manic986
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manic986 reacted to Hervé ASTORG in Willy in the Islands of Mystery : part II : The Temple
Hello Daniel and the whole community !
I hope you're well.
I happy to discover this group.
I watched the vidéos JSW on YouTube with a lot of emotion and nostalgia.
I didn't think that my game JET SET WILLY IN PARIS was still played and appreciated !
I found LIVE videos of players playing my game, it’s just very touching.
Everyone should know the enormous help you gave me in testing and releasing the game as well as the 3 others
Thank you very much Daniel for always being so present and active so that the JSW games are still there and perhaps even more so than 20 years ago.
This is what motivates me to come back after 18 years...
It's also to celebrate the 20th anniversary of the release of my first game "Jet Set Willy in Paris in 2005 (first release).
Since two week, I résumed creating my never finished game "Willy in the Islands of Mystery part II : the Temple.
I found inspiraion again to create new rooms and new guardians. I completely redesigned the game.
I think this game will be released before the end of 2025 at the latest.
See you very soon !
As a reminder the list of my previous games :
Jet set Willy in Paris (2005) Willy on a Transatlantic Cruise (2007) Escape of the Snails 2007 Willy in the Islands of Mystery ( part 1 : Exploration) 2007 -
manic986 got a reaction from jetsetdanny in Working on Manic Miner in Scratch
Ah yes. I have done that before... I always move my mouse away these days just in case. I quite like that escape route level though. Thanks for playing!
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manic986 got a reaction from SymbolShift in Working on Manic Miner in Scratch
Ah yes. I have done that before... I always move my mouse away these days just in case. I quite like that escape route level though. Thanks for playing!
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manic986 got a reaction from Spider in Working on Manic Miner in Scratch
Ah yes. I have done that before... I always move my mouse away these days just in case. I quite like that escape route level though. Thanks for playing!
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manic986 reacted to SymbolShift in Working on Manic Miner in Scratch
No, I got as far as "Leave yourself an escape route", which I think is close to the end. Unfortunately I hit the stop button at the top of the game thinking it would pause, but it restarted, totally my fault. I burnt through most of my lives in the "timing" room, which is something I clearly don't have!
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manic986 got a reaction from jetsetdanny in Working on Manic Miner in Scratch
@MtM - Thanks. No problem honestly.
Btw. the game starts in infinite lives mode and just counts deaths. You can also press "d" on the title screen to switch the badly named "death mode" off and instead have 5 spare lives to complete all 20 levels. This should be pretty doable for folks on here I would imagine and shouldn't take that long. It's about 8 minutes or so if you don't lose any lives and know your way through the levels.
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manic986 reacted to SymbolShift in Working on Manic Miner in Scratch
I just gave 101 a try! I love the concept and it's originality.
It's basically MM training, that helps you practice and familiarize yourself with certain principles of the game. If you have never played MM before, I can see how this could be very useful (before being thrown in the deep end with the actual game!).
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manic986 got a reaction from SymbolShift in Working on Manic Miner in Scratch
Hi all. I seem to have gone down some kind of Manic Miner rabbit hole...
I had high hopes for doing other things this winter holidays but for some reason playing around with ideas for how a dumb version of Manic Miner of Manic Miner might look, I ended up with Manic Miner 101. It is not really aimed at "you lot" (used affectionately) in that it's rather simple. Still, why not give it a go and let me know what you think. The start is basic knowledge and skills so the levels are rather bare to give focus to a single task in hand. Gradually, they build up and are a bit more fun and better decorated.
https://scratch.mit.edu/projects/1116173685
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manic986 got a reaction from Spider in Working on Manic Miner in Scratch
@MtM - Thanks. No problem honestly.
Btw. the game starts in infinite lives mode and just counts deaths. You can also press "d" on the title screen to switch the badly named "death mode" off and instead have 5 spare lives to complete all 20 levels. This should be pretty doable for folks on here I would imagine and shouldn't take that long. It's about 8 minutes or so if you don't lose any lives and know your way through the levels.
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manic986 reacted to Norman Sword in TV mention
A clip from Coronation Street ITV. (British TV , soap)
Manic Miner, Jet Set Willy.
Turns out - he was disappointed.
JSW Manic Miner - Coronation Street.mp4 -
manic986 reacted to MtM in Working on Manic Miner in Scratch
Yes that is it exactly with what happened to me, but I was playing on a pc through firefox, but perhaps I lost focus on firefox somehow. I will re-visit and try and get to the later screens. Apologies, I wasn't entirely happy with what I typed, it seemed a bit negative which I didn't mean it to be, as I say, your efforts are terrific with what you have created.
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manic986 got a reaction from MtM in Working on Manic Miner in Scratch
Btw, I should add that the last few levels should be fun and look more like a Manic Miner game.
Also, my 8 year old just found an issue on the iPad where Miner Willy keeps walking right. It is basically caused by the mouse controls where the mouse, touch pad or touch screen is pressed on screen but it never gets unclicked as the pointer/focus is moved off screen before it was released. That is those silly mouse controls that are mostly sticky tape. Perhaps that was the same issue you found also. I can see it happening easily on some laptops. Could also be something else though I guess.
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manic986 got a reaction from jetsetdanny in Working on Manic Miner in Scratch
Hi all. I seem to have gone down some kind of Manic Miner rabbit hole...
I had high hopes for doing other things this winter holidays but for some reason playing around with ideas for how a dumb version of Manic Miner of Manic Miner might look, I ended up with Manic Miner 101. It is not really aimed at "you lot" (used affectionately) in that it's rather simple. Still, why not give it a go and let me know what you think. The start is basic knowledge and skills so the levels are rather bare to give focus to a single task in hand. Gradually, they build up and are a bit more fun and better decorated.
https://scratch.mit.edu/projects/1116173685
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manic986 got a reaction from jetsetdanny in Working on Manic Miner in Scratch
Btw, I should add that the last few levels should be fun and look more like a Manic Miner game.
Also, my 8 year old just found an issue on the iPad where Miner Willy keeps walking right. It is basically caused by the mouse controls where the mouse, touch pad or touch screen is pressed on screen but it never gets unclicked as the pointer/focus is moved off screen before it was released. That is those silly mouse controls that are mostly sticky tape. Perhaps that was the same issue you found also. I can see it happening easily on some laptops. Could also be something else though I guess.
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manic986 got a reaction from jetsetdanny in Working on Manic Miner in Scratch
Hi @MtM - no problem whatsoever. Thanks for giving it a go. I've played it through several times now in testing and haven't come across that particular issue yet. Will keep my eyes out for it. It is probably not level related.
Totally understand about it not being in the spirit of the original. Mostly it's an experiment to see what will happen and if people will revisit the original where they may have given up before. I personally have friends who can't get past the yellow windup robot on the first level for some reason that I can't understand 🙂 I'm also hoping to draw some scratch kids into thinking that they can use my engine to make their own MM levels to see where that might go.
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manic986 reacted to MtM in Working on Manic Miner in Scratch
I just had a go of this now. No criticism intended, but does not seem in the spirit of the original, which was simple enough, and held your hand enough for you to very soon observe how it all worked, then you could continue playing and learn how to get better at it. Also, there seemed to be a bug, on about the 5th or 6th level, MW kept walking to the right even though I was not pressing anything or on a conveyor etc. Modern games come with tutorials - but hard to see why MM needs one - the paragraph of instructions on the inlay card was enough for most games in those days. However, I envy your ability to create such a thing, and hopefully you can go on to create more MW content with your skills, just my opinion of course, and hopefully a measured one.
As I say, not a criticism, I commend your efforts they are really impressive.
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manic986 got a reaction from Spider in Working on Manic Miner in Scratch
Hi @MtM - no problem whatsoever. Thanks for giving it a go. I've played it through several times now in testing and haven't come across that particular issue yet. Will keep my eyes out for it. It is probably not level related.
Totally understand about it not being in the spirit of the original. Mostly it's an experiment to see what will happen and if people will revisit the original where they may have given up before. I personally have friends who can't get past the yellow windup robot on the first level for some reason that I can't understand 🙂 I'm also hoping to draw some scratch kids into thinking that they can use my engine to make their own MM levels to see where that might go.
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manic986 got a reaction from Spider in Working on Manic Miner in Scratch
Btw, I should add that the last few levels should be fun and look more like a Manic Miner game.
Also, my 8 year old just found an issue on the iPad where Miner Willy keeps walking right. It is basically caused by the mouse controls where the mouse, touch pad or touch screen is pressed on screen but it never gets unclicked as the pointer/focus is moved off screen before it was released. That is those silly mouse controls that are mostly sticky tape. Perhaps that was the same issue you found also. I can see it happening easily on some laptops. Could also be something else though I guess.
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manic986 got a reaction from Spider in Working on Manic Miner in Scratch
Hi all. I seem to have gone down some kind of Manic Miner rabbit hole...
I had high hopes for doing other things this winter holidays but for some reason playing around with ideas for how a dumb version of Manic Miner of Manic Miner might look, I ended up with Manic Miner 101. It is not really aimed at "you lot" (used affectionately) in that it's rather simple. Still, why not give it a go and let me know what you think. The start is basic knowledge and skills so the levels are rather bare to give focus to a single task in hand. Gradually, they build up and are a bit more fun and better decorated.
https://scratch.mit.edu/projects/1116173685
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manic986 reacted to jetsetdanny in Working on Manic Miner in Scratch
Thank you so much for this version, manic986! 🙂
I'm very glad my walkthrough was useful 🙂 .
I can see that the Scratch community members have been quite active on your "Manic Miner 2" page - that's very nice!
Are you planning to create any more MM or JSW projects in Scratch?
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manic986 reacted to jetsetdanny in Working on Manic Miner in Scratch
That sounds great! I am definitely looking forward to Manic Miner 101 🙂 .
How typical! 😉
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manic986 got a reaction from Spider in Working on Manic Miner in Scratch
It was fun to make that version. I have 20 all new levels that I put together over the last few days of new year idleness. It's geared more at introducing the game slowly although I added some harder levels towards the end. It is called, Manic Miner 101. I've a little tidying up todo and then I'll share it. It deviates from standard miner slightly with conveyors in both directions including switches to change direction, but kind of harmless. I'll post here when I share it. The levels are a bit plain looking but I am hoping that it will help people focus on game play. I tried it out on my wife last night and she gave up after a few levels but my 8 year old finished it.
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manic986 got a reaction from jetsetdanny in Working on Manic Miner in Scratch
It was fun to make that version. I have 20 all new levels that I put together over the last few days of new year idleness. It's geared more at introducing the game slowly although I added some harder levels towards the end. It is called, Manic Miner 101. I've a little tidying up todo and then I'll share it. It deviates from standard miner slightly with conveyors in both directions including switches to change direction, but kind of harmless. I'll post here when I share it. The levels are a bit plain looking but I am hoping that it will help people focus on game play. I tried it out on my wife last night and she gave up after a few levels but my 8 year old finished it.
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manic986 got a reaction from jetsetdanny in Working on Manic Miner in Scratch
I finally pressed "Share" on this on "Manic Miner 2" - Schultze - reprogrammed in Scratch.
https://scratch.mit.edu/projects/1113445840
Note: Scratch seems to be having problems with the "cloud Variables" so the global scores don't get saved at the moment. Hopefully they will fix it soon.
@jetsetdanny - I tried to do every level the same way that you completed them in your YouTube video. It's funny as I was doing them quite differently on some caverns myself and some of your lines are definitely on the hard side to pull off. There is just 1 level where I was not able to repeat what you did; "Hilfe! Der Kong aus dem Wald". Jumping back up from the top right to the bottom left key doesn't work distance wise for me. Willy seems to walk on air probably due to wrap around issues on the real engine. Other than that, I could mostly repeat things (with enough lives - haha). While this game is a little on the ugly side of things, its quite fun too. Anyway thanks for the great resources and Schultze if you are out there, thanks for making the original!
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