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[File] GhoST oF WiLLY


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GhoST oF WiLLY


I am thrilled to announce the release of Carl Paterson's fourth Jet Set Willy game: "GhoST oF WiLLY" 🙂.
 
The plot of the game revolves — obviously — around Jet Set Willy, the legendary adventurer, who must come out of retirement after a curse originally meant for his descendant, Jet Set Junior, falls upon him. Stripped of his physical body and trapped in spirit form, Willy must return to his old mansion — now transformed into a surreal reflection of his own subconscious — to collect sacred relics and break the curse at Queen Maria’s altar. As he navigates twisted echoes of his past, the fate of the entire Jet Set family line hangs in the balance. The player must collect all the sacred relics — the Spirit Itemz — needed to reunite Willy’s mind with his body and lift the curse once and for all.

The above is just my summary — please read the original plot in the Readme!

The game features:

- 61 newly designed rooms, created in Carl's distinct style, with many challenging jumps where a move in the wrong direction or a jump from an inadequate position will cost you a life;
 
- Mostly new and some modified guardian sprites;

- A significant difficulty level - the use of some 'assistive tools' — such as saving/reloading snapshots, Rollback or the infinite lives POKE 35899,0 — is highly recommended;  

- A custom-made title screen, custom font (called "Dead Forest", designed by Damien Guard) and other enhancements;

- A new title-screen tune and a superlong in-game tune, 1,536 bytes long, i.e. 24 times as long as the tune in the original JSW, actually composed of a series of shorter tunes, never before used in a JSW game for the Spectrum, all in ternary time signatures, which is a first for JSW48 games;

- Something extra at the completion of the game.

The ZIP file includes the game in TAP and TZX format (v. 2 - this is the first public release), the Readme and info about the game's credits.

Please download and embark on another epic journey through these enchanting new parts of Willy's weird universe that Carl has created. And play the game to completion, but remember (hint, hint!) to save three spare lives before reaching the final rooms... 🙂


 

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  • 3 weeks later...

Only had a few quick goes so far, it is very hard, and you have a distinctive style, both visually, and sound wise, in fact the title music makes me think of That's the Spirit on the Spectrum, don't know if that was an influence to the game? Or maybe Danny if you did the music? I read how it's a series of mini tunes that play one after another.

 

Anyway, bravo for the effort! Thank you very much for doing it!

 

 

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1 hour ago, MtM said:

in fact the title music makes me think of That's the Spirit on the Spectrum, don't know if that was an influence to the game?

Thank you for your comment 🙂 .

I coded the title-screen and in-game music.

Before the release, Carl wrote to me that he liked the title-screen music and it seemed to fit very well, but it was driving him crazy because he believed he had heard it before but couldn't identify it. He tried to I.D it and a track from "Harry Potter" came up which did sound similar.

Here's what I replied to Carl regarding the title screen tune: "I couldn't say with certainty what it is. The easiest answer would be that I composed it for "GhoST oF WiLLY", but that's probably not entirely accurate, or at least doesn't tell the whole story. And the story is this: It must be a tune that I heard somewhere at some point in the (possibly distant) past, or a modification of a tune I knew. It started sounding in my head when I was thinking about the title-screen music for "GhoST oF WiLLY" and so I coded it . As far as I can tell, it's very similar to a tune to which I once wrote some lyrics (a very long time ago, when I was 14 or something like that). This is how I identified it when it started sounding in my head. However, back then (at 14) I wouldn't have composed it, it was probably a tune I must have heard somewhere (no idea where). That was long before Harry Potter, though, and, in fact, I've never watched the Harry Potter movies yet (I intend to do it some day), so I exclude them as my source of inspiration".

That's as much as I can tell you about it 🙂 .

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