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MikeH

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  1. Like
    MikeH got a reaction from jetsetdanny in CHRISTMAS DAY   
    I'm sure I saw an ad for this recently somewhere in London...
    😉
  2. Like
    MikeH got a reaction from jetsetdanny in [File] Plants vs Zombies   
    Thanks @UncleWan, I will give it a go.
    I had noticed that unusually placed block but I'm not familiar enough yet with the various bugs that can be exploited. So your gif really helps 🙂
  3. Haha
    MikeH got a reaction from HervĂ© AST in CHRISTMAS DAY   
    I'm sure I saw an ad for this recently somewhere in London...
    😉
  4. Like
    MikeH reacted to jetsetdanny in Manic Miner & Jet Set Willy Yahoo! Group Archive   
    I am thrilled to announce that a significant upgrade has been made to the archive of the old Manic Miner & Jet Set Willy Yahoo! Group messages available on JSW Central.
    Apart from ironing out some errors, two important new functionalities have been added:
    1) The search function
    It is now possible to search through the messages. Several options are available: you can sort the results by "Best match" – an intelligent (although somewhat arbitrary) search – or by "Oldest first" or "Newest first". You can also tick or untick a box called "Include all messages in thread". If ticked, the search results will show not only the message or messages found during the search, but also all other messages in the same thread. You can also choose how many results should be displayed (10, 25, 50 or all).
    2) Browsing through the threads
    It is now possible to browse the messages by following their threads (use the "Previous in thread" or "Next in thread" arrows instead of "Previous message"/"Next message"). It should be noted that while the thread structure has been restored faithfully from the preserved files (thanks to JSON files saved by John Elliott), there were evident errors in this structure at the time when the original Yahoo! Group existed (some messages that should evidently form a thread don't, and some threads are composed of messages that should evidently be separate). Any errors that were present in the original thread structure will NOT be corrected – the intention of having it on JSW Central is to preserve the rich content of the Yahoo! archive, not to correct it.
    All this fantastic work on enhancing the functionality of the archive has been carried out by my son, MichaƂ, who is a young IT professional and who has enriched JSW Central in ways I couldn't even have imagined how to achieve – and I'm extremely grateful to him for his contribution! MichaƂ is planning to publish some technical information about how the search engine works to produce the "Best match" results as well as about the filtering and restoration process of the original messages. When he does, I will post the link here in case anyone might be interested.
    So go ahead and browse through the Manic Miner & Jet Set Willy Yahoo! Group messages archive on JSW Central like never before! 🙂
  5. Like
    MikeH got a reaction from jetsetdanny in [File] JSW in London   
    I'm looking forward to this one! It's next on my list if I can finish Plants vs Zombies.
  6. Like
    MikeH got a reaction from UncleWan in [File] Plants vs Zombies   
    Thanks @UncleWan, I will give it a go.
    I had noticed that unusually placed block but I'm not familiar enough yet with the various bugs that can be exploited. So your gif really helps 🙂
  7. Like
    MikeH reacted to UncleWan in [File] Plants vs Zombies   
    Thank you for playing my game,MikeH!
    The rooms to the right of 'Big Trouble with Little Zombie' were all created by Daniel Gromann, because I ran out of inspiration. Danny added a lot of fun challenges in these rooms, some of which require using bugs to complete.  
    To reach the right side of this room, you also need to use a bug—Wiily can pass through the floor blocks when jumping to the left from a certain distance.  
    I made a GIF to explain this room; hopefully it can help you.🙂

     
  8. Like
    MikeH got a reaction from UncleWan in [File] JSW in London   
    I'm looking forward to this one! It's next on my list if I can finish Plants vs Zombies.
  9. Thanks
    MikeH got a reaction from HervĂ© AST in [File] JSW in London   
    I'm looking forward to this one! It's next on my list if I can finish Plants vs Zombies.
  10. Like
    MikeH got a reaction from UncleWan in [File] Plants vs Zombies   
    Great game, @UncleWan, I'm really enjoying it! But I'm stuck and I need some help.
    I have 183 items and can't find any more areas to explore. I see an item on the right hand side of Big Trouble in Little China, but I'm on the left hand side and can't get to it. I'm not even sure if that's the way I need to go.
  11. Like
    MikeH reacted to HervĂ© AST in [File] JSW in London   
    View File JSW in London
    Hello everyone,
    I am pleased to announce the release of my seventh game, "JSW in London."
    "JSW in London" takes place in the magnificent city of London! You will discover iconic landmarks as well as numerous references to cinema, history, and famous figures inextricably linked to the city.
    Just like in my first game, "JSW in Paris," the adventure begins at the airport, but this time Willy arrives aboard a Boeing 747 SP rather than an Airbus A380.
    It is entirely possible to complete the game without losing a single life.
    Three special bonus rooms offer the chance to earn extra lives; expert players can thus finish the game with a total of 10 lives!
    The game features 128 rooms.
    You must collect 256 items to unlock the final sequence at St Pancras Station.
    "JSW in London" has been translated into five languages:
    English Spanish Portuguese Italian French This game was created using the JSW64 W variant.
    I hope you enjoy playing it !
    See you soon for future game projects!
    Best regards,
    Hervé AST
    Submitter Hervé AST Submitted 09/20/2026 Category Jet Set Willy [Remakes]  
  12. Like
    MikeH reacted to HervĂ© AST in JSW In London   
    Hello to the community and to all fans of the game JET SET WILLY !
    I am pleased to announce that the release of my seventh JSW game "JSW IN LONDON" is scheduled for September 20, 2026.
    The game takes place in the magnificent city of London!
    You can discover its iconic landmarks as well as numerous nods to films and personalities inextricably linked to the city—not to mention a touch of history!
    Naturally, this reflects my personal vision and draws inspiration from my own travel memories. I hope these references will resonate with other players as well.
    I also want to point out that this game is free; these tributes are included simply because I couldn't imagine creating a game set in London without them. It is my way of thanking everyone who has inspired me—and continues to do so today. I hope it is perceived that way.
    The game consists of 128 rooms.
    It begins at the airport, just like my first game, *JSW in Paris*, but this time aboard a Boeing 747 SP rather than an A380.
    It is possible to complete the game without losing a single life.
    Three bonus rooms offer the chance to earn an extra life; you can therefore finish the game with a total of 10 lives.
    This seventh JSW game was the most complex to design and required the longest development time.
    I also spent three weeks in August thoroughly testing it.
    "JSW in London" has been translated into five languages:
    English
    Spanish
    Portuguese
    Italian
    French
    I sincerely hope it will soon be translated into Polish as well, just like my previous games.
    I tried doing it myself, but I wasn't at all convinced by the result.
    Circumstances meant I had to handle every stage of the translation and testing myself.
    It was a first for me, and it wasn't easy. I hope that for future games, my longtime friend will be able to bring his magic and technical expertise back to the project, as I really missed that. 
    So, mark the release date in your calendars:
    JSW IN LONDON September 20th!
    See you soon.
    Hervé



  13. Like
    MikeH reacted to Korzy_iz_Adb in Back to the Community!   
    Hello there! I'm just writing to inform you that, after a looooong hiatus and several personal crisis, I think I'm ready to go back to the community and fairly motivated to finish my game "Roddënwald".

    Just saying "Hello!" and, you know, greet you all, old friends and new friends-to-be!
    This is AdbĂĄn, or KĂłrzhin iz AdbĂĄn, or AdbĂĄn de Korzy, the one and only. Reject imitations and cheap copies.
  14. Like
    MikeH reacted to UncleWan in Plants vs Zombies   
    Hello everyone
    I am thrilled to announce that, with the collaboration between Daniel and me, my first official JSW game “Plants vs Zombies” is about to be released.
    It uses the JSW48 engine and, under Daniel's work, has many enhanced features.🙂
    This is a preview, because I still have some final preparations to make. Once I am ready, I will release the game.
    Stay tuned!

     
     
     
  15. Like
    MikeH got a reaction from UncleWan in My new game——Willy‘s Fantastic voyage   
    It looks good! I'm looking forward to it!
  16. Like
    MikeH reacted to UncleWan in My new game——Willy‘s Fantastic voyage   
    Helloeveryone.I made a new game.🙂
    The plot of this game is like thisMaria developed a strange illness and fell into a coma. Willy shrank himself, entered Maria's body through her mouth, collected and eliminated all the viruses, and finally escaped from Maria's eyes in a mini spaceship.
    Here are a few screenshots

     
    The game will be released soon, stay tuned!
  17. Like
    MikeH got a reaction from jetsetdanny in [File] Maria vs. Some Bastards 2019 Bug-Fixed Edition   
    Omg, what an incredibly challenging game. I began it unaided but the puzzles are so baroque and obtuse that I restarted it using the walkthrough as a guide on what path to take.
    Despite all that, it still took me at least an hour, maybe more, to pass the Eugene's Lair screen. And it it was only at the very end that I finally figured out what was killing me.
    Great game!
     
  18. Like
    MikeH got a reaction from UncleWan in [File] Maria vs. Some Bastards 2019 Bug-Fixed Edition   
    Omg, what an incredibly challenging game. I began it unaided but the puzzles are so baroque and obtuse that I restarted it using the walkthrough as a guide on what path to take.
    Despite all that, it still took me at least an hour, maybe more, to pass the Eugene's Lair screen. And it it was only at the very end that I finally figured out what was killing me.
    Great game!
     
  19. Like
    MikeH got a reaction from Spider in [File] Maria vs. Some Bastards 2019 Bug-Fixed Edition   
    Omg, what an incredibly challenging game. I began it unaided but the puzzles are so baroque and obtuse that I restarted it using the walkthrough as a guide on what path to take.
    Despite all that, it still took me at least an hour, maybe more, to pass the Eugene's Lair screen. And it it was only at the very end that I finally figured out what was killing me.
    Great game!
     
  20. Like
    MikeH reacted to HervĂ© AST in JSW In London   
    Hello Daniel,
    Thank you for your advice.
    I've updated the list accordingly and modified the title screens.
    Regarding the number of rooms completed in the "JSW in London" game, I calculated the percentage for 64 rooms instead of 128...
    I hope to reach 24% in the coming weeks! 😉

    I'm also taking this opportunity to show you the title screen for the next game "JSW IN LONDON".

    Project 8 - JSW in London :
    I'm prioritizing the creation of this game
    JSW game, 64W version - 128 rooms.
    Its release is planned for 2026.
    The title screen is finished. I've created and tested 15 rooms (12%). The paper plan is finalized.
    The file is created, and the rooms are in order.
    The final sequence is complete.
     
    Project 11 - Christmas Day. Version 64 [- 64 rooms 
    The title screen is finished.  I'm starting to create the rooms and the guardians. The paper plan is finished.
    The file is created and the pieces are ready.
    Its release is planned for December 2026.
     
    Project 12 -  Time Machine : Middle Ages. Version 64 [- 64 rooms  
    I'm keeping this title because Willy returns to a location from one of my games (which you'll have to discover for yourself) to use a time tunnel, "the time machine". It's not his invention, which is why the game can't be called "Willy's Time Machine."
    I've also separated the titles, putting "Time Machine" first, because I might one day, who knows, add other journeys... to ancient Rome, the ancient empires of Central and South America... the door remains open to that idea.
    The title screen is finished.  I'm starting to create the rooms and the guardians. The paper plan is finished.
    The file is created and the pieces are ready.
    I've made good progress; I hope to release it in 2027.
     
    Project 10 - Journey to the Centre of the Earth. Version 64W - 128 rooms.
    The title screen is finished.  I'm starting to create the rooms and the guardians. The paper plan is finished.
    The file is created and the pieces are ready.
    I've made good progress; I hope to release it in 2027.
     
    Project 9 - Exploration of Rama III. Version 64 [- 64 rooms.
    The title screen is finished.  I'm starting to create the rooms and the guardians. The paper plan is finished.
    The file is created and the pieces are ready.
    I've made good progress; I hope to release it in 2028.
    See you soon!
    Hervé
  21. Like
    MikeH got a reaction from jetsetdanny in JSW In London   
    That's great @Hervé AST
    Yours are the last four games I've played - Islands of Mystery parts 1 and 2, Transatlantic Cruise and Paris. I've really enjoyed each one.
    I'm looking forward to London!!
  22. Thanks
    MikeH reacted to HervĂ© AST in JSW In London   
    Thank you so much !
    that means a lot to me.
    This motivates me to give my best for the upcoming games.
    See you soon!
    Hervé 
  23. Like
    MikeH got a reaction from UncleWan in JSW In London   
    That's great @Hervé AST
    Yours are the last four games I've played - Islands of Mystery parts 1 and 2, Transatlantic Cruise and Paris. I've really enjoyed each one.
    I'm looking forward to London!!
  24. Like
    MikeH got a reaction from HervĂ© AST in JSW In London   
    That's great @Hervé AST
    Yours are the last four games I've played - Islands of Mystery parts 1 and 2, Transatlantic Cruise and Paris. I've really enjoyed each one.
    I'm looking forward to London!!
  25. Like
    MikeH got a reaction from UncleWan in [File] Willy in the Islands of Mystery : Part II : The Temple   
    End of Part I 
    Roll on Part IIÂ đŸ„ł
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