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Korzy_iz_Adb

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Posts posted by Korzy_iz_Adb

  1. Hello there:

    Some months after my last post in 2020 my father died from COVID-19. It has been almost three years since, and I'm still suffering from anxiety-depression.

    "Jet Set Jason in Röddenwald" is gathering dust in my hard drive and, sadly, I'm no longer fit to finish it, so if anyone would like to complete it, I could share all my files with them.

    Thanks for all your support during those years, even if you think you didn't do a thing.

  2. Hey, hello there!

     

    It's good to see you around again.

     

     

    I don't know if this is the right place to put this, but never mind. I'm the author of, among other things, "Willy Takes a Trip" and "ZX Willy the Bug Slayer", and I've come to join this community. Hello to you all!

     

    Note: For various complicated reasons, it'd be good if you don't mention my surname here.

  3. No, I don't think I have any 'real' doplets in the game.

    Concerning your guess about the guardians in "Nothing here but debris...", you are right, those guardians are Ionic capitals. But my question was about the other guardians, the ones that look like 'embedded' Willies...

     

    In Danny's playthrough room 047 was impassable, that's true, but nevertheless he visited all rooms that were finished or almost-finished.

     

    It's true I didn't say anything about the rooms in playthrough 2, but that's just because they were only four and I hadn't anything very interesting to say...

  4. But I got the impression, from skim-reading Danny's notes, that he had failed to access part of the layout because of a bug (a guardian crashing into a room tile, or something like that?) Which would suggest that he hadn't explored all of the layout just yet?

     

    Between both playtests, he has seen all the finished rooms.

     

    The rest, whatever little there is, is still unfinished.

  5. I'll have to check this, IRF.
     

    Fabian, I should warn you that there is a bug in the JSW64 game engine, which may or may not affect your game. Do you have any 'Skylab' type entities in the game? (i.e. Droplets that shift horizontally in between each descent.)

    Because if there are any Skylabs, what you will find is that, once you have visited the room containing Droplets during the course of playing the game, then the Skylabs will be turned into Droplets (i.e. They will no long shift their horizontal position), and that will remain the case even if you abandon the game and start a new one. (Only reloading the game file will revert them back to horizontally-shifting Skylabs.)

    There is a fix for this bug though, should you need it. Let me know if the game contains both Droplets AND Skylabs, and I'll go back through my notes and dig out the bugfix.

  6. My further comments on your comments, Danny:

    My further comments on your comments, Danny:

     

     

    “Nothing here but debris…” (077)

     

    The guardians in this room were inspired by real world phenomena. I'm quite proud of them.

     

     

    “A Bunch of Trees – Another Wall” (047)

    I have written down all your comments about this room, specially about the teleport puzzle.

     

    “The handless Clocks” (078)

     

    Same as above; the teleport puzzle. Glad you liked the clocks!

     

    “Through the handless Clocks” (079)

     

    Ditto.

     

    “Up the broken Stairs” (086)

     

    I have to fix the bug when you go to the upper screen. The quirky jump was totally unintentional, but I think I will leave it there. It is cool.

     

     

    “They said this School was gone” (081)

     

    Nice.

     

    “The Assembly Hall” (082)

     

    Yep; the background colour changes because you are indoors.

     

    “The Gymnasium – Ada’s Girls” (083)

     

    Glad you liked the trampolines. Yes, Non-Player Characters with personal names are those in green, so Ada is the one in the middle.

     

    “The Locker Room – The Showers” (084)

     

    I think you didn't notice the showers, but they share the graphic pattern with the showers in the boys' school; nevertheless, the room is unfinished.

     

    “The Toilet Racket” (085)

     

    Yep.

     

    “A Waiter and some Waitresses” (102)

     

    I have to fix the problem with getting that token.

     

    “The Kitchen / Bertha’s Lair” (103)

     

    I have to do something with the upper right corner.

     

    “Lazy Schoolgirls” (090)

     

    Cool!

     

    “The Corridor / History Classroom” (095)

     

    It is supposed to be a candle.

     

    “Botanical Experiments” (089)

     

    The room is, maybe, too hard on the eyes...

     

    “Classical Drama: The Bacchantes” (088)

     

    Glad you liked having to flip the switch beforehand. The Bacchantes is the name of a classical tragedy by Euripides; it is the name of a group of bloodthirsty priestesses of Bacchus.

     

    “The Music Classroom” (087)

     

    Thanks for your comments.

     

    “The Headmistress’ Office” (091)

     

    I have to check whether it is possible to get the token without sacrificing a life.

     

    “Teachers’ Room / A Coffee Break” (092)

     

    I'll check your books in Willy's New Mansion.

     

    “The Mathematics Classroom” (093)

     

    I'll think about the title of the room.

     

    “The French Classroom” (094)

    I guess I wanted to say that there is only an Eiffel Tower (the item) and many imitations (the Fire cells).

     

    “The Cabinet of Natural History” (099)

     

    Cool.

     

    “The Science Classroom” (098)

     

    Cool.

     

    “Library / The English Classroom” (097)

     

    Thanks.

     

    “Chapel of the Ladies of Sorrow” (100)

     

    Above it? A classic "Promised land" (I think that's Andrew Broad's term for it).

     

    “Schoolgirls’ Bedroom” (096)

     

    Yep, the zzz are meant to represent snoring. A classic graphical metaphor.

     

    “I can see Roddenwald from here!!” (101)

     

    Thanks.

     

    “A School Wall? / Schoolgirls!” (080)

     

    Thanks.

     

    And that's it.

     

     

     

  7. On 3/22/2020 at 1:30 AM, IRF said:

    Fabian, whilst assisting Daniel with his conversion of 'Madam Blavskja's Carnival Macabre' from 128K to 48K, I discovered an unused two-frame sprite buried in the code. It looks like some kind of one googly-eyed robot. Perhaps it could be used somewhere in your Roddenwald project?

     

    (I also noticed that there was an unused frame of animation for the 'Playing Card' guardian in the room 'Malocchio's Games of Chance' - the guardian in question doesn't animate, staying stuck on the same animation frame. But the presence of another unused frame seems to suggest that it was supposed to alternate between looking left and right?)

     

    Thanks, I'll check it.
     

    Have you tried Roddënwald, IRF? What do you think?

  8. Hello there: time to reply.

     

     

    General comments

    Thanks a lot for the time you have spent on playing the pre-alpha version. 

     

    Title

    The name of the school is Roddënwald; you are right. It looks like German, but it isn't German at all. "Jet Set Jason in Roddënwald" sounds great, so I think I'm using this title from now on.

    Spelling:
    I'm going to keep the capitalization convention to make it look "German". However, there are some rooms' names which I will have to revise.

     

    Level of difficulty

    Your comments on the level of difficulty sound nice. I didn't really intended to make it harder that Afterlife, A Bulgarian Requiem or MBCM... I guess it ended being that way. Nevertheless, I will try to make puzzles easier and give more clues about teleports, etc... 

     

    Cells

    I am going to try to keep Fire cells consistent; I guess that's one of the strengths of my design style, if I may be said to have one...

     

    Room comments

    I am not going to say anything about the titles or the references used to create the rooms. I'll keep that for the Readme.

     

    “Dusty Main Hall of Roddenwald” (011 )

    The "twinkling star" guardians are supposed to be dust glittering in the sunlight. Maybe it's not too clear...

     

    “Magnificence hides Depravity” (010)

    There will be rooms below and rooms behind the walls, of course.

     

    “Their Bones bleached by the Sun” (008)

    It's great you find the Fire cells vicious but not impossible to see.

     

    “The Weight of Tradition” (032)

    Comments on the layout written down and dutifully noted.

     

    “Mail Room – ‘Mad’ Fritz’s Lair” (007)

    I'm particularly fond of the stamp guardian as well.

     

    “The Dining Hall” (006)

    You are right, the waiters in Roddënwald began their life as Bacchus from "Madam Blavskja's..." but without the vine leaves on their head.

     

    “Ground Floor Students’ Lavatory” (005)

    What do you mean by "intense"? I don't get what you mean to say...

     

    “Laundry Chutes – Dirty Clothes” (042)

    I have to think about this room; how to make the lower level more useful. Or not...
     

    “The Locker Room – Sweaty clothes” (043) - “The Showers – Athlete’s Feet” (044)

    I tried to achieve a compact, coherent look. It looks like I did it...

     

    “The Gymnasium – The back Door” (045)

    The items are supposed to be basketballs (basketball balls?) Did I manage to make them look like that?
    I'm changing this room's title to "The Gym - The Door to the Schoolyard"

     

    “What is left when Reality fails.” (000)

    It's cool you like the guardians. They are supposed to be huge mascarons, like in this Wikipedia article...

  9. Since my guess was not correct and you say it's something based on a real-world phenomena, I'll make another guess:

     

    Things embedded in ice (like a frozen mammoth). Or in amber - like insects. Or in some other similar substance, which you can see through.

     

    Having made this guess, I've got to say that personally I am not particularly fond of solving puzzles (contrary to some other members of this forum ;) ). So don't expect me to keep guessing - I consider it a waste of time if I have other JSW-related things to do and little time (and I always have other JSW-related things to do and usually little time).

     

    However, as mentioned above, some other guys here enjoy puzzles, so perhaps you'll have more luck with them... :)

     

    Your suggestion about things embedded in ice was very good! I'll tell you in a private message, just in case some members want to still guess...

     

    Thanks for taking the time to think about it, Danny; I love puzzles, so I thought you would like them too. My mistake.

  10. I'm in isolation, because I only have one of the symptons; it could be a cold or the common flu, no idea yet.

     

    I'm having some extra time, but even if the schools are closed, I still have to prepare lessons and leave working materials online for my students.

     

    Just can't wait for your comments; are you sure you found all the rooms? Even the ones beyond the wall? The suppossedly vanished girls' school and  other lost places?

     

    Thanks for your wishes! I hope it's nothing serious either! :)

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