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Spider got a reaction from Jet Set Willie in MM Loading SCR (M.Farrow version)
As I understand it there's two 'new' MM loading pictures
One by Mick Farrow and one by Andy Green (plus possibly more)
Have a look here:
https://zxart.ee/eng/graphics/database/titleWord:manic miner/sortParameter:date/sortOrder:desc/resultsType:zxitem/
At the authors
EDIT... 'New' as in Spectrum, the Sam Coupe one is very good but wouldn't look good squashed down to fit a Speccy.
EDIT2... Screen tape file (with effect)
test Mick Farrow - Manic Miner (2014).tap
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Spider reacted to Hervé AST in Welcome to Willy's Fun Park!
Here's a progress report on the creation of my game "Welcome to Willy's Fun Park" (project number 6).
I've created and tested 26 rooms (41%) The Final sequence is created The title screen is 50% complete. The image of this title screen will be broadcast as soon as it is finished. I've started creating the roller coaster. I've five more massive rides to complete. They each have several rooms (between four and six).
Sixteen others are complete (containing one to two rooms).
It will take me a long time to finish this game. But I'm moving in the direction I want to create a totally different game with lots of new characters.
I hope you like it
See you soon!
Hervé
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Spider got a reaction from jetsetdanny in MM Loading SCR (M.Farrow version)
As I understand it there's two 'new' MM loading pictures
One by Mick Farrow and one by Andy Green (plus possibly more)
Have a look here:
https://zxart.ee/eng/graphics/database/titleWord:manic miner/sortParameter:date/sortOrder:desc/resultsType:zxitem/
At the authors
EDIT... 'New' as in Spectrum, the Sam Coupe one is very good but wouldn't look good squashed down to fit a Speccy.
EDIT2... Screen tape file (with effect)
test Mick Farrow - Manic Miner (2014).tap
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Spider reacted to jetsetdanny in Gaming competitively and how it applies to Miner Willy
It's truly mind blowing - thanks for sharing it! 👍What an enormous amount of work must have gone into preparing the best route and then practising its execution! Chapeau bas! 🙂
I have made a note of the link to add it, in the future, to the page on JSW Central dedicated to the original JSW. That page is really a stub, I never included a description of the game, as it didn't seem necessary at the time (EVERYONE knows it!!!), and my attention was always focused more on the remakes and new games than the original. However, I will need to prepare a good description to place on this page at some point, and when I do, I will add various (probably quite numerous) links related to it.
That's something to do in the future, though, because it will require time to do well, and my immediate JSW priorities are different.
Thanks again for the link, though - it's really impressive! I just hope Matthew Smith has seen it, and I don't think he imagined something like this was possible when he coded the Writetyper cheat 😊.
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Spider got a reaction from jetsetdanny in [File] Jet Set Lemmy
I was confused by some filenames, I thought for a moment "JSLemmy115CPC.tap" was the Amstrad release 🙂
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Spider reacted to Jet Set Willie in Diner and Mansion games
A bit of report about the "Mansion".
It´s room development stage is now 90%.
Currently there are just two rooms missing, unless I should change my mind and change something.
Several rooms will need a new playtesting and possible changes to make them more playable.
No music yet, though now I know how I can do it, thanks to Lemmy. 🙂 They won´t be tracker tunes, though, but a "Caveman way" of making music, as Lemmy described it.👩🦱🦴
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Spider reacted to Hervé AST in Welcome to Willy's Fun Park!
Thank you for your help.
I'm truly sorry I wrote my message in French. That wasn't my intention. I always try to write my message in English and then use a translator to check for spelling mistakes. However, in this case, I mistakenly posted the corrected version of my message... 🙃
Regarding the 64z version, I will no longer use it for my future projects. I must add, however, that the JSWED editor is perfect, despite these minor glitches, which are not critical. My next projects will be created in the 64w or 64[
Here's a progress report on the creation of my game "Welcome to Willy's Fun Park" (project number 6).
I've created and tested 16 rooms (25% !!!). The Final sequence is created. I will focus on creating the title screen in the next few days. I've also made progress on project 8 : "Jet Set Willy in London"
I'm working on several rooms at the same time, without having completed any more, but things are progressing well.
See ou soon !
Hervé
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Spider reacted to Jet Set Willie in Welcome to Willy's Fun Park!
No problem at all. 🙂
Thank you for your progress report, too! 🙂 It´s hard to understand how you can be so fast with your developing! 😄 Perhaps you are using some Hogwarts´ time warp potion... Ooops! Didn´t mean to let everybody know that! I am sorry. 😄
Again thank you for letting me know the problems with the version z. If I will ever do another game after these two, I will probably not use the z, as even with the "normal versions", there have been enough times to sort out what color combinations will make the cells work in each room.
The version y sounded good back in time, but while doing tests I had troubles with the three global cells. Perhaps I could sort it out, though. 🤔
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Spider reacted to igormakovsky in Frosya Uzor game critical bug
Can admit, that these games are present as unfinished projects without any promises of being finished.
I wanted to share them with JSW/MM community for the sake of archive completeness.
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Spider reacted to igormakovsky in [File] Bugfixed, completable editions of "Frosya the Cat" and "Frosya the Cat - Lite Version"
Thank you for making a video review of my old game!
A few friends have written me "Hey, you're on tv" and sent me a link to your awesome channel the morning you released it.
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Spider reacted to igormakovsky in [File] Bugfixed, completable editions of "Frosya the Cat" and "Frosya the Cat - Lite Version"
That is me, playing my own game in october 2002. By that time I've already started creating Zx Heroes.
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Spider got a reaction from SymbolShift in MM Loading SCR (M.Farrow version)
More the method I suppose...
outload.mp4
I might add it to the faster edition perhaps. This screen (author Mick Farrow) I like as much as the Andy Green one as its impressive but the M.F one looks a bit less 'busy' plus there's space to add some text if needed.
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Spider reacted to Jet Set Willie in [File] Jet Set Lemmy
The Spectrum can do more than you can think of! 😉😄
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Spider reacted to Hervé AST in Welcome to Willy's Fun Park!
Bonjour Jet Set Willie,
Oh non, malgré son nom, le parc n'est pas encore ouvert ! Loin de là. Il faut que j'amène le Yéti ici ; ça va prendre du temps… Mais j'espère que le parc ouvrira cet été. 🙂
Je n'ai pas répondu immédiatement à votre question car je voulais rendre la réponse la plus complète possible afin qu'elle puisse aider tous les auteurs.
Pour ce jeu, j'utilise la version 64z de l'éditeur JSWED. 2.3.1
Il permet de colorer le bloc de terre avec n'importe quelle couleur.
Idéal pour un thème de parc d'attractions.
J'ai détecté deux problèmes.
Depuis, je m'adapte pour avancer, mais ça me prend plus de temps.
1er problème : les blocs de terre deviennent des blocs d'eau :
Avec la version 64z ce bloc terre "1" peut être coloré avec toutes les possibilités.
Une fenêtre permet de choisir les couleurs de ce bloc de terre
Si je choisis une couleur qui n'est pas déjà utilisée pour un autre bloc d'eau, de feu ou autre, le bloc créé sera un bloc avec les pixels du bloc de terre "1", mais transformé en bloc d'eau.
Je ne peux donc pas l'utiliser comme bloc de terre, car Willy pourra le traverser.
Deuxième problème : changer la couleur des blocs
Si je change la couleur d'un bloc de la pièce, ce bloc se transforme avec les pixels du bloc Terre « 1 ». C'est toujours le cas. Je vais prendre l'exemple d'une pièce finie « miroirs déformants » Le bloc de terre "B" est bleu clair et bleu foncé je vais le changer avec une couleur inutilisée avec un autre bloc : rose et jaune Voici le résultat pour ma pièce : les pixels du bloc terre "1" apparaissent. Je dois remplacer le bloc de terre jaune et rose « b » pour que cela soit pris en compte dans ma pièce Ce n'est pas un problème pour la création de jeux, mais cela me prend du temps à chaque fois que je dois changer la couleur d'un bloc. Cette opération doit être effectuée.
J'espère que cela a été utile.
Bonne journée à tous.
Hervé
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Spider reacted to Hervé AST in Willy in the Islands of Mystery : part II : The Temple
Hello Daniel and All,
The plan for this game, which I developed 18 years ago, no longer suited me. I reduced the height of the temple to enlarge the floors. I completely recreated the plan, then the game file. However, I had imagined many traps that I kept. This saved me precious time, and I didn't encounter any technical problems during creation.
Have a great weekend!
Hervé
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Spider reacted to DigitalDuck in Gaming competitively and how it applies to Miner Willy
Jet Set Willy "WRITETYPER" TAS has now been published. This doesn't quite match the WRITETYPER runs by myself and RuffledBricks as those start with the cheat already enabled; TAS timing typically starts from the moment you turn the computer on, so the loading, copy protection, and cheat entry are all included in the time shown. Total gameplay time is 1:13.910
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Spider got a reaction from Jet Set Willie in MM Loading SCR (M.Farrow version)
More the method I suppose...
outload.mp4
I might add it to the faster edition perhaps. This screen (author Mick Farrow) I like as much as the Andy Green one as its impressive but the M.F one looks a bit less 'busy' plus there's space to add some text if needed.
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Spider got a reaction from MtM in MM Loading SCR (M.Farrow version)
More the method I suppose...
outload.mp4
I might add it to the faster edition perhaps. This screen (author Mick Farrow) I like as much as the Andy Green one as its impressive but the M.F one looks a bit less 'busy' plus there's space to add some text if needed.
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Spider reacted to Jet Set Willie in Welcome to Willy's Fun Park!
Could you please describe how this is different than the usual cell x starts to act like cell y when you change the cell x colour to same as the cell y colour?
Do you mean earth cell colours are not the same as water block colours but still earth cell turns to water block?
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Spider reacted to GPC in [File] Bugfixed, completable editions of "Frosya the Cat" and "Frosya the Cat - Lite Version"
Thank you for this - had a lot of fun playing this for the channel.
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Spider reacted to Jet Set Willie in Welcome to Willy's Fun Park!
I thought Willy's Fun Park! is finished already, as you said "Welcome to...". 😄
Nice that you can still progress with that earth block problem. 🙂 Today I encountered one room´s "blank" sprites (JSWED version [)were turned to visible ones even I didn´t touch them! Luckily I could change them back to "blank" ones by just changing their animation and selecting the correct sprite once again.
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Spider reacted to Jet Set Willie in Jet Set Willy and Manic Miner "related" songs.
Is there a similar topic already? If there is, please move my topic there. 🙂
I think here at JSWMM there was a topic about how Eugene´s Lair Eugene got it´s name, so I thought to start a topic about song names somehow related to Jet Set Willy and Manic Miner and their clones and homebrews.
The songs don´t have to be about these games at all, just the name could be "related" to JSWMM or clones or homebrews. Perhaps "related" to a room name of some JSWMM related game.
Or the band name is somehow "related" to JSWMM genre.
Let´s see what you can find out! 🙂
I did a very fast search. There´s a band name called "The Jet Set". 🙂
Here are few photos I found.
A song about Willy when he was younger.
A song "about" Memotech JSW clone, Son of Pete.
"Join the Jet Set, or Die" 😄
Look at this! If this isn´t about the jet set life of Willy what is then? I think this photo is an advertisement of Jet Set Willy the movie! The guardians are human actors, but with strange guardian heads! 🙃A very strange movie indeed!
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Spider reacted to Hervé AST in Welcome to Willy's Fun Park!
Hello the authors and the whole JSW community,
Here's a progress report on the creation of my game "Welcome to Willy's Fun Park" (project number 6).
I've created and tested 11 rooms (17%). The Final sequence is created. This game is complicated to create.
I had quite a few problems with the 64z version of JSWED editor.
Earth blocks turn into water blocks when I change their color.
I have taken this problem into account and now I create the rooms taking this problem into account.
Creating the rooms takes me a lot of time because I want to create new traps with a very developed decor in the theme of the Amusement Park.
I'm starting to see the game appear and I'm rather reassured about what it's going to be like.
Progress report on the creation of my two other projects:
Project 7: Willy Saves Maria 64 [ - 64 rooms.
I Changed the version to 64W - 128 rooms. The paper plan is finished. The file is created and the rooms are in order. Project 8: JSW in London 64W - 128 rooms
The paper plan is finished. The file is created and the rooms are in order. 3 rooms are created (2%) I have a lot of ideas for this game ! Have a good week everyone !
See you soon
Hervé
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Spider reacted to Jet Set Willie in JSW Central
Maybe you could try to contact emulator developer or ask from Stardot.org.uk?
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Spider reacted to Jet Set Willie in JSW Central
1980´s Manic Miner clone
Minesheet by Durell for the BBC/Electron
https://bbcmicro.co.uk/game.php?id=100
https://www.everygamegoing.com/litem/Mineshaft/469/
BBC version
Electron version has a nice ingame beeper tune, too! 🙂
Jet Set Miner BBC/Electron, Sarah Walker, Retro Software 2009, for Acorn Atom in 2011
https://bbcmicro.co.uk/game.php?id=1881
BBC
Atom
To not forget, here are few Atom games.
Manic Miner converted for Atom by Kees van Oss
Jet Set Willy converted for Atom by Kees van Oss
Jet Set Willy II converted for Atom by Kees van Oss
Does these two count? Two type-ins, they might work on Electron, too.
Manic Mechanic BBC by Jonathan Temple, Beebug magazine, 1986
https://bbcmicro.co.uk/game.php?id=407
Miner Bill BBC by Jason Chown, Micro User magazine, 1984
https://bbcmicro.co.uk/game.php?id=856