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Hervé AST

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  1. Like
    Hervé AST reacted to jetsetdanny in [File] JSW - 2024   
    Its turn has now come 🙂 .
    I have added "JSW - 2024" to the list of Versions and minor mods of the original Jet Set Willy on JSW Central. Its individual webpage is here. Andy, please have a look at it and let me know if the description and information given about "JSW - 2024" is correct and to your liking 🙂 .
    I have played the game to completion (it was a pleasure! 🙂) and I managed to complete it at 11:09 pm in-game time. The RZX recording of my walkthrough can be downloaded from the game's page on JSW Central linked above.
    A screenshot gallery will be added to the page in the future when time allows it. I will also make a YouTube video of my walkthrough, but this will have to wait until a future time when I add videos of Versions and minor mods of the original JSW, rather than of what I classify as new games, to the channel.
  2. Thanks
    Hervé AST reacted to Spider in [File] JSW - 2024   
    View File JSW - 2024
    2024 marked the 40th anniversary of Jet Set Willy. 🏆
    Initially I had planned on something a lot more elaborate to celebrate this however for various reasons I decided a standard game with a few simple changes would fit nicely.
     
    There is a time limit of two hours game playing time enforced. If Willy runs out of time (at 12:00AM), the game is over! This is indicated with the game freezing and the word 'time' flashing for a few seconds, leaving the player in no doubt what has happened.
    There are 150 items to collect. Care was taken to place these mostly sensibly without detracting from the original game feeling. Also, some item shapes per room have changed, the main reason being at least one item shape looks like two bottles, so if and when Willy collects one of these it will count as two in his collection.
    The main loop was modified (thanks N.S for your guidance) giving a reasonable speed boost during play.
    Other changes and small fixes include:
    The four original bug fixes were applied with the change of not having an invisible item in The Hall.
    The rope top height was altered to prevent Willy leaving via the top of the room when he is not intended to.
    Aborting the game displays the Game Over page before returning to the title screen.
    The pause bug was remedied by preventing the game auto-pausing
    By default on starting a new game, the in-game tune is switched off. Enabling it will be respected so that starting a new game will remember the players choice.
    The status area was altered slightly, namely the room descriptor was moved down one row, room names were centred and the lives remaining were moved along one block.
    The usual text flicker back to 000 objects / time on losing a life or entering a room was altered to prevent this being so visible.
    Some internal changes to sprite location, mainly concatenating them hence no gaps between.
    Title screen tune changed a little bit (in-game music used) and in-game music from re-release version (MM in game tune)
    There is one additional room that is accessible but its not necessary to visit it. This was done as a way of avoiding a 'teleport' effect , the alternative as seen in the 2015 bug fixed version required some earth tiles adding which I wanted to avoid.
     
    Lastly, it is quite possible within the time limit to complete the game. I have played a few times and averaged around 10 to 15 minutes game time remaining without really rushing around.
     
    I hope my small celebratory 2024 JSW version is welcomed!
    Submitter Spider Submitted 12/12/2024 Category JSWMM Releases  
  3. Thanks
    Hervé AST reacted to jetsetdanny in Willy in the Islands of Mystery : part II : The Temple   
    I finished "The Temple" for the first time a few days ago. It was a great pleasure to play, and actually quite an emotional experience for me after waiting for it for 18 years 😊. It is certainly worth the wait, though!
    I like the game a lot. It features Hervé's numerous signature themes that I like so much: mysteries, references to space and the planets, the UFOs, ancient civilizations, exotic animals and movies. And, of course, there is Yeti, as there is one in every game of Hervé's... well, there's even more than one, but I will not reveal the exact details of this 🙂 . 
    "The Temple" has a lot of nice graphics, some interesting challenges (that would be VERY frustrating if I wasn't using Rollback when playing), and also some well-known sprites from Hervé's previous games that have now become classics.
    So, all in all, I am pretty sure you will enjoy exploring it and gathering the 256 items 🙂 . But before you do, I would like - with Hervé's kind permission and encouragement - to add some freshly-coded music to it. It will take me a while (with my spare time being severely limited and my other JSW-related activities running in parallel), so please bear with me.
    Thanks again, Hervé, for letting me carry out the first playtest of "Willy in the Islands of Mystery (Part II: The Temple)"! 👍It was a true privilege and a great pleasure 😊.
  4. Like
    Hervé AST reacted to Spider in Jet Set Radio   
    https://spectrumcomputing.co.uk/forums/viewtopic.php?p=166858
    Must admit, I had never heard of this before...
  5. Like
    Hervé AST reacted to igormakovsky in Editors / Emulators for Mac   
    I did it. JSWED runs on Mac!
    Free and easy.
    Download Jswed229.exe Download and run Porting Kit. It is safe. Give it permission to read some folders like Download folder where you keep Jswed and some games to edit. Switch to Apps → Custom port, like on the screenshot Agree on all, choose downloaded jswed229.exe when prompted When it's done you get an app that runs windows based software in one click perfectly Happy JSW editing, mac users



  6. Like
    Hervé AST reacted to MtM in Editors / Emulators for Mac   
    I use a Macbook pro, I really should get this to work as well and create my masterpiece! 😉
     
  7. Thanks
    Hervé AST got a reaction from MtM in Willy in the Islands of Mystery : part II : The Temple   
    Hello everyone

    I finished creating my new game "Willy in the Islands of Mystery / Part 2: The Temple"
    I tested everything.
    I'm going to play it for a few days and then Daniel will take over to test it as well and then program the music!
    I'm going to start programming a new game!
    See you soon
    Hervé

  8. Like
    Hervé AST reacted to Jet Set Willie in Diner and Mansion games   
    Thank you. 🙂 I think the same about that they can be a pleasure to play.  At least there will be a pleasure to look at some eye/effect candy. 🙂 I hope people will like those little add-ons, made possible with 128K memory. 🙂 
    I´m not sure how many will think they are still too hard, I have made them easier anyway and I will continue to bring some "easy touch" to existing rooms. When you practise enough, you will notice you can easily make a dash through the guardians, just please practise and memorize first where and how you can make it. 🙂 In many rooms there are alternative routes, if you don´t like to go certain way or think some platform is too hard to pass.
  9. Like
    Hervé AST reacted to jetsetdanny in Diner and Mansion games   
    It's great that you are working on two new games, Willie! It will be a pleasure to play them when the time comes for it 🙂 .
  10. Like
    Hervé AST reacted to Jet Set Willie in Diner and Mansion games   
    I thought to bring you a little notice how my two games are doing. 🙂
    The current room development stages are "Diner" 65% finished and "Mansion" 72% finished.
    The needed little pieces of extra code is missing from both games.
    No new music is available, I haven´t done anything for it, as it feels stupid to make music as I don´t know how to add the tunes to my games.
    In "Mansion" game, I managed to get one buggy arrow room to work! 🙂 I mean the features/bugs of JSW or JSWED, I´m glad I managed to get around them and learned a bit more about arrows to make them do what they were not intended to do. 🙂 Let´s see, if somebody has made such an arrow room previously or not! 😉 
    I don´t know yet, how to connect certain rooms together, this applies for both games. I have some ideas, though. 🙂 
    The difficulty level for both games will be easier than in What a Wonderful World of Willie, but you will have to discover how to solve the rooms. 🙂 
    No "impossible" rooms are included, there are some little "traps", though. 🙂 If you can´t solve the room, you have somehow gone the wrong route and haven´t practised enough. 🙂 Both games will have easy and a bit harder rooms to play, something for everyone! 🙂 
  11. Thanks
    Hervé AST reacted to Mike in JSW for Camputers Lynx   
    Hi,
    I am Mike who posted the JSW tap file on the other forum. I stumbled across this thread by accident, and thought I'd share my knowledge on the provenance of the JSW software for the Lynx.
    The JSW software actually came from a disk image, which a retro/lynx enthusiast had uploaded to the internet for the community. But disk images aren't very emulator friendly or accessible to users, and so I altered the loading program - which was written in Basic - to make it load as a single tap file. At the time, I had been writing a utility to create tap files for the Lynx, and so I had the necessary knowledge.
    The version that I uploaded had a menu screen that allowed you to choose infinite lives. So I suspect it was hacked version. Hacked versions were inevitably made "back in the day" to help with playground distribution. But whether this was hacked more recently, I don't know.
    The software does show a "by Tim Titchmarsh for Phoenixx Software" message. Why I originally thought it was by "Tynesoft" is unclear. This is probably just my mistake when I was trying find attributions for the software titles.
    I've done some investigation and found a copy of an original advertisement for JSW (by Phoenixx Software) - which proves it was definitely of the era and not a later conversion (see attached). The magazine is the Lynx User Group's publication (Volume 1, issue 3, page 15) - which is available online. UKScone's Camputers Lynx Archive
    Whether JSW was licensed to Phoenixx, is anyone's guess. But I am confident it is "of the era". I think Richard is right about those other software titles, which were probably later conversions by hobbyists.
    There are a lot of similarities (hardware-wise) between the Lynx and Spectrum, and so software conversions wouldn't have been *that* challenging, relatively speaking. But the Lynx market was tiny, so hardly anyone bothered. The graphics were actually better on the Lynx (no colour clash!), but slow, and no good for gaming. The sound was just a simple beeper - like the spectrum.
    Mike.

  12. Thanks
    Hervé AST reacted to lemmylemming in [File] Jet Set Lemmy   
    Found out i'm unable to keep promises.
    The cavern names are from the Spanish translation by Ventamatic.
    I'm not sure if i'll post this version (1.2.0), hopefully though since it's actually adding content.
    I won't rush it because of my bedtime like i did with 1.1.5 (i had to make 1.1.6 which i almost left rotting in my hard drive because of the promise)
    Included 1.1.6 because i don't want to leave it abandoned in my hard drive.
    PS: ignore the file name for 1.1.6 , i wasn't exactly happy i had to make a fix right after i promised no more edits.


    JSL116godkillme.tap
  13. Like
    Hervé AST got a reaction from manic986 in Willy in the Islands of Mystery : part II : The Temple   
    Hello Daniel and the whole community!
    Thank you Daniel for your help. You are always so perfectionist, it is exactly what I want for the test, thank you very much!
    I modified the title screen with the "T" in capital letters for the word "Temple". Thank you for that.

    For the name of the game I confirm that I also prefer the number 2 in Roman numerals (II).
    Ok also to modify the name of the first part with the letter 'Part I".  It's much better.
    I modified "Part II" in the scrolling message.
    This week, I played several parts of the game until the end. I don't see anything more to modify or correct.
    So I sent you by email the game with the English translation !!!
    I'm sure you'll find things to correct.
    I would like you to be able to discover it by playing it first before moving on to the test state, it would be cooler to discover the rooms in the mysterious atmosphere !
    THANK YOU again for your help.
    See you soon
    Hervé
  14. Wow
    Hervé AST got a reaction from manic986 in Willy in the Islands of Mystery : part II : The Temple   
    Hello everyone

    I finished creating my new game "Willy in the Islands of Mystery / Part 2: The Temple"
    I tested everything.
    I'm going to play it for a few days and then Daniel will take over to test it as well and then program the music!
    I'm going to start programming a new game!
    See you soon
    Hervé

  15. Like
    Hervé AST got a reaction from UncleWan in Willy in the Islands of Mystery : part II : The Temple   
    Hello Daniel and the whole community !
    I hope you're well.
    I happy to discover this group.
    I watched the vidéos JSW on YouTube with a lot of emotion and nostalgia.
    I didn't think that my game JET SET WILLY IN PARIS was still played and appreciated !
    I found LIVE videos of players playing my game, it’s just very touching.
    Everyone should know the enormous help you gave me in testing and releasing the game as well as the 3 others
    Thank you very much Daniel for always being so present and active so that the JSW games are still there and perhaps even more so than 20 years ago.
    This is what motivates me to come back after 18 years...
    It's also to celebrate the 20th anniversary of the release of my first game "Jet Set Willy in Paris in 2005 (first release).
    Since two week, I résumed creating my never finished game "Willy in the Islands of Mystery part II : the Temple.
    I found inspiraion again to create new rooms and new guardians. I completely redesigned the game.
    I think this game will be released before the end of 2025 at the latest.
    See you very soon !
     
    As a reminder the list of my previous games :
    Jet set Willy in Paris (2005) Willy on a Transatlantic Cruise (2007) Escape of the Snails 2007 Willy in the Islands of Mystery ( part 1 : Exploration) 2007
  16. Like
    Hervé AST reacted to jetsetdanny in Chronology of the development of MM and JSW games   
    I have created a chronology of the development of Manic Miner and Jet Set Willy games for the ZX Spectrum. It is now available on JSW Central.
     
    You can browse through the pages split by years or download the whole document in PDF.
     
    Please let me know about any suggestions of corrections and additions or any other comments you may have. Your help will allow me to improve these resources for the benefit of the JSW & MM community. 
     
    Please report also any broken links you may find. All your feedback on JSW Central will be appreciated!
     
    Daniel 
  17. Like
    Hervé AST reacted to Jet Set Willie in My game - What a Wonderful World of Willie   
    I have read JSWcentral text now. 🙂 Thank you very much, Danny! You have written it better than I could have done it. 🙂Also thank you for putting there the screenshots of my loader program! 👍If somebody should choose to load .TAP, the loader is not visible.
    I found one thing what needs to be changed a bit and couple ones to possible change them, or not. 🙂 
    It´s "To accommodate all players, an infinite lives option was also included at the start, allowing anyone to complete the game if they choose.".
    Only the .TZX file will bring the infinite lives option, as the .TAP just loads the game without the loader, without the loading screen and thus without the infinite lives question what is inside the loader program. So please mention that .TZX file is the one for "full game experience with loading screens and infinite lives option." 🙂 The .TAP is there if somebody wants to check my game in JSWED. 🙂 
    "(The game is not bed-completable, toilet-completable or Maria-completable, as it does not feature these elements. It is item-completable only and ends when the protagonist reaches the final screen.)"
    I don´t mind if you don´t change the above one, but... [I will put the rest under the spoiler alert to not spoil anyone´s playing experience] 🙂 
    I don´t remember if it´s mentioned in other JSW and MM games pages at JSWcentral, but I noticed that it was not mentioned that my game features new title and ingame musics, and new sound effects, too. I don´t mind, if you don´t mention that, 🙂 just thought to say this. 🙂 
  18. Like
    Hervé AST reacted to jetsetdanny in Willy in the Islands of Mystery : part II : The Temple   
    Hello Hervé and All,
    I am really excited - and, in fact, moved - to see "The Temple" in my mailbox, indeed the sequel awaited for 18 years... What a great and emotional moment! 😊
    I will start playing the game very soon, initially without a 'playtest mindframe', but rather to enjoy. Not right now, and this is because of real-life circumstances. I am struggling with a heavy workload, and the day after tomorrow I will be travelling for work, which means I will have to finish up various things at the office tomorrow and then get ready for the trip. However, during the trip (which will take me a week), I will have my personal laptop with me and I will be sure to find some leisure moments to enjoy Part II of "Willy in the Islands of Mystery" 🙂 .
    I will get back to you all soon with my first impressions 🙂 .
    Daniel
  19. Like
    Hervé AST reacted to Jet Set Willie in My game - What a Wonderful World of Willie   
    Thank you! 🤣 I really wasn´t sure...😂
    It´s nice to be a member of JSW Author Club. 🫡
  20. Like
    Hervé AST reacted to Jet Set Willie in My game - What a Wonderful World of Willie   
    My game, What a Wonderful World of Willie (no relation) 😋 has been almost published now. You have just to wait until some of the moderators has checked it is not spam. 😉 When I started to make it, I wanted it to be a Willy game, but without Willy himself, so I thought about suitable Willy-ish names and I came to Willie, as it felt good. (no relation) 😄
    Originally I was thinking about two different games, an Indiana Jones type exploring game and a spy story.  I don´t want to spoil your playing, I just say that several Indiana type rooms were the first ones what I made. I soon I realised that those rooms alone would need tens and tens of rooms, not to talk about the jungle and other places. The game would have needed at least 256 rooms, but I am not sure, if that would have been enough. And as being busy, too, I chose to just merge my two ideas and trying to fit them in just about 60 rooms.
    The original version was much harder, as I was making it just for myself. But I quickly changed it to easier to make it suitable for others. OK - there is still one harder room. 😇
    The game can be found from Downloads > Jet Set Willy Remakes. Please load the TZX file first, by using a real speed tape emulation, thank you. 🙂 If I was you, I would load it using a real Spectrum. 😊
  21. Like
    Hervé AST reacted to jetsetdanny in My game - What a Wonderful World of Willie   
    After deliberating for half an hour whether this game is spam or not 🤣, I have approved it and it can now be downloaded by everyone. Thanks for creating it, Jet Set Willie, and congratulations on joining the exclusive club of JSW authors! 🙂
  22. Like
    Hervé AST reacted to lemmylemming in [File] Jet Set Lemmy   
    View File Jet Set Lemmy
    Silly little Jet Set Willy hack i made during the start of this year.
    Mostly the JSW1 rooms with alterations (mostly to make it easier, because i kinda suck at JSW), and i also changed a lot of the sprites.
    It's in Spanish, and i don't plan on making an English version since the room names are all basically translations from original JSW (with a few exceptions) and i'm gonna be too busy to make one (school, and other stuff)
    I don't know if it's fully completable but i think every item should be obtainable.
    I planned to add either Humoresque or the CPC track but i didn't like Maketune and i couldn't figure out any other way.
     
    Submitter lemmylemming Submitted 03/04/2025 Category Jet Set Willy [Remakes]  
  23. Like
    Hervé AST got a reaction from Spider in Willy in the Islands of Mystery : part II : The Temple   
    Hello Daniel and the whole community!
    Thank you Daniel for your help. You are always so perfectionist, it is exactly what I want for the test, thank you very much!
    I modified the title screen with the "T" in capital letters for the word "Temple". Thank you for that.

    For the name of the game I confirm that I also prefer the number 2 in Roman numerals (II).
    Ok also to modify the name of the first part with the letter 'Part I".  It's much better.
    I modified "Part II" in the scrolling message.
    This week, I played several parts of the game until the end. I don't see anything more to modify or correct.
    So I sent you by email the game with the English translation !!!
    I'm sure you'll find things to correct.
    I would like you to be able to discover it by playing it first before moving on to the test state, it would be cooler to discover the rooms in the mysterious atmosphere !
    THANK YOU again for your help.
    See you soon
    Hervé
  24. Like
    Hervé AST reacted to jetsetdanny in My game - What a Wonderful World of Willie   
    I have (finally) added "What a Wonderful World of Willie" to the list of JSW48 games on JSW Central (it's game No. 57 in the JSW48 category!) and I have created its individual page. Please let me know if you have any observations or suggestions regarding the text there 🙂 .
  25. Thanks
    Hervé AST reacted to jetsetdanny in Willy in the Islands of Mystery : part II : The Temple   
    Thanks for all the info, Hervé! It's great that your creativity is in full swing! 😁Your project No. 8 sounds really intriguing 🙂. 
     
      
    Yes, I think that'll be a good idea, to separate it from "Willy in the Islands of Mystery : part II : The Temple".
    Hervé, the title screen of "The Temple" looks great 😊. The only thing is that the "t" in "temple" looks to be in lower case. I would kindly suggest that you capitalise it, to stick to the capitalisation rules for titles. So it would look like this:

     
    In fact, the first part of the game is listed on JSW Central as "Willy in the Islands of Mystery (Part 1: Exploration)". I can't remember off the top of my head, but I assume this exact spelling of the name was discussed in the old Yahoo! Group. However, I can see that you used the Roman numeral for the second part ("Part II") and that indeed a Roman numeral was also used on the title screen of the first part ("Part I"), while an Arabic one was used in its scrolling message ("Part 1").
    Which is your preference for the listing of the title of the game on JSW Central? I could change the current "Willy in the Islands of Mystery (Part 1: Exploration)" to "Willy in the Islands of Mystery (Part I: Exploration)" and then the second part will be listed as "Willy in the Islands of Mystery (Part II: The Temple)". Personally, I think it actually looks better with Roman numerals ("I", "II") than with the Arabic ones ("1", "2"), but it's up to you to decide. Please let me know 🙂 .
    Have a great week!
     
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