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Hervé AST got a reaction from jetsetdanny for a file, JSW in London
Hello everyone,
I am pleased to announce the release of my seventh game, "JSW in London."
"JSW in London" takes place in the magnificent city of London! You will discover iconic landmarks as well as numerous references to cinema, history, and famous figures inextricably linked to the city.
Just like in my first game, "JSW in Paris," the adventure begins at the airport, but this time Willy arrives aboard a Boeing 747 SP rather than an Airbus A380.
It is entirely possible to complete the game without losing a single life.
Three special bonus rooms offer the chance to earn extra lives; expert players can thus finish the game with a total of 10 lives!
The game features 128 rooms.
You must collect 256 items to unlock the final sequence at St Pancras Station.
"JSW in London" has been translated into five languages:
English Spanish Portuguese Italian French This game was created using the JSW64 W variant.
I hope you enjoy playing it !
See you soon for future game projects!
Best regards,
Hervé AST
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Hervé AST reacted to UncleWan for a file, Plants vs Zombies
Hello everyone.
This is my first official JSW48K game, Plants vs Zombies.
This project is heavily inspired by the classic game Plants vs. Zombies officially developed by PopCap Games, drawing references to its character sprites, visual assets and original soundtracks.
In April 2025,l started the work of this project.
I would like to express my sincere gratitude to Daniel Gromann for his great support and contributions. He optimized and upgraded the game engine, integrated new background music together with complete audio playback logic, enriched the sprite resource library, designed more than ten extra game scenes, and finished the title screen design and other related content. I apologize if there are any unmentioned contributions.
For more details, please read the 'ReadMe' in the file.🙂
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Hervé AST got a reaction from UncleWan for a file, JSW in London
Hello everyone,
I am pleased to announce the release of my seventh game, "JSW in London."
"JSW in London" takes place in the magnificent city of London! You will discover iconic landmarks as well as numerous references to cinema, history, and famous figures inextricably linked to the city.
Just like in my first game, "JSW in Paris," the adventure begins at the airport, but this time Willy arrives aboard a Boeing 747 SP rather than an Airbus A380.
It is entirely possible to complete the game without losing a single life.
Three special bonus rooms offer the chance to earn extra lives; expert players can thus finish the game with a total of 10 lives!
The game features 128 rooms.
You must collect 256 items to unlock the final sequence at St Pancras Station.
"JSW in London" has been translated into five languages:
English Spanish Portuguese Italian French This game was created using the JSW64 W variant.
I hope you enjoy playing it !
See you soon for future game projects!
Best regards,
Hervé AST
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Hervé AST reacted to UncleWan for a file, Willy’s Spring Festival
Hello,everyone!
To celebrate the Chinese New Year 2026, I made this mini-game.Here is my JSWED 48K game,an easy mini-game with six rooms which can be completed without losing a life.
Story:Willy had prepared a generous gift early, intending to honor his parents during the Spring Festival. Passing by the Temple of Wealth God ,he went in to offer incense and pray for abundant wealth in the new year.
Unexpectedly, a gust of wind suddenly blew, scattering all the gifts he was holding in different directions. Willy needs to go along the way to search and pick them up, retrieving each gift to give to his parents.
The game offers two languages: English and Chinese Pinyin.The only differences between the two language versions are the text and some sprites.TAP format only.
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Hervé AST got a reaction from UncleWan for a file, Willy in the Islands of Mystery : Part II : The Temple
Hello everyone
I am thrilled to announce the release of my sixth game, "Willy in the Islands of Mystery: Part II: The Temple."
It uses the JSW64 engine with the variant [].
This game is a direct sequel to the first game, "Willy in the Islands of Mystery: Part I; Exploration," created in 2007.
I encourage you to start by playing Part I.
It is available for download via this link:
https://xa.bi/jsw/islands1.htm
Part I, "Exploration":
The story: For some unknown reason—perhaps after the sinking of his cruise ship—Willy is alone on a raft in the middle of the ocean. One morning, he discovers a mysterious island on the horizon. He will have to explore it and find a way back home...
Part II, "The Temple,"
Begins in the exact same room where Willy finished the game in Part I.
The story: After exploring the islands, Willy discovers an ancient temple. To leave the Isles of Mystery, he must face its dangers and collect all the flashing objects scattered inside. Perhaps the Temple holds the key to his freedom.
Part II, "The Temple," has many surprises in store for you.
Technically, it's the first JSW game with different music for each room.
The theme is therefore different depending on the room.
This game also has many effects that greatly enhance the game's atmosphere.
I won't say any more; you'll have to discover it all for yourself...
And I've saved the best for last: I didn't create this game alone. Daniel (JetSetDanny) worked incredibly hard on all these improvements: music programming, visual effects, adding traps, scrolling messages, loading screen, end screen, game translation, title colors, complete testing, promoting the game on social media and websites dedicated to classic games… I think I'm forgetting some things, and I apologize to him.
It was a colossal and time-consuming undertaking. I want to thank him for his dedication and availability.
This is why this game is co-signed (Hervé and Daniel), as you can see on the home screen.
The game is available in two languages: English and French, In TAP and TZX formats
Have fun!
Hervé
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Hervé AST got a reaction from SymbolShift for a file, Willy in the Islands of Mystery : Part II : The Temple
Hello everyone
I am thrilled to announce the release of my sixth game, "Willy in the Islands of Mystery: Part II: The Temple."
It uses the JSW64 engine with the variant [].
This game is a direct sequel to the first game, "Willy in the Islands of Mystery: Part I; Exploration," created in 2007.
I encourage you to start by playing Part I.
It is available for download via this link:
https://xa.bi/jsw/islands1.htm
Part I, "Exploration":
The story: For some unknown reason—perhaps after the sinking of his cruise ship—Willy is alone on a raft in the middle of the ocean. One morning, he discovers a mysterious island on the horizon. He will have to explore it and find a way back home...
Part II, "The Temple,"
Begins in the exact same room where Willy finished the game in Part I.
The story: After exploring the islands, Willy discovers an ancient temple. To leave the Isles of Mystery, he must face its dangers and collect all the flashing objects scattered inside. Perhaps the Temple holds the key to his freedom.
Part II, "The Temple," has many surprises in store for you.
Technically, it's the first JSW game with different music for each room.
The theme is therefore different depending on the room.
This game also has many effects that greatly enhance the game's atmosphere.
I won't say any more; you'll have to discover it all for yourself...
And I've saved the best for last: I didn't create this game alone. Daniel (JetSetDanny) worked incredibly hard on all these improvements: music programming, visual effects, adding traps, scrolling messages, loading screen, end screen, game translation, title colors, complete testing, promoting the game on social media and websites dedicated to classic games… I think I'm forgetting some things, and I apologize to him.
It was a colossal and time-consuming undertaking. I want to thank him for his dedication and availability.
This is why this game is co-signed (Hervé and Daniel), as you can see on the home screen.
The game is available in two languages: English and French, In TAP and TZX formats
Have fun!
Hervé
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Hervé AST got a reaction from jetsetdanny for a file, Willy in the Islands of Mystery : Part II : The Temple
Hello everyone
I am thrilled to announce the release of my sixth game, "Willy in the Islands of Mystery: Part II: The Temple."
It uses the JSW64 engine with the variant [].
This game is a direct sequel to the first game, "Willy in the Islands of Mystery: Part I; Exploration," created in 2007.
I encourage you to start by playing Part I.
It is available for download via this link:
https://xa.bi/jsw/islands1.htm
Part I, "Exploration":
The story: For some unknown reason—perhaps after the sinking of his cruise ship—Willy is alone on a raft in the middle of the ocean. One morning, he discovers a mysterious island on the horizon. He will have to explore it and find a way back home...
Part II, "The Temple,"
Begins in the exact same room where Willy finished the game in Part I.
The story: After exploring the islands, Willy discovers an ancient temple. To leave the Isles of Mystery, he must face its dangers and collect all the flashing objects scattered inside. Perhaps the Temple holds the key to his freedom.
Part II, "The Temple," has many surprises in store for you.
Technically, it's the first JSW game with different music for each room.
The theme is therefore different depending on the room.
This game also has many effects that greatly enhance the game's atmosphere.
I won't say any more; you'll have to discover it all for yourself...
And I've saved the best for last: I didn't create this game alone. Daniel (JetSetDanny) worked incredibly hard on all these improvements: music programming, visual effects, adding traps, scrolling messages, loading screen, end screen, game translation, title colors, complete testing, promoting the game on social media and websites dedicated to classic games… I think I'm forgetting some things, and I apologize to him.
It was a colossal and time-consuming undertaking. I want to thank him for his dedication and availability.
This is why this game is co-signed (Hervé and Daniel), as you can see on the home screen.
The game is available in two languages: English and French, In TAP and TZX formats
Have fun!
Hervé