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Posts posted by Richard Hallas
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Richard,
Thank you for your detailed description of your thoughts on the Manchester event and the competition. Thank you also for your kinds words about our meeting - it was a great pleasure and honour for me to meet you in person :).
I would like to reply to some of your thoughts below. My replies are in green, to distinguish them from your text visibly.
Hi Daniel!
Thanks for your interesting and thoughtful reply. In fact, we're in complete agreement about most things you say
- jetsetdanny and Spider
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I've just belatedly noticed this thread, so as one of the people who was there, I thought I'd say a few things from my own perspective, particularly about the competition.
Danny is correct that my "Join the Jet-Set!" came second in the competition, after "Maria vs Some Bastards".
As for the competition itself, I had very mixed feelings about it. On the one hand, I was pleased to have one of my games picked at all; that in itself was a real honour, considering the sheer number of JSW games developed, and also considering that mine is one of the very oldest, having been completed back in 1985.
But on the other hand, the way the competition was presented and run was simply not fair on any level. What was the criterion on which the games were supposed to be judged? How they played? How they looked? How much they stretched the JSW engine in terms of quirky exploits or new routines etc.? Having a competition for which one is "best" is actually pretty meaningless. The only criterion that the audience was permitted to judge, really, was how the games looked- Spider, IRF, jetsetdanny and 1 other
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[File] Manic Miner - DarkLight Modification
in Download Discussions
Posted
I really like these mods!
Gloomy Cavern restores the difficulty to being the same as the unmodified Manic Miner