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crem

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Posts posted by crem

  1. Here is Cavern names together the the art styles used, hopefully that will help guessing them:

    • Central Cavern, zdzislaw beksinski
    • The Cold Room, organic painting, sunny day, matte painting, bold shapes, hard edges, street art, trending on artstation, by huang guangjian and ail elvgren and sachin teng
    • The Menagerie, background in the fourth dimension, psychedellic fractals, ayahausca, tryptamine, hyperdetailed illustration by irakli nadar and alexandre ferra, intricate linework, unreal engine 5 highly rendered, global illumination, radiant light, detailed and intricate environment
    • Abandoned Uranium Workings, octane render, unreal engine, pale colors, high detail, 8 k, wide angle, trending on artstation, behance
    • Eugene's Lair, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation
    • Processing Plant, trending on artstation, digital art, 4 k, hyper realistic, octane render, sharp focus
    • The Vat, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation
    • Miner Willy meets the Kong Beast, 8 k, hdr, trending on artstation, with sunset, sunlight reflections, lighting, instagram photo
    • Wacky Amoebatrons, white balance, hyperdimensional, 8 k, rim lighting, led, lumen global illumination, glowing, fog, ray tracing reflections
    • The Endorian Forest, fantasy, intricate, elegant, highly detailed, digital painting, artstation, concept art, smooth, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
    • Attack of the Mutant Telephones, highly detailed, photorealistic, diffuse lighting, hdrp, artstation, unreal 5, smooth, sharp focus, art by john collier, albert aublet, krenz cushart, artem demura, alphonse mucha
    • Return of the Alien Kong Beast, realistic shaded, fine details, 4 k realistic, cryengine, realistic shaded lighting poster by greg rutkowski, magali villeneuve, artgerm, jeremy lipkin and michael garmash and rob rey
    • Ore Refinery, concept art, intricate detail, volumetric shadows and lighting, realistic oil painting by tim hildebrandt
    • Skylab Landing Bay, beksinski, trending on artstation
    • The Bank, painting by leonardo da vinci
    • The Sixteenth Cavern, pop - art style, jacky tsai style, andy warhol style, roy lichtenstein style, acrylic on canvas
    • The Warehouse, ultra wide angle, finer details : 3, by ian fisher and greg rutkowski, trending on artstation, concept art, smooth, sharp focus, illustration
    • Amoebatrons' Revenge, detailed, by sandro botticelli, gaston bussiere, h. r. giger, masterpiece, sharp focus
    • Amoebatrons' Revenge, 8 k, rim lighting, lumen global illumination, opaque, glowing, vapor
    • Solar Power Generator, art by artgerm, wlop, loish, ilya kuvshinov, 8 k realistic, hyperdetailed, beautiful lighting, detailed background, depth of field
    • The Final Barrier, hyperdetailed, artstation, cgsociety, 8 k

     

    Now I can see that in some cases the artstyle fluff is kind of contradicting the title... Well, next time with read it before submitting randomly matched ones.

  2. 6 hours ago, jetsetdanny said:

    Having looked at JianYang's guesses now, I can see we agree on No. 11, 12, 14, 18 and 19. 🙂 . I would be surprised if we were wrong there. As for the others, I am curious what the correct answers are!

    Actually, out of this list only 11, 14 and 18 are correct. 12 and 19 are something else.

    In general, except for a few very obvious ones (like 18), many look very hard to guess to me.

  3. I've generated more MM caverns using stability.ai, this time using various "artistic modes".
    Not sure whether it made sense, in some pictures it seemed to completely ignore the actual cavern name and just generated something in that style... But anyway, anyone up to guess which is which? (maybe also style, but it's hard!)

    1.

    1.png.31ecf1ec052caae337f737637636b25f.png

    The Bank, painting by leonardo da vinci

    2.

    2.png.bc74e994a818e9748a0bd52d8ad60f75.png

    Abandoned Uranium Workings, octane render, unreal engine, pale colors, high detail, 8 k, wide angle, trending on artstation, behance

    3.

    3.png.ba599cfed72ba1d3217bec374929045f.png

    Miner Willy meets the Kong Beast, 8 k, hdr, trending on artstation, with sunset, sunlight reflections, lighting, instagram photo

    4.

    4.png.90f300e76be43eb5d1f4e9828c597b48.png

    Amoebatrons' Revenge, 8 k, rim lighting, lumen global illumination, opaque, glowing, vapor

    5.

    5.png.0cdd610de8deeb571262f298d0b416a2.png

    The Sixteenth Cavern, pop - art style, jacky tsai style, andy warhol style, roy lichtenstein style, acrylic on canvas

    6.

    6.png.62341d0982e61def2ce1e2cd6a811a5b.png

    The Cold Room, organic painting, sunny day, matte painting, bold shapes, hard edges, street art, trending on artstation, by huang guangjian and ail elvgren and sachin teng

    7.

    7.png.4a06045f71458ec75f4c81ea1c52250f.png

    Processing Plant, trending on artstation, digital art, 4 k, hyper realistic, octane render, sharp focus

    8.

    8.png.d4905ac439535c2007bbe15479f1d01b.png

    Amoebatrons' Revenge, detailed, by sandro botticelli, gaston bussiere, h. r. giger, masterpiece, sharp focus

    9.

    9.png.72a908311017246dc03633c1ca1940ee.png

    The Menagerie, background in the fourth dimension, psychedellic fractals, ayahausca, tryptamine, hyperdetailed illustration by irakli nadar and alexandre ferra, intricate linework, unreal engine 5 highly rendered, global illumination, radiant light, detailed and intricate environment

    10.

    10.png.3210d4381c174c8a732ccb0770d53f36.png

    Skylab Landing Bay, beksinski, trending on artstation

    11.

    11.png.f68b0b3f31d9cb75cafe3b32eb86fdd9.png

    The Warehouse, ultra wide angle, finer details : 3, by ian fisher and greg rutkowski, trending on artstation, concept art, smooth, sharp focus, illustration

    12.

    12.png.3dbce119792623f46e166884bda6b58d.png

    Central Cavern, zdzislaw beksinski

    13.

    13.png.a912dc1aed0220bd84a870b14f8ca46c.png

    The Final Barrier, hyperdetailed, artstation, cgsociety, 8 k

    14.

    14.png.62f30b77880c4dbf8cb3a689d5417c47.png

    Ore Refinery, concept art, intricate detail, volumetric shadows and lighting, realistic oil painting by tim hildebrandt

    15.

    15.png.a6e7ff25328bb9e6c5ee34329a036779.png

    Eugene's Lair, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation

    16.

    16.png.f7a2f4588806745c3f633316e69a84d8.png

    Return of the Alien Kong Beast, realistic shaded, fine details, 4 k realistic, cryengine, realistic shaded lighting poster by greg rutkowski, magali villeneuve, artgerm, jeremy lipkin and michael garmash and rob rey

    17.

    17.png.723a5e20a2ee0195f3e741a6d768248e.png

    Wacky Amoebatrons, white balance, hyperdimensional, 8 k, rim lighting, led, lumen global illumination, glowing, fog, ray tracing reflections

    18.

    18.png.eaadddd2966fae8bc48bb480ca365485.png

    Solar Power Generator, art by artgerm, wlop, loish, ilya kuvshinov, 8 k realistic, hyperdetailed, beautiful lighting, detailed background, depth of field

    19.

    19.png.53b76a1ed01be0f57edb12f698d1e2a6.png

    The Vat, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation

    20.

    20.png.cf65fc1d20bc6e90c84b22d9a5e73b6e.png

    The Endorian Forest, fantasy, intricate, elegant, highly detailed, digital painting, artstation, concept art, smooth, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha

    21.

    21.png.96df1d6ebd61ffdb138e2c2f7ad3386d.png

    Attack of the Mutant Telephones, highly detailed, photorealistic, diffuse lighting, hdrp, artstation, unreal 5, smooth, sharp focus, art by john collier, albert aublet, krenz cushart, artem demura, alphonse mucha

  4. As a bonus, here is a render of miner Willy at stability.ai.

    (the exact text of the request was  "a hyperrealistic render of miner Willy from 'Manic Miner' and 'Jet Set Willy' videogames standing on grass, by WLOP,Artgerm,Greg Rutkowski,Alphonse Mucha, Beautiful dynamic dramatic dark moody lighting,shadows,cinematic atmosphere,Artstation,concept design art,Octane render,8K" to make it more epic. 😛

    a_hyperrealistic_render_of_miner_Willy_from_Manic_Miner_and_Jet_Set_Willy_videogames_standing_on_grass_by_WLOPArtgermGreg_RutkowskiAlphonse_Mucha_-n_9_-i_-S_1208037079_ts-1660114183_idx-0.png

    a_hyperrealistic_render_of_miner_Willy_from_Manic_Miner_and_Jet_Set_Willy_videogames_standing_on_grass_by_WLOPArtgermGreg_RutkowskiAlphonse_Mucha_-n_9_-i_-S_1208037079_ts-1660114183_idx-1.png

    a_hyperrealistic_render_of_miner_Willy_from_Manic_Miner_and_Jet_Set_Willy_videogames_standing_on_grass_by_WLOPArtgermGreg_RutkowskiAlphonse_Mucha_-n_9_-i_-S_1208037079_ts-1660114183_idx-2.png

    a_hyperrealistic_render_of_miner_Willy_from_Manic_Miner_and_Jet_Set_Willy_videogames_standing_on_grass_by_WLOPArtgermGreg_RutkowskiAlphonse_Mucha_-n_9_-i_-S_1208037079_ts-1660114183_idx-3.png

    a_hyperrealistic_render_of_miner_Willy_from_Manic_Miner_and_Jet_Set_Willy_videogames_standing_on_grass_by_WLOPArtgermGreg_RutkowskiAlphonse_Mucha_-n_9_-i_-S_1208037079_ts-1660114183_idx-4.png

    a_hyperrealistic_render_of_miner_Willy_from_Manic_Miner_and_Jet_Set_Willy_videogames_standing_on_grass_by_WLOPArtgermGreg_RutkowskiAlphonse_Mucha_-n_9_-i_-S_1208037079_ts-1660114183_idx-5.png

    a_hyperrealistic_render_of_miner_Willy_from_Manic_Miner_and_Jet_Set_Willy_videogames_standing_on_grass_by_WLOPArtgermGreg_RutkowskiAlphonse_Mucha_-n_9_-i_-S_1208037079_ts-1660114183_idx-6.png

    a_hyperrealistic_render_of_miner_Willy_from_Manic_Miner_and_Jet_Set_Willy_videogames_standing_on_grass_by_WLOPArtgermGreg_RutkowskiAlphonse_Mucha_-n_9_-i_-S_1208037079_ts-1660114183_idx-7.png

    a_hyperrealistic_render_of_miner_Willy_from_Manic_Miner_and_Jet_Set_Willy_videogames_standing_on_grass_by_WLOPArtgermGreg_RutkowskiAlphonse_Mucha_-n_9_-i_-S_1208037079_ts-1660114183_idx-8.png

  5. On 7/22/2022 at 6:13 AM, SymbolShift said:

    Here we go! First batch of additional JSW2 rooms. I'll let a few days pass before giving any answers, to let everyone have a go. Also, a few rooms have been omitted, such as "]","MainLift1","MainLift2","MainLift3".

    Turns out it's much harder to guess when you don't know the answers. 🙂

    Also, I don't know exactly what's depicted on "]", but it looks somehow 18+, maybe it wouldn't be allowed on this forum anyway. 😛

  6. I was going to post JSW2 rooms as I actually also have them generated, but I don't object seeing the other variant of them.

    Actually, recently I happen not to have much time to post here, so I think what I'll do is just share files with SymbolShift and then he can post those files.

    All this idea of generating images with VQGAN is quickly becoming outdated, as there's this new shiny DALL-E2 which generates much cooler images. 🙂

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