Spider Posted August 21, 2014 Report Share Posted August 21, 2014 This looks and plays almost identical to the Spectrum version. Miner Willy does have some kind of almost 'floaty' jump however but he's quite controllable. Title screen and "keyboard" tune are the same: As is the "!Boot" ;) On with the levels. :) The only things I immediately noted was "Return of the alien kong beast" does not have a nasty on the far right compared to other screens and the text is all in capitals. Quote Link to comment Share on other sites More sharing options...
Toki Posted September 9, 2021 Report Share Posted September 9, 2021 Hey there, I’m not sure if it has been mentioned on these forums before or not, but I made a deluxe version of Manic Miner for the Commodore 64 a couple of years ago. It included quite a few improvements and fixes, and I put a lot of effort into it to ensure it matched the original Speccy version as closely as possible. You can download it from the following link… The game also lets you choose between the C64 original or my deluxe version. Enjoy! https://csdb.dk/release/?id=185586 Spider, MtM and jetsetdanny 1 2 Quote Link to comment Share on other sites More sharing options...
jetsetdanny Posted September 10, 2021 Report Share Posted September 10, 2021 Welcome to the forum, Toki! 🙂 Thanks for creating the deluxe version of Manic Miner for the Commodore 64 and for letting us know about it 👍 I've just tried downloading it in the link you've provided, using Google Chrome, but got a message "MM64DX.d64 is dangerous, so Chrome has blocked it". Irritatingly, I can only press the "Discard" bottom there, there is no option to keep the file anyway. Update: Edge, however, seems to have downloaded it OK. What's wrong with Chrome? Quote Link to comment Share on other sites More sharing options...
jetsetdanny Posted September 10, 2021 Report Share Posted September 10, 2021 Actually, Edge only downloaded a 4KB file Manic_Miner_64DX.sid. That's not all there should be, is it? Quote Link to comment Share on other sites More sharing options...
Toki Posted September 10, 2021 Report Share Posted September 10, 2021 Ah, there should be a .d64 file to download on the page also? That’s a C64 disk image. The .sid file is just the music I believe. Let me know if you have any more trouble and I’ll post a Dropbox link to a zip instead. I love this website btw, I’m such a massive geek for MM and JSW. I’ve been learning Z80 assembly recently and have been studying the Speccy MM source code… It’s so great to see and understand the workings of that game I have been addicted to for 40 years!! 🤣 Spider and jetsetdanny 2 Quote Link to comment Share on other sites More sharing options...
MtM Posted September 10, 2021 Report Share Posted September 10, 2021 Welcome to the forums Toki! You are most welcome indeed! As a regular browser of csbd.dk I am not quite sure how I have managed to miss this, unless I have simply forgotten about it. It is excellent, just been playing it on vice. Very accurate it appears gameplay wise, excellent music too, it does have the charm of the original ZX version, and is much better than the official original port of MM on the C64, which is okay, but not in this league. Thank you! jetsetdanny, Toki and Spider 2 1 Quote Link to comment Share on other sites More sharing options...
Toki Posted September 11, 2021 Report Share Posted September 11, 2021 Ah, glad you enjoyed it! Yeah, the original C64 version was perfectly ok, but for me was a little disappointing (especially the music!!) and there were just a good few annoyances that it didn’t play / look the same as the Spectrum version. I started my version with the intent of just fixing a few bits here and there, but it just grew into a huge overhaul. I would love to do the same with C64 JSW, but I think that would be far too much to take on!! jetsetdanny and Spider 2 Quote Link to comment Share on other sites More sharing options...
Spider Posted September 11, 2021 Author Report Share Posted September 11, 2021 2 hours ago, Toki said: I would love to do the same with C64 JSW, but I think that would be far too much to take on!! I think I've seen a few 'patched fixed' versions of this in the past. From memory I'm aware (or was) the item in Forgotten Abbey cannot be got at, although other erm 'faults' don't spring to mind. It was quite a while ago I fired up the CBM version of it! jetsetdanny 1 Quote Link to comment Share on other sites More sharing options...
Heracleum Posted September 17, 2021 Report Share Posted September 17, 2021 Welcome @Toki! Very nice work, especially on music! I loved the Moonlight Sonata during the demo (cool bass part 👌) Also thanks for fixing the piano keyboard octaves display on title screen. While playing in Eugene's lair this happened (maybe it was also in the original c64? I remember there were a couple bugs about wall collisions) Toki and jetsetdanny 2 Quote Link to comment Share on other sites More sharing options...
jetsetdanny Posted September 17, 2021 Report Share Posted September 17, 2021 Sorry if I'm pointing out the obvious, but it is possible to do on the Spectrum as well (from one particular jumping position). It actually allows to complete the room marginally more quickly. Heracleum 1 Quote Link to comment Share on other sites More sharing options...
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