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lemmylemming

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About lemmylemming

  • Birthday 05/18/2011

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    Chile

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  1. I've only seen the trailer, but it looks terrible. The trailer is all AI generated except for the gameplay, and the gameplay is all sorts of off, i believe it's been shoddily made with whatever engine they used's physics engine instead of recreating/porting over the original physics engine. I hope that somehow the JSW license goes to someone that can actually make a good remake of it...
  2. You have to quit to the menu (right click, then Exit IIRC), and save the file there, so then you're able to "quick save" with F2. I'm not sure why it happens but i know that changing to JSW128/JSW64 causes it.
  3. 2026-02-13 16-51-04.mp4 After fixing some code, I got 4 guardians going at once! 🙂 It allows for a lot more, but inputting the guardian data is a bore. I've attached the updated project file, and i also added some short documentation for the guardian format. I forgot to mention, to add guardians to a room, locate the start of the room you want to edit/add guardians to in "mansion guardians" which will always be the line "(room x)+(room y)". The line after that indicates the amount of guardians in that room, which the code uses to copy guardians to memory. If it isn't changed, the new guardians you add won't be copied to memory when the room is loaded. mini jsw guardians update.sb3
  4. 2026-02-13 16-40-34.mp4 Quick showcase of vertical and horizontal guardians. Still haven't tried having more than 1 guardian in a room.
  5. I've seen those projects, they are quite impressive! I'm surprised by how accurate they are 🙂 I don't think i'll be able to make something as good as those. In other news, i'm currently working on adding guardians! I have vertical guardians mostly finished so far.
  6. Hi everyone, A few days ago, i read this great document on how Manic Miner's physics work and i tried replicating what i understood in Scratch. I've been adding some features, and while it isn't advanced enough to actually make a full game with it yet, i think it is still worth sharing. 2026-02-12 20-51-03.mp4 Here's a short video demonstrating a small map i've made. I've also attached the project file if anyone wants to see the code. It can be loaded in Scratch, but i'd suggest using TurboWarp instead. (Load the project file by clicking File and then Load from your computer) There's not really much to say about it, i just wanted to show my progress so far 🙂 mini jet set willy(1)(2).sb3
  7. (screenshot taken with J2ME Loader) Found in the J2ME version. I searched him on Google, and found his Linkedin page. He was the art director of JSW and also Jet Set Racing. If you want to see what that game is, you can find it at archive.org.
  8. Found out i'm unable to keep promises. The cavern names are from the Spanish translation by Ventamatic. I'm not sure if i'll post this version (1.2.0), hopefully though since it's actually adding content. I won't rush it because of my bedtime like i did with 1.1.5 (i had to make 1.1.6 which i almost left rotting in my hard drive because of the promise) Included 1.1.6 because i don't want to leave it abandoned in my hard drive. PS: ignore the file name for 1.1.6 , i wasn't exactly happy i had to make a fix right after i promised no more edits. JSL116godkillme.tap
  9. If you prefer to credit me by my real name, it's Francisco Urzúa. I don't mind if you credit me by my real name or my nickname.
  10. View File Jet Set Lemmy Silly little Jet Set Willy hack i made during the start of this year. Mostly the JSW1 rooms with alterations (mostly to make it easier, because i kinda suck at JSW), and i also changed a lot of the sprites. It's in Spanish, and i don't plan on making an English version since the room names are all basically translations from original JSW (with a few exceptions) and i'm gonna be too busy to make one (school, and other stuff) I don't know if it's fully completable but i think every item should be obtainable. I planned to add either Humoresque or the CPC track but i didn't like Maketune and i couldn't figure out any other way. Submitter lemmylemming Submitted 03/04/2025 Category Jet Set Willy [Remakes]  
  11. Version 2.0.0

    861 downloads

    Silly little hack that over time grew into a pretty okay size! Collect all 256 items so you can go to bed. There are 128 rooms with 66 of them being new, a big bunch of short 2-channel in-game tracks to keep you from going completely insane, and a nice loading screen and pre-title screen to stare at if you don't have turbo loading on. As with most all JSW games and hacks, the top row of letters is movement (Q, E, T, U and O for left, W, R, Y, I, P for right), the bottom row is for jumping, A to G to pause (push a movement key to unpause) and H to ENTER to toggle the music. The readme file has more details. Before you play, note that the game is only in Spanish. No English version is in the plans right now, but maybe one day. This game was made by Danny and I. Without Danny, 2.0.0 would've never seen the light of day! He added 34 new rooms, made the code for multiple in-game tunes as well as some tunes he made, the pre-title screen image and primarily playtested (as by the time the game was nearly finished, i was busy with school and getting burn-out from JSL). Make sure to read the Readme in the ZIP file! Original description (pre 2.0.0): The main version is 2.0.0, but the other ones have been kept just in case.
  12. I've updated the game, this is what it looks like now. It looks slightly off on my grandma's old Windows 7 laptop (i had to use it to make the edits, not joking. This is a slow piece of junk and even my grandma knows it.) but on higher resolutions it should look great. I've also fixed an issue where if the game is running slowly and Willy walks into another room, he might fall into the room below before the game properly loads the new room. Unfortunately the constant update of guardians is tied to rendering, and if they aren't rendered they'll freeze in place. I'll fix it some other day, because it's hell editing code on this computer.
  13. Thanks for the feedback - i tried making Willy's clothes brighter but it ended up blending in with the background more. I liked the brighter clothes and wanted to keep them, so i've made the background a grey-black gradient and i gave Willy a white outline. I think it looks good :) I'm planning on changing the rendering system to only draw tiles near Willy instead of the whole room, which will let me display the room in 200% size (pixel-perfect) without it getting buggy instead of 175% which looks off. I've attached a screenshot of what Willy looks like now (screenshot of Willy taken in 100% size instead of 175%) I'll post another reply when i'm finished up with the change.
  14. Hello! I discovered Manic Miner and Jet Set Willy last year, and i immediately fell in love with both. When i like a game, usually i end up trying to make an approximation of it on Scratch for fun. And that's what i did with JSW. This was also around the time i discovered the Furnace tracker, so i added AY versions of several JSW ports (excluding Rich Man '98 which is from Andy Noble's JSW, JSW 2 CPC/MSX which was ripped from JSW 2 CPC and Perils of Willy) to the game - you can press S at the title screen to select which one you want to listen to. I took several months making this. Was it worth it? Probably not. PS: the ropes work in a very different manner to the original JSW. Use the up/down arrow keys to climb them. https://scratch.mit.edu/projects/1084150635/ Screenshots attached (i wanted to make a video but the game is so badly optimized it ran like a snail while recording) Quick start guide for making custom levels also attached (for the 0% of people who want to do that) And since i'm new here, it's nice to meet you all! twjswr level making quickstart guide.txt
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