a reaction from Spider in Atari ST ( JSW )   
    I wonder at what point Software Projects changed their mind and commissioned the Stephen McMaster MM/JSW games for the Amiga? Also this led me to reading about Boing! on the C64, the rejected Chris Lancaster conversion of JSW that was passed onto Bubble Bus Software and reworked to avoid copyright. Seems like Software Projects had a lot of odd stuff happening behind the scenes
  14. Like
    SedricAndCharlie got a reaction from andrewbroad in JSW and MM Editors for other platforms   
    I always wanted an editor either for the C64 version of JSWII (which for me was Jet Set Willy, as it was the one I grew up with) or for the Amiga version (which was the version I consoled myself with long after our C64 had died inside). To my knowledge neither exists, however
  15. Like
    SedricAndCharlie got a reaction from jetsetdanny in JSW and MM Editors for other platforms   
    I always wanted an editor either for the C64 version of JSWII (which for me was Jet Set Willy, as it was the one I grew up with) or for the Amiga version (which was the version I consoled myself with long after our C64 had died inside). To my knowledge neither exists, however
  16. Like
    SedricAndCharlie got a reaction from Spider in JSW and MM Editors for other platforms   
    I always wanted an editor either for the C64 version of JSWII (which for me was Jet Set Willy, as it was the one I grew up with) or for the Amiga version (which was the version I consoled myself with long after our C64 had died inside). To my knowledge neither exists, however
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