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Posts posted by crem
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RoseTintedSpectrum published the level 1 of Manic Miner playing blindfolded.
Anyone up for other levels? 😛
- JianYang, SymbolShift and Spider
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I've updated the original post with answers:
It turned out not as fun as the other generator, basically it's either very easy or impossible to guess.
Congrats to everyone who correctly guessed some of the caverns.
- JianYang, jetsetdanny and Spider
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Here is Cavern names together the the art styles used, hopefully that will help guessing them:
- Central Cavern, zdzislaw beksinski
- The Cold Room, organic painting, sunny day, matte painting, bold shapes, hard edges, street art, trending on artstation, by huang guangjian and ail elvgren and sachin teng
- The Menagerie, background in the fourth dimension, psychedellic fractals, ayahausca, tryptamine, hyperdetailed illustration by irakli nadar and alexandre ferra, intricate linework, unreal engine 5 highly rendered, global illumination, radiant light, detailed and intricate environment
- Abandoned Uranium Workings, octane render, unreal engine, pale colors, high detail, 8 k, wide angle, trending on artstation, behance
- Eugene's Lair, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation
- Processing Plant, trending on artstation, digital art, 4 k, hyper realistic, octane render, sharp focus
- The Vat, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation
- Miner Willy meets the Kong Beast, 8 k, hdr, trending on artstation, with sunset, sunlight reflections, lighting, instagram photo
- Wacky Amoebatrons, white balance, hyperdimensional, 8 k, rim lighting, led, lumen global illumination, glowing, fog, ray tracing reflections
- The Endorian Forest, fantasy, intricate, elegant, highly detailed, digital painting, artstation, concept art, smooth, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
- Attack of the Mutant Telephones, highly detailed, photorealistic, diffuse lighting, hdrp, artstation, unreal 5, smooth, sharp focus, art by john collier, albert aublet, krenz cushart, artem demura, alphonse mucha
- Return of the Alien Kong Beast, realistic shaded, fine details, 4 k realistic, cryengine, realistic shaded lighting poster by greg rutkowski, magali villeneuve, artgerm, jeremy lipkin and michael garmash and rob rey
- Ore Refinery, concept art, intricate detail, volumetric shadows and lighting, realistic oil painting by tim hildebrandt
- Skylab Landing Bay, beksinski, trending on artstation
- The Bank, painting by leonardo da vinci
- The Sixteenth Cavern, pop - art style, jacky tsai style, andy warhol style, roy lichtenstein style, acrylic on canvas
- The Warehouse, ultra wide angle, finer details : 3, by ian fisher and greg rutkowski, trending on artstation, concept art, smooth, sharp focus, illustration
- Amoebatrons' Revenge, detailed, by sandro botticelli, gaston bussiere, h. r. giger, masterpiece, sharp focus
- Amoebatrons' Revenge, 8 k, rim lighting, lumen global illumination, opaque, glowing, vapor
- Solar Power Generator, art by artgerm, wlop, loish, ilya kuvshinov, 8 k realistic, hyperdetailed, beautiful lighting, detailed background, depth of field
- The Final Barrier, hyperdetailed, artstation, cgsociety, 8 k
Now I can see that in some cases the artstyle fluff is kind of contradicting the title... Well, next time with read it before submitting randomly matched ones.
- Spider and jetsetdanny
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6 hours ago, jetsetdanny said:
Having looked at JianYang's guesses now, I can see we agree on No. 11, 12, 14, 18 and 19. 🙂 . I would be surprised if we were wrong there. As for the others, I am curious what the correct answers are!
Actually, out of this list only 11, 14 and 18 are correct. 12 and 19 are something else.
In general, except for a few very obvious ones (like 18), many look very hard to guess to me.
- jetsetdanny, JianYang and Spider
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Looks like an "Attack of the Mutant Telephones" neural network generated image leaked into the real world. 😛
That's an exposition in a Telecom Museum in Frankfurt-am-Main.
- Spider, jetsetdanny and JianYang
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I've generated more MM caverns using stability.ai, this time using various "artistic modes".
Not sure whether it made sense, in some pictures it seemed to completely ignore the actual cavern name and just generated something in that style... But anyway, anyone up to guess which is which? (maybe also style, but it's hard!)1.
The Bank, painting by leonardo da vinci
2.
Abandoned Uranium Workings, octane render, unreal engine, pale colors, high detail, 8 k, wide angle, trending on artstation, behance
3.
Miner Willy meets the Kong Beast, 8 k, hdr, trending on artstation, with sunset, sunlight reflections, lighting, instagram photo
4.
Amoebatrons' Revenge, 8 k, rim lighting, lumen global illumination, opaque, glowing, vapor
5.
The Sixteenth Cavern, pop - art style, jacky tsai style, andy warhol style, roy lichtenstein style, acrylic on canvas
6.
The Cold Room, organic painting, sunny day, matte painting, bold shapes, hard edges, street art, trending on artstation, by huang guangjian and ail elvgren and sachin teng
7.
Processing Plant, trending on artstation, digital art, 4 k, hyper realistic, octane render, sharp focus
8.
Amoebatrons' Revenge, detailed, by sandro botticelli, gaston bussiere, h. r. giger, masterpiece, sharp focus
9.
The Menagerie, background in the fourth dimension, psychedellic fractals, ayahausca, tryptamine, hyperdetailed illustration by irakli nadar and alexandre ferra, intricate linework, unreal engine 5 highly rendered, global illumination, radiant light, detailed and intricate environment
10.
Skylab Landing Bay, beksinski, trending on artstation
11.
The Warehouse, ultra wide angle, finer details : 3, by ian fisher and greg rutkowski, trending on artstation, concept art, smooth, sharp focus, illustration
12.
Central Cavern, zdzislaw beksinski
13.
The Final Barrier, hyperdetailed, artstation, cgsociety, 8 k
14.
Ore Refinery, concept art, intricate detail, volumetric shadows and lighting, realistic oil painting by tim hildebrandt
15.
Eugene's Lair, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation
16.
Return of the Alien Kong Beast, realistic shaded, fine details, 4 k realistic, cryengine, realistic shaded lighting poster by greg rutkowski, magali villeneuve, artgerm, jeremy lipkin and michael garmash and rob rey
17.
Wacky Amoebatrons, white balance, hyperdimensional, 8 k, rim lighting, led, lumen global illumination, glowing, fog, ray tracing reflections
18.
Solar Power Generator, art by artgerm, wlop, loish, ilya kuvshinov, 8 k realistic, hyperdetailed, beautiful lighting, detailed background, depth of field
19.
The Vat, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation
20.
The Endorian Forest, fantasy, intricate, elegant, highly detailed, digital painting, artstation, concept art, smooth, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
21.
Attack of the Mutant Telephones, highly detailed, photorealistic, diffuse lighting, hdrp, artstation, unreal 5, smooth, sharp focus, art by john collier, albert aublet, krenz cushart, artem demura, alphonse mucha
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As a bonus, here is a render of miner Willy at stability.ai.
(the exact text of the request was "a hyperrealistic render of miner Willy from 'Manic Miner' and 'Jet Set Willy' videogames standing on grass, by WLOP,Artgerm,Greg Rutkowski,Alphonse Mucha, Beautiful dynamic dramatic dark moody lighting,shadows,cinematic atmosphere,Artstation,concept design art,Octane render,8K" to make it more epic. 😛
- Spider and jetsetdanny
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I've updated the topic above with the answers. Many of the caverns looked similar so it's very hard to distinguish them.
Here is all the caverns together, and the "Manic Miner" himself (I don't seem to have the higher res of it):
- Spider and jetsetdanny
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I've just got access to stability.ai beta, here is what it generates for "We Must Perform a Quirkafleeg".
(sorry for stealing the thread)
- jetsetdanny, SymbolShift, Spider and 1 other
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It was indeed the Menagerie. And now go the remaining caverns:
1.
Spoiler"The Bank"
2.
Spoiler"The Sixteenth Cavern"
3.
Spoiler"The Warehouse"
4.
Spoiler"Skylab Landing Bay"
5.
Spoiler"The Vat"
6.
Spoiler"Central Cavern"
7.
Spoiler"Processing Plant"
8.
Spoiler"Ore Refinery"
9.
Spoiler"Abandoned Uranium Workings"
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6 minutes ago, geoff said:
Somebody really ought to gather all these images together and make them into accurate-but-special maps.
Or even better -- make a JSW remake with those images as backgrounds (and level layout adjusted accordingly).
- Spider, SymbolShift and jetsetdanny
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On 7/22/2022 at 6:13 AM, SymbolShift said:
Here we go! First batch of additional JSW2 rooms. I'll let a few days pass before giving any answers, to let everyone have a go. Also, a few rooms have been omitted, such as "]","MainLift1","MainLift2","MainLift3".
Turns out it's much harder to guess when you don't know the answers. 🙂
Also, I don't know exactly what's depicted on "]", but it looks somehow 18+, maybe it wouldn't be allowed on this forum anyway. 😛
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I was going to post JSW2 rooms as I actually also have them generated, but I don't object seeing the other variant of them.
Actually, recently I happen not to have much time to post here, so I think what I'll do is just share files with SymbolShift and then he can post those files.
All this idea of generating images with VQGAN is quickly becoming outdated, as there's this new shiny DALL-E2 which generates much cooler images. 🙂
- SymbolShift, Spider and jetsetdanny
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On 6/6/2022 at 5:17 AM, SymbolShift said:
"Under the MegaTree" and "Inside the MegaTrunk" are swapped, others are all correct! \o/
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There are some left, I'll continue posting soon. Sorry for the pause!
- Spider and jetsetdanny
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The final set. To me this looks basically unguessable, all hope to SymbolShift. 🙂
A.
SpoilerUnder the Drive
B.
SpoilerWest Wing
C.
SpoilerInside the MegaTrunk
D.
SpoilerOn a Branch Over the Drive
E.
SpoilerUnder the MegaTree
F.
SpoilerWe must perform a Quirkafleeg
G.
SpoilerRescue Esmerelda
- jetsetdanny, Spider and SymbolShift
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2 minutes ago, Ligan said:
Here are my guesses :
F. I'm sure I've seen this before?
How did you get that? 😛 Yes, "F" is "I'm sure I've seen this before".
For all other pictures, SymbolShift is correct as usual. 🙂
I thought "The Bow" would be also hard to guess, but you somehow did it too.- SymbolShift and Spider
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A.
B.
C.
D.
E.
F.
G.
Here's screens that are left:
I'm sure I've seen this before
Inside the MegaTrunk
On a Branch Over the Drive
Rescue Esmerelda
The Bow
The Chapel
The Drive
The Forgotten Abbey
The Nightmare Room
To the Kitchens Main Stairway
Under the Drive
Under the MegaTree
Up on the Battlements
We must perform a Quirkafleeg
West Wing- Spider and jetsetdanny
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On 5/24/2022 at 5:18 PM, SymbolShift said:
Everything is correct, including two Landing. It's amazing how precise you are with your guesses.
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This one is "Main Stairway". Giving it without hiding as the screen name is "To the Kitchens Main Stairway" rather than simply "Main Stairway".
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