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Norman Sword

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  1. Thanks
    Norman Sword got a reaction from MtM in conveyor Slide platforms   
    Just placing this at the start of a heading - so it is not swamped (or ignored). This replaces the code I deleted.

    I am nearing  70 and I leave for a quite life. Whilst I will still write code, it will be just for my own amusement. 

    All Needed data are contained within the file.
    slide_platform.tap
  2. Thanks
    Norman Sword got a reaction from Spider in conveyor Slide platforms   
    Just placing this at the start of a heading - so it is not swamped (or ignored). This replaces the code I deleted.

    I am nearing  70 and I leave for a quite life. Whilst I will still write code, it will be just for my own amusement. 

    All Needed data are contained within the file.
    slide_platform.tap
  3. Thanks
    Norman Sword got a reaction from jetsetdanny in conveyor Slide platforms   
    Just placing this at the start of a heading - so it is not swamped (or ignored). This replaces the code I deleted.

    I am nearing  70 and I leave for a quite life. Whilst I will still write code, it will be just for my own amusement. 

    All Needed data are contained within the file.
    slide_platform.tap
  4. Like
    Norman Sword got a reaction from Sendy The Endless in conveyor Slide platforms   
    Just placing this at the start of a heading - so it is not swamped (or ignored). This replaces the code I deleted.

    I am nearing  70 and I leave for a quite life. Whilst I will still write code, it will be just for my own amusement. 

    All Needed data are contained within the file.
    slide_platform.tap
  5. Thanks
    Norman Sword got a reaction from Sendy The Endless in Creating slippery "Ice" platforms   
    Deleted 
     
     
  6. Like
    Norman Sword got a reaction from jetsetdanny in Creating slippery "Ice" platforms   
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  7. Like
    Norman Sword got a reaction from IRF in Creating slippery "Ice" platforms   
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  8. Thanks
    Norman Sword got a reaction from Spider in Creating slippery "Ice" platforms   
    Deleted 
     
     
  9. Like
    Norman Sword got a reaction from Spider in Creating slippery "Ice" platforms   
    Deleted
     
     
  10. Thanks
    Norman Sword got a reaction from Sendy The Endless in Creating slippery "Ice" platforms   
    Deleted
     
     
  11. Thanks
    Norman Sword got a reaction from jetsetdanny in Creating slippery "Ice" platforms   
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  12. Like
    Norman Sword got a reaction from jetsetdanny in Creating slippery "Ice" platforms   
    Deleted
  13. Thanks
    Norman Sword got a reaction from jetsetdanny in Creating slippery "Ice" platforms   
    Deleted
     
  14. Thanks
    Norman Sword got a reaction from Spider in Creating slippery "Ice" platforms   
    Deleted
  15. Thanks
    Norman Sword got a reaction from Spider in Creating slippery "Ice" platforms   
    Deleted
     
  16. Thanks
    Norman Sword got a reaction from Sendy The Endless in Creating slippery "Ice" platforms   
    Deleted
  17. Like
    Norman Sword got a reaction from Sendy The Endless in Creating slippery "Ice" platforms   
    Deleted
     
  18. Wow
    Norman Sword got a reaction from jetsetdanny in [File] Manic Jet Set Willy V3   
    The JSW title screen has a lot of code creating the variances on the JSW logo. The colours (inks and papers) are mixed up by a randomising routine. Which just for the back ground penrose triangle can give 210 differing  colour combinations. On top of those colour changes the text has differing effects and colour changes. So the colour combinations for the title screen should run into the thousands. 










  19. Like
    Norman Sword got a reaction from jetsetdanny in [File] Manic Jet Set Willy V3   
    The version is now v3.01  ---- it managed to be  just v3 from mid 2022 to jan 1st 2023 --- ... More haste less checks ---

    The edit I did was 

    if object = nul ---- was changed from
    if object = 0 

    The edit does not give the same result 

    It does however make the objects invisible ----

     
     
  20. Thanks
    Norman Sword got a reaction from jetsetdanny in [File] Manic Jet Set Willy V3   
    View File Manic Jet Set Willy V3
    The last version I do of the combined Jet set Willy and Manic Miner. Time wise I only spent a few weeks on the main code. Overall I just kept on changing the file and adding bits and pieces to the game. No overall attempt at changing the original game play. 

    This file runs on a standard 48k spectrum and could have been released at the same time as the originals were released.


     
    Keys on title screen -
    <1>                                  =change playing mode ,
    <enter>                           = start game

    game keys -
    <enter>                          =  toggle music on/off,
    <H>                                =  faster game play, shorter music notes
    <J>                                 =  slower game play, longer music notes
    <ASDFG>                       =  pause, - display the high score
    <QETUO>                       =  Move left,
    <WRYIP>                        =  move right,
    <ZXCVBNM>+<space> =  jump.

    objective collect the flashing keys, and accumulate monies

    Difference from normal JSW and MM - A heavy fall or touching sprites or baddies will cost monies from Willies ready cash.
    The solar beam will cost a lot of monies on contact with Willy.
    Dropping Kong gains a lot of monies.

    But do keep an eye on your ready cash - when it has all gone - it is game over. 
     
    This game is the compaction of Jet Set Willy and Manic Miner both originally 48k games. The compaction of the games allows for both to run (modified) in 48k.
     
     
     
     
     
     
    Submitter Norman Sword Submitted 01/01/2023 Category Jet Set Willy [Remakes]  
  21. Thanks
    Norman Sword got a reaction from jetsetdanny in [File] Manic Miner with automatic play   
    View File Manic Miner with automatic play
    An extension for the automatic play version. In this version the game can be played in mono or as a block and block mono. 
    Created around may 2021:

    To access the extended modes press "K" on the title screen. The keys in the option screen are all clearly shown.
    V=version - either bug byte or software Projects graphics and logic
    Z or X = change selected cavern
    L = play this cavern automatically
    H = play this cavern by scripted human play (still automatic)
    Enter = play as normal
    J = change the extended modes




    In the mono screens the colours can be changed by pressing 1 to change the background (paper), and pressing 2 to change the foreground(ink). The code will stop the ink and paper being the same.

    All the normal game keys
    Submitter Norman Sword Submitted 01/07/2023 Category Manic Miner [Remakes]  
  22. Like
    Norman Sword got a reaction from jetsetdanny in Manic Jet Set Willy.   
    When the cash reaches £00000 a new life is not avaialable .... LOOK and observe the FLASHING £00000 value
  23. Thanks
    Norman Sword got a reaction from Spider in [File] Manic Miner with automatic play   
    View File Manic Miner with automatic play
    An extension for the automatic play version. In this version the game can be played in mono or as a block and block mono. 
    Created around may 2021:

    To access the extended modes press "K" on the title screen. The keys in the option screen are all clearly shown.
    V=version - either bug byte or software Projects graphics and logic
    Z or X = change selected cavern
    L = play this cavern automatically
    H = play this cavern by scripted human play (still automatic)
    Enter = play as normal
    J = change the extended modes




    In the mono screens the colours can be changed by pressing 1 to change the background (paper), and pressing 2 to change the foreground(ink). The code will stop the ink and paper being the same.

    All the normal game keys
    Submitter Norman Sword Submitted 01/07/2023 Category Manic Miner [Remakes]  
  24. Wow
    Norman Sword got a reaction from MtM in [File] Manic Miner with automatic play   
    View File Manic Miner with automatic play
    An extension for the automatic play version. In this version the game can be played in mono or as a block and block mono. 
    Created around may 2021:

    To access the extended modes press "K" on the title screen. The keys in the option screen are all clearly shown.
    V=version - either bug byte or software Projects graphics and logic
    Z or X = change selected cavern
    L = play this cavern automatically
    H = play this cavern by scripted human play (still automatic)
    Enter = play as normal
    J = change the extended modes




    In the mono screens the colours can be changed by pressing 1 to change the background (paper), and pressing 2 to change the foreground(ink). The code will stop the ink and paper being the same.

    All the normal game keys
    Submitter Norman Sword Submitted 01/07/2023 Category Manic Miner [Remakes]  
  25. Like
    Norman Sword got a reaction from MtM in [File] Manic Jet Set Willy V3   
    The JSW title screen has a lot of code creating the variances on the JSW logo. The colours (inks and papers) are mixed up by a randomising routine. Which just for the back ground penrose triangle can give 210 differing  colour combinations. On top of those colour changes the text has differing effects and colour changes. So the colour combinations for the title screen should run into the thousands. 










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