jetsetdanny Posted October 24, 2015 Report Share Posted October 24, 2015 JSWMM 'The MegaMix Edition' ? :D It could well be :D, although for me personally, for obvious reasons, "Megamix" in JSW games will be eternally associated with "JSW: The 2010 Megamix" (and its predecessor "JSW: The 2005 Megamix"). Perhaps we could call the game (I take it it has already been decided that it will be created :D) something along the lines of JSWMM 'The MaxItem Edition' or JSWMM 'The MultiItem Edition", to emphasise its most characteristic difference from the original? Spider 1 Quote Link to comment Share on other sites More sharing options...
Spider Posted October 25, 2015 Author Report Share Posted October 25, 2015 I was not really sure on a name, I'd not given it a mass amount of thought. :) My MegaMix thought came from Tech Ted I think, I do recall there being a JSW Mega game already. Hmm. 'The MegaMax' ? :D I did have one 'change' in mind but I'm not really sure how easy it would be to do but I think it would be really neat. That's something I wanted to discuss away from the public topic however ;) not for any reason other than not 'letting the cat out of the bag' with this idea early. Quote Link to comment Share on other sites More sharing options...
zub Posted November 1, 2015 Report Share Posted November 1, 2015 (edited) I have uploaded to YouTube a walkthrough of JSW for the MSX based on Geoff Neil Edited November 2, 2015 by zub Spider 1 Quote Link to comment Share on other sites More sharing options...
IRF Posted November 1, 2015 Report Share Posted November 1, 2015 I just had a look at that, the crucial jump seems to be at 10:17 (after which you abandoned trying to get the top left item in Out on a Limb). Did you try the trick of jumping up on the spot then holding down left and jump simultaneously before he lands, to execute a left jump without first stepping forward by one pixel? Quote Link to comment Share on other sites More sharing options...
zub Posted November 1, 2015 Report Share Posted November 1, 2015 I just had a look at that, the crucial jump seems to be at 10:17 (after which you abandoned trying to get the top left item in Out on a Limb). Did you try the trick of jumping up on the spot then holding down left and jump simultaneously before he lands, to execute a left jump without first stepping forward by one pixel? Yes. Believe me, I tried it a million times too. :-) Quote Link to comment Share on other sites More sharing options...
zub Posted November 2, 2015 Report Share Posted November 2, 2015 Just to say, I Spider 1 Quote Link to comment Share on other sites More sharing options...
IRF Posted July 22, 2016 Report Share Posted July 22, 2016 (edited) Oops, bad of me, I Edited October 31, 2016 by IRF jetsetdanny and Spider 2 Quote Link to comment Share on other sites More sharing options...
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