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andrewbroad

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  1. These two pics give me a warm nostalgic glow. I acquired a Spectrum +2 in 1988 after my 48K Spectrum died, but the Datacorder didn't like my JSW II cassette. Then in 1991, I managed to load JSW II into the +2 after copying it onto another cassette.
  2. Landings.json: [ {id: 21, name: "Ballroom West", connections: [22]}, {id: 22, name: "To the Kitchens", name2: "Main Stairway", connections: [21, 28]}, {id: 27, name: "The Chapel", connections: [21, 28]}, {id: 28, name: "First Landing", connections: [22, 27, 34]}, {id: 33, name: "The Bathroom", connections: [34]}, {id: 34, name: "Top Landing", connections: [28, 33, 35]}, {id: 35, name: "Master Bedroom", connections: [34]} ]
  3. Fascinating project. I too have plans to develop a JSW-like Spectrum game from scratch, possibly in the 2040s, but I plan to write my H* game engine in Z80 machine code, even though I have some experience in C from of old.
  4. Maybe what we need is some kind of metric for how heavily each game modifies the game engine?
  5. JSW II. My dream platform game would be one in which I saw all the screens in vivid dreams, and then coded them up when awake.
  6. There is brute-force search (trying all possibilities), and then there are heuristics (rules of thumb).
  7. I would keep the guardians in phase, by advancing each guardian’s position the same random number of times before the start of play in a room.
  8. I thought vice presidents were so named for their immoral or wicked behaviour. 😉
  9. Because a bicycle has two wheels, not twenty.
  10. Because it’s from the Latin word vicenārius.
  11. I did have a few good dreams as a tricenarian, but my vicenarian dreams were by far the best.
  12. No promises, but I have added it to my list of MM/JSW room-ideas.
  13. I love surrealism. The original MM and JSW are actually quite realistic by my standards. I miss those vicenarian nights when I would have really weird, inspiring dreams and remember them.
  14. A cluster is a group of rooms positioned closely together. I can’t define it precisely, because it is a matter of opinion. For example, I might divide the original Jet Set Willy into the following clusters: The Kitchen [Rooms 22–24, 27–30, 33–35] West Wing [Rooms 25, 30–31, 36–37, 42–43, 51–60] The Forgotten Abbey [Rooms 4–6, 19, 45–46, 49] The MegaTree [Rooms 0–5, 7–9, 12–13] The East Wall [Rooms 10–11, 20, 26, 32, 38–41] The Roof [Rooms 14–18, 20–21, 42, 44, 48, 50]
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