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Willy does the Great Doughnut


geoff

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  • 3 months later...
On 4/15/2022 at 9:39 AM, geoff said:

This might be an interesting challenge: make a viable JSW game in which the rooms form a rectangular grid which wraps around at the top and bottom, and at left and right, i.e. on the surface of a torus. It should be possible to move freely from any room to all of its neighbours.

 

For bonus points, try a game on the surface of the Software Projects logo.

Geoff, I think you might find this interesting - Essentially JSW in some sort of non-euclidian parabolically curved space?

There's been a very welcome dearth wealth of games and research into games that use 2D slices of curved hyperspaces to great effect. HyperRogue is a good one, basically a dungeon crawler with the same kind of twist!

Edited by Sendy The Endless
Crossed out wrong word lol
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  • 2 weeks later...

That looks like a hyperbolic plane, which is very definitely non-Euclidean. The JSW equivalent would have, for example, room 2 to the right of room 1, room 3 below room 1, room 5 below room 2, and room 4 between rooms 3 and 4, so that the lower level is one room wider than the upper one. There's something like this in the original JSW.

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5 hours ago, geoff said:

That looks like a hyperbolic plane, which is very definitely non-Euclidean. The JSW equivalent would have, for example, room 2 to the right of room 1, room 3 below room 1, room 5 below room 2, and room 4 between rooms 3 and 4, so that the lower level is one room wider than the upper one. There's something like this in the original JSW.

That would actually be pretty trippy. Imagine some extra code that can alter your vertical room entry position based on that hyperbolic room stacking!

The bottom layer could be just one room with multiple exits upwards to two different rooms, and so on... Think Pyramania on a lot of drugs! Exiting upwards on the left side of the bottom room would lead to various x2 modified positions in the above left room, and the right side the same for the rooms above on the right!

Edited by Sendy The Endless
Got carried away
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