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Korzy_iz_Adb

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Posts posted by Korzy_iz_Adb

  1. One of the great things about JSW is that you don't have to violence anything.

     

     

    Indeed; however, after reading this comment I thought what interesting possibilities would open if Willy could shoot the guardians and they would return in a matter of X seconds.

     

    Just imagine the possibilities; you can kill them, but they keep coming back...

     

    I have zero knowledge of programming, but this could be great...

  2. "Ape-Men with Metal Parts" room 07 from Andrew Broad's "Ma jolie"?

     

    I have finished a second, much shorter playtest of R. I will upload the recordings after I've been able to write comments about them  B) .

     

    No. No for a very looong shot. I didn't even know that screen when I designed the guardians in "Nothing here but debris".

     

    Hint: they are based on real-world phenomena. Maybe it's too difficult...

     

    Look at them closely; what are they?

  3. Ok, I have changed the problem with the room to the left of "All there is here is a lot of debris" (It's called "A bunch of trees - Another wall", btw).
    Now it can be crossed from right to left, so you can return to Roddënwald after going to the wall in "Nothing here but debris".

    I am curious... what do you think about the guardians in "Nothing here but debris"? Can you identify the inspiration I used for them?

    Roddenwald0-3.z80

  4. I would like to share with you the Alpha release of my latest JSW game, back from my hard drive after years of gathering dust: Jet Set Jason in Roddënwald.

     

    The story is simple enough: Jason, Willy's only normal relative, is a student in an exclusive boarding school known as Roddënwald. Recently he has heard some disturbing rumours about vanishing students... and vanishing rooms. Even some wild rumours about a whole girls' school across the yard. But there's nothing there... isn't it?

    Could he solve the mystery and stay alive?

    At the moment, the game is simply unfinishable. I have tried to close with Fire blocks all the exits into "unfinished" rooms and areas, but it's possible some have flown under my radar...

    Would you please take a look at my game and send me your thoughts?

    Any and all comments would be welcome. I'm specially interested in graphics, appearance, tone, etc...

    Thanks a lot.

    Unfinished stuff:

     

    - Rooms

    - Guardians

    - Other various features: lifts, ropes, etc...

    - Music

    - Game screens

    - Game messages

     

    (UPDATED) Alpha file.

    Roddenwald0-3.z80

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