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andrewbroad

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Posts posted by andrewbroad

  1. On 4/16/2021 at 11:45 AM, geoff said:

    I'm a software developer, and this started me thinking of "Jet Set JSON" for some reason.

    Landings.json:

    [
     {id: 21, name: "Ballroom West", connections: [22]},
     {id: 22, name: "To the Kitchens", name2: "Main Stairway", connections: [21, 28]},
     {id: 27, name: "The Chapel", connections: [21, 28]},
     {id: 28, name: "First Landing", connections: [22, 27, 34]},
     {id: 33, name: "The Bathroom", connections: [34]},
     {id: 34, name: "Top Landing", connections: [28, 33, 35]},
     {id: 35, name: "Master Bedroom", connections: [34]}
    ]
  2. 22 hours ago, jetsetdanny said:

    Taking the above into consideration, while leaving "Geoff Mode I" as a type descriptor would make sense IMO, it would be misleading to only have this one descriptor and leave the other games mentioned above (and some others) without a proper notice that their game engines are modified in relation with the original one. Using other descriptors might also be problematic, as there may be some games which use e.g. some features of the Softricks mode, but not all of them. So having a "Softricks Mode" category would also be problematic, as it might be hard to decide whether or not a game uses this particular mode or not.

    Maybe what we need is some kind of metric for how heavily each game modifies the game engine?

  3. 12 hours ago, RuffledBricks said:

    one of the things I really like about the original is its surrealness - that there are penguins skating in the Cold Room or seals doing ball tricks in the Abandoned Uranium Works, for example, and you just have to accept it.

    I love surrealism. The original MM and JSW are actually quite realistic by my standards. I miss those vicenarian nights when I would have really weird, inspiring dreams and remember them.

  4. 23 hours ago, RuffledBricks said:

    Not really sure what you mean by clusters. Can you elaborate?

    A cluster is a group of rooms positioned closely together. I can’t define it precisely, because it is a matter of opinion. For example, I might divide the original Jet Set Willy into the following clusters:

    • The Kitchen [Rooms 22–24, 27–30, 33–35]
    • West Wing [Rooms 25, 30–31, 36–37, 42–43, 51–60]
    • The Forgotten Abbey [Rooms 4–6, 19, 45–46, 49]
    • The MegaTree [Rooms 0–5, 7–9, 12–13]
    • The East Wall [Rooms 10–11, 20, 26, 32, 38–41]
    • The Roof [Rooms 14–18, 20–21, 42, 44, 48, 50]
  5. When I used to play Manic Miner on a real Spectrum, I would sometimes encounter a bug whereby some cells at the top of the screen would randomly change colour (and not because I fell off the bottom of the screen or jumped up off the top, which corrupts Room 7 unless the game engine has been patched to fix this bug).

  6. I have a few old programmes from Wimbledon I am going to recycle if you want them for free of course?

     

    Thanks, but no thanks. I already have more recorded tennis than I can watch in the time that I have left.

     

    It's nice to have a little time for JSW-editing in this holiday fortnight...

  7. I think I have worked out what the H* word is ;-)

     

    Any clues then as to what H* the word is?

    Reading about the death of Ian Holm, it just occurred to me that the word "hobbit" matches the H***** pattern, but it's not that.

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