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Jet Set Willie reacted to MtM in JSWII C64 pokes/trainer thread from Lemon 64
Just thought I would post this here out of interest and in case anyone had anything to offer about it.
https://www.lemon64.com/forum/viewtopic.php?t=86938
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Jet Set Willie got a reaction from Spider in MM Loading SCR (M.Farrow version)
Does anyone else have trouble to load zxart.ee? I have tried to access that site since Spider posted that link.
This is not the first time I have problems with that site, though. I think I haven´t been able to get there for a long time, the last successful load may have been at least an year ago. Every time other sites have loaded up instantly.
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Jet Set Willie reacted to Spider in MM Loading SCR (M.Farrow version)
As I understand it there's two 'new' MM loading pictures
One by Mick Farrow and one by Andy Green (plus possibly more)
Have a look here:
https://zxart.ee/eng/graphics/database/titleWord:manic miner/sortParameter:date/sortOrder:desc/resultsType:zxitem/
At the authors
EDIT... 'New' as in Spectrum, the Sam Coupe one is very good but wouldn't look good squashed down to fit a Speccy.
EDIT2... Screen tape file (with effect)
test Mick Farrow - Manic Miner (2014).tap
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Jet Set Willie reacted to jetsetdanny in Welcome to Willy's Fun Park!
It sounds terrific! Thank you for the update, Hervé, and I am looking forward SO MUCH to visiting Willy's Fun Park when it's ready! 😊
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Jet Set Willie reacted to Hervé AST in Welcome to Willy's Fun Park!
Here's a progress report on the creation of my game "Welcome to Willy's Fun Park" (project number 6).
I've created and tested 26 rooms (41%) The Final sequence is created The title screen is 50% complete. The image of this title screen will be broadcast as soon as it is finished. I've started creating the roller coaster. I've five more massive rides to complete. They each have several rooms (between four and six).
Sixteen others are complete (containing one to two rooms).
It will take me a long time to finish this game. But I'm moving in the direction I want to create a totally different game with lots of new characters.
I hope you like it
See you soon!
Hervé
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Jet Set Willie got a reaction from jetsetdanny in Jet Set Willy and Manic Miner "related" songs.
Thank you, Daniel, I haven´t watched these before. 🙂 I expected these to be songs but they were poetry. Thank you whoever you are who did these, they were interesting and well made. 🙂
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Jet Set Willie reacted to jetsetdanny in Jet Set Willy and Manic Miner "related" songs.
Thanks for starting this topic, Willy!
Two more music links:
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Jet Set Willie got a reaction from jetsetdanny in Diner and Mansion games
There´s just one room missing now, I think. 🙂
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Jet Set Willie got a reaction from jetsetdanny in Jet Set Willy and Manic Miner "related" songs.
Thank you, Norman! 🙂
It looks like this Banyan Tree cover has got "a bit" of "commercial touch" in it to make the song to sell better... doesn´t remind me about the original Banyan Tree scene a much anymore. 😄
Perhaps it has sold better, than the "original" cover idea with a still drunken male wearing a top hat, an old fashioned "jet set suit", and rubber boots..... the hangover has just started and he´s wandering under the big Banyan Tree at 7:00am collecting emptied bottles and glasses... who knows?
Would anyone make a video game about such a scene either?
By the way, one scene in that Los Straitjackets cover seems to advertise my soon coming game, too! 😉Actually there is more than just one scene from the same game, but I will keep my mouth shut for a while! 🤫
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Jet Set Willie got a reaction from jetsetdanny in Jet Set Willy and Manic Miner "related" songs.
Is there a similar topic already? If there is, please move my topic there. 🙂
I think here at JSWMM there was a topic about how Eugene´s Lair Eugene got it´s name, so I thought to start a topic about song names somehow related to Jet Set Willy and Manic Miner and their clones and homebrews.
The songs don´t have to be about these games at all, just the name could be "related" to JSWMM or clones or homebrews. Perhaps "related" to a room name of some JSWMM related game.
Or the band name is somehow "related" to JSWMM genre.
Let´s see what you can find out! 🙂
I did a very fast search. There´s a band name called "The Jet Set". 🙂
Here are few photos I found.
A song about Willy when he was younger.
A song "about" Memotech JSW clone, Son of Pete.
"Join the Jet Set, or Die" 😄
Look at this! If this isn´t about the jet set life of Willy what is then? I think this photo is an advertisement of Jet Set Willy the movie! The guardians are human actors, but with strange guardian heads! 🙃A very strange movie indeed!
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Jet Set Willie got a reaction from jetsetdanny in Diner and Mansion games
Thank you, Danny. 🙂 It will take some time to get it to that stage, but I have worked a lot for it, so perhaps the release candidate date might be earlier than I think. 🙂
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Jet Set Willie reacted to jetsetdanny in Diner and Mansion games
It's great to hear that "Mansion" is at such an advanced stage of development! 👍I will be happy to help playtest it thoroughly when you have a release candidate 🙂 .
Also, thanks to Lemmy for helping Willie with the music. In fact, I may soon be asking for Lemmy's help in that department myself...
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Jet Set Willie got a reaction from jetsetdanny in Welcome to Willy's Fun Park!
No problem at all. 🙂
Thank you for your progress report, too! 🙂 It´s hard to understand how you can be so fast with your developing! 😄 Perhaps you are using some Hogwarts´ time warp potion... Ooops! Didn´t mean to let everybody know that! I am sorry. 😄
Again thank you for letting me know the problems with the version z. If I will ever do another game after these two, I will probably not use the z, as even with the "normal versions", there have been enough times to sort out what color combinations will make the cells work in each room.
The version y sounded good back in time, but while doing tests I had troubles with the three global cells. Perhaps I could sort it out, though. 🤔
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Jet Set Willie got a reaction from jetsetdanny in Welcome to Willy's Fun Park!
I haven´t actually used the version 64z, I have just made several tests in the past. It was a very interesting version, but I think there were some problems in it what would have made my game developing troublesome.
So your answer was interesting to read. 🙂
Thank you!
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Jet Set Willie got a reaction from jetsetdanny in Welcome to Willy's Fun Park!
Thank you, Hervé! 🙂
I can read a part of your message, but I had to use a translator to read the rest. 🙂 I will paste the translator translated text here so any non-native french speaker can read your helpful answer, too. 🙂
Hello,
Oh no, despite its name, the park is not open yet! Far from it. I must bring the Yeti here; it's going to take time... But I hope the park will open this summer.
I didn't answer your question immediately because I wanted to make the answer as complete as possible so that it could help all authors. For this game, I'm using the 64z version of the JSWED editor. 2.3.1
It allows the earth block to be colored with any color. Great for an amusement park theme. I detected two problems. Since then, I've been adapting to move forward, but it takes me longer.
1st problem: the blocks of earth become blocks of water:
With the 64z version, this "1" earth block can be coloured with all possibilities. A window allows you to choose the colours of this block of earth
If I choose a color that is not already used for another block of water, fire or other, the block created will be a block with the pixels of the earth block "1", but turned into a block of water.
So I can't use it as a block of earth, because Willy will be able to cross it.
Second problem: change the color of the blocks
If I change the color of a block in the room, this block transforms with the pixels of the Earth block "1". This is still the case. I will take the example of a finished piece "distorting mirrors"
The earth block "B" is light blue and dark blue I will change it with an unused color with another block: pink and yellow
Here is the result for my piece the pixels of the earth block "1" appear
I do not replace the block of third time and rose « b » for which we are now in complete in my feet
It´s not a problem for game creation, But it takes me time every time I have to change the color of a block. This must be done.
I hope this was helpful. Have a good day everyone.
Hervé
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Jet Set Willie got a reaction from jetsetdanny in Welcome to Willy's Fun Park!
I thought Willy's Fun Park! is finished already, as you said "Welcome to...". 😄
Nice that you can still progress with that earth block problem. 🙂 Today I encountered one room´s "blank" sprites (JSWED version [)were turned to visible ones even I didn´t touch them! Luckily I could change them back to "blank" ones by just changing their animation and selecting the correct sprite once again.
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Jet Set Willie got a reaction from jetsetdanny in Diner and Mansion games
A bit of report about the "Mansion".
It´s room development stage is now 90%.
Currently there are just two rooms missing, unless I should change my mind and change something.
Several rooms will need a new playtesting and possible changes to make them more playable.
No music yet, though now I know how I can do it, thanks to Lemmy. 🙂 They won´t be tracker tunes, though, but a "Caveman way" of making music, as Lemmy described it.👩🦱🦴
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Jet Set Willie got a reaction from Spider in Diner and Mansion games
A bit of report about the "Mansion".
It´s room development stage is now 90%.
Currently there are just two rooms missing, unless I should change my mind and change something.
Several rooms will need a new playtesting and possible changes to make them more playable.
No music yet, though now I know how I can do it, thanks to Lemmy. 🙂 They won´t be tracker tunes, though, but a "Caveman way" of making music, as Lemmy described it.👩🦱🦴
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Jet Set Willie got a reaction from Hervé AST in Welcome to Willy's Fun Park!
No problem at all. 🙂
Thank you for your progress report, too! 🙂 It´s hard to understand how you can be so fast with your developing! 😄 Perhaps you are using some Hogwarts´ time warp potion... Ooops! Didn´t mean to let everybody know that! I am sorry. 😄
Again thank you for letting me know the problems with the version z. If I will ever do another game after these two, I will probably not use the z, as even with the "normal versions", there have been enough times to sort out what color combinations will make the cells work in each room.
The version y sounded good back in time, but while doing tests I had troubles with the three global cells. Perhaps I could sort it out, though. 🤔
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Jet Set Willie got a reaction from Spider in Welcome to Willy's Fun Park!
No problem at all. 🙂
Thank you for your progress report, too! 🙂 It´s hard to understand how you can be so fast with your developing! 😄 Perhaps you are using some Hogwarts´ time warp potion... Ooops! Didn´t mean to let everybody know that! I am sorry. 😄
Again thank you for letting me know the problems with the version z. If I will ever do another game after these two, I will probably not use the z, as even with the "normal versions", there have been enough times to sort out what color combinations will make the cells work in each room.
The version y sounded good back in time, but while doing tests I had troubles with the three global cells. Perhaps I could sort it out, though. 🤔
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Jet Set Willie got a reaction from Hervé AST in Welcome to Willy's Fun Park!
I haven´t actually used the version 64z, I have just made several tests in the past. It was a very interesting version, but I think there were some problems in it what would have made my game developing troublesome.
So your answer was interesting to read. 🙂
Thank you!
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Jet Set Willie got a reaction from Hervé AST in Welcome to Willy's Fun Park!
Thank you, Hervé! 🙂
I can read a part of your message, but I had to use a translator to read the rest. 🙂 I will paste the translator translated text here so any non-native french speaker can read your helpful answer, too. 🙂
Hello,
Oh no, despite its name, the park is not open yet! Far from it. I must bring the Yeti here; it's going to take time... But I hope the park will open this summer.
I didn't answer your question immediately because I wanted to make the answer as complete as possible so that it could help all authors. For this game, I'm using the 64z version of the JSWED editor. 2.3.1
It allows the earth block to be colored with any color. Great for an amusement park theme. I detected two problems. Since then, I've been adapting to move forward, but it takes me longer.
1st problem: the blocks of earth become blocks of water:
With the 64z version, this "1" earth block can be coloured with all possibilities. A window allows you to choose the colours of this block of earth
If I choose a color that is not already used for another block of water, fire or other, the block created will be a block with the pixels of the earth block "1", but turned into a block of water.
So I can't use it as a block of earth, because Willy will be able to cross it.
Second problem: change the color of the blocks
If I change the color of a block in the room, this block transforms with the pixels of the Earth block "1". This is still the case. I will take the example of a finished piece "distorting mirrors"
The earth block "B" is light blue and dark blue I will change it with an unused color with another block: pink and yellow
Here is the result for my piece the pixels of the earth block "1" appear
I do not replace the block of third time and rose « b » for which we are now in complete in my feet
It´s not a problem for game creation, But it takes me time every time I have to change the color of a block. This must be done.
I hope this was helpful. Have a good day everyone.
Hervé
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Jet Set Willie reacted to igormakovsky in Frosya Uzor game critical bug
Can admit, that these games are present as unfinished projects without any promises of being finished.
I wanted to share them with JSW/MM community for the sake of archive completeness.
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Jet Set Willie got a reaction from Spider in [File] Jet Set Lemmy
The Spectrum can do more than you can think of! 😉😄
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Jet Set Willie reacted to Spider in MM Loading SCR (M.Farrow version)
More the method I suppose...
outload.mp4
I might add it to the faster edition perhaps. This screen (author Mick Farrow) I like as much as the Andy Green one as its impressive but the M.F one looks a bit less 'busy' plus there's space to add some text if needed.