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MtM

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Everything posted by MtM

  1. I wonder if in 100 years time, we will all be gone, as will MS, but will JSW still live on? Will people still be interested? No idea really ... I wondered Danny if you or Carl had any sort of explanation as to why you give up so much time doing these things! 🙂 It must have taken literally hours and hours to do it for no financial gain, I think you have both earned the right to say a few words about the process, please do!
  2. I have finally got around to playing this a bit more properly on my Mac. It is a stellar work! And also features a room that if I am understanding it correctly, has a bit of a rude twist to it, which I think is the first time I remember that in a JSW game, although I am likely forgetting some kind of innuendo somewhere in some version 🙂 I have counted at least 5 new tunes in the game going from screen to screen, I am sure there are a load more in there, I don't think I know of any other version with so many in game tunes but I am sure that Danny will correct me on that. I can only marvel at the work that has gone into this, a real labour of love for no reward at all except the gratitude of JSW fans everywhere and the kudos of creating such a fantastic new game. Just amazing that new features are still being added to JSW. It would be good if there are any Spectrum or Retro shows coming up this and Mirrorverse would be great demos to have on. All those involved, take a bow!
  3. MtM

    Loading Screens

    I had some Andy Green stuff somewhere, I can't remember where I got it from, really good turbo loaders and re done screens, the guy clearly has a lot of talent. Just out of interest Andy who is Andy Green, or Mick Farrow for that respect, are the old skool coders I guess? Thanks for the above though, some great screens there.
  4. For MM Andy, the platforms on Processing Plant at the top of the screen have _always_ since being a child playing it then made me think that if you could just get on to them, there was a room above them! Me and a friend used to try to get on them, as we thought there was a hidden screen to be found. I suppose it would be easy enough if there were a single cell invisible platform somewhere. Would the game crash if you could get up there and jump up?
  5. Yes that seems entirely appropriate Danny, to differentiate between mods and what you might say are beyond mods, new music, sprites etc, room layouts / maps. I think this happened with PC games didn't it a good few years ago, when you would get mods for say Quake 2, but then complete reworks on the same engine you could buy, I am trying to think of the name of one, was Hexen one such game? Anyway it seems like a valid point and way of doing it, and does aid in trying to keep track of them all, and make a more informed selected of what you want to play - something really JSW like, or something with as you say the exquisite game mechanics of MS's timeless originals but a different look and feel and maybe sound. Which one of your games was it that changed the music on the first screen as you moved right, I forget? That was a great feature I thought. 40 years this year since MM, 40 next year for JSW, who could possibly have thought they would still be going so strong all these years later? I hope we all live to see the 50 year anniversary in 10 years time! I hope that MS gets some kind of recognition too - I wonder if there are more mods / reworks for JSW than any other 8 bit game, maybe any other game full stop? Could be a world record? Certainly for longevity and reworks, I can't think of anything else that may equal it?
  6. I have just gotten around to playing this a bit more properly, there have been so many top releases of late. I particularly like the early screen Subatomic Collapse Imminent, the tiny platforms remind me of a few levels out of Turmoil which is a very good thing, I really like the visual look of it all. Mind you it is a hard screen that. I can't imagine the amount of work that has gone into it Danny, it's a completely new game really. I wonder what MS himself would make of such a rework of his work? I can only say Bravo yet again! I don't know if Carl reads these forums as well but he and you should be rightly proud of it, it's a great contribution to the world of JSW & MM. Merci beaucoup!
  7. Excellent work Danny as ever, I don't know how you find the time to do it all! That Ultimate Manic Miner I have never heard of or seen before, it looks very colourful - another one on the need to play list. Thanks again!
  8. It makes me smile a bit to see that preview, the photography is just about as unflattering as it could be barring being black and white. It doesn't exactly look like the world beater it became in those pictures. Thanks for posting it Andy!
  9. MtM

    Bug-Byte Advert

    I remember the Lantern advert Andy, not sure I have really seen the other one before?
  10. I have just played the the online version a few times, it locked up under the latest Firefox on MacOS Ventura latest version the first time, but has seemed stable after that. It looks and sounds and plays superbly! Absolutely Bravo for this PS, it is superb work! I have downloaded the Windows version, I will give it a go on my pc next time it is on. I would happily pay for this game or make a contribution/donation if you have the facility, or a link to a charity you want supporting etc. if that helps. If you could port it to MacOS too then that would be even better 😉 I can see that the online version saves certain info, if there was an actual save game facility say if you needed to go to sleep! that would be really good too, it is so vast, you will need several sittings to play it all, and map it. But again what a tremendous achievement, thank you for bringing it to fruition! This and Sendy's recent RR have been superb, incredible contributions to the JSW & MM world.
  11. It doesn't give off those vibes. It's a great game which is of benefit to all JSW & MM fans around the world, thank you very much for it!
  12. We are all waiting with baited breath Sendy for the release! I think it would be a really good idea if you named a screen after me 😉
  13. Ah, my mistake, apologies! I just saw what looked like the original Amiga version being mentioned. I thought it was a very poor version imo, it was the map scrolling that just didn't work well, I know other people on these hallowed forums have since come up with again imo better implementations of the scrolling screen idea. A new version of the game really ought to have some kind of game save feature to it for me anyway, especially if we are talking about a vast map of a game. Just for everyone's reference, I am sure you have seen it before, here is the official Amiga version of JSW2 https://hol.abime.net/790 Norman, did you know anything about this version or the people behind it at the time? Or likewise the Amiga version of Manic Miner https://hol.abime.net/2407 Written by two of the same people, Stephen/Steve McMaster and Paul McMaster. I am surprised at some of the generous reviews given at the time to the above games, perhaps I need to go and re-visit them myself 🙂
  14. I agree about the platforms. Games have gone the way of films, big sequels, franchises, it doesn't excite me like it used to do. Oh well.
  15. Sorry folks not been monitoring for a bit. Are you talking about the Amiga version of JSW, which used the map of JSW 2? It was written by Stephen McMaster as I recollect, and I think his brother Darren was it? did the music. I have the original on my shelves but not to hand, I can take pics and post them if that helps? Apologies if I am on completely the wrong track! It is a distant memory though, it may not be 100% correct. Personally I thought it was a poor conversion of JSW / JSW 2, as soon as you lose the flip screen element ...
  16. A list of _all_ known MM & JSW games, both official and unofficial that covers all formats would be an interesting and useful list to have. I think some criteria might be helpful, either they are official versions of the games, such as the Amiga version of Jet Set Willy, an official version albeit if memory serves it was JSW II really and scrolled, but it was still an official release, so part of the 'Canon'. For that matter JSW II is an official game, but not the original engine etc. Any 'home-brew' that uses an engine from the original could count as an unofficial version? This could include Danny's quiz game for me anyway, if it uses the engine. I note on Danny's list there are titles such as 'Roller Coaster' by Elite, which are technically at least nothing to do with JSW or MM, other than having some kind of similarity in appearance, game play etc. Maybe they are a third category, such as 'unofficial clones / inspired by' etc? Perhaps a fourth category for works in progress or demos, I was just thinking of that MM 3D from a few years ago, I can't remember if it ever became playable or not? Such a list could soon be knocked up, it might not be complete for a while but it could be done if everyone chipped in something that they knew of.
  17. A few things I have forgotten to mention about this new version. I love the sun on the title screen shimmering in the water. There are some real proverbial quality of life features too, number of screens visited, how many MM screens have been completed and items found, the attract mode and the multicoloured words look great, those little details really help set it apart. The only downside is I started to complete version 2, and now I will have to start again on version 3! Still it's a good problem to have. Thanks again Norman for this, truly a great piece of work, and if it is your last then it is a good way to sign off.
  18. In truth I had forgotten about the paying for the lives feature of the game, Norman, is it possible for a definitive tape inlay-card style explanatory paragraph to be put somewhere that explains all the features, keys etc? I remember reading one at perhaps the start of this thread but maybe a slightly updated definitive version? - apologies, edited, as I had forgotten about the word doc in the archive! Stand down! I try not to lose lives playing games, but I do it by re-loading saves if I get killed.
  19. Very sorry if this is your last game Norman, that will be an incredible loss for all Spectrum fans, but if it is better for you then completely understandable.
  20. MtM

    ChRiStMaS 2022!

    Just seen this lovely piece of MM inspired art on this webpage in case other people haven't seen it. https://zxonline.net/do-you-have-other-friends/ Very Christmassy!
  21. MtM

    ChRiStMaS 2022!

    It's Christmas time! I hope everyone has had or is having a wonderful day! Time for Norman's MJSW!
  22. MtM

    ChRiStMaS 2022!

    I remember all those games SS, some classics there, and I remember going into retailers like Woolworths etc to buy Spectrum Stuff. In fact if you remember John Menzies, they used to have big shops in town centres, a year after I got my first Spectrum I had saved up my Christmas money and Menzies was the only place that had a Microdrive and Interface 1 in stock near where I live, I think it cost £95, but briefly I had a colour portable, an int 1 and micro drive, an amazing set up! But I took the micro drive back and got a CBM128 instead - but that is a different story. But I can relate to going into the likes of Boots, WH Smiths etc to buy Speccy games, as well as issues of Crash of course too. Great times! Thanks for telling us about them.
  23. MtM

    ChRiStMaS 2022!

    That is a good story Danny, really good you had a Timex and it got you into the MM/JSW world, and you have never looked back! Your knowledge of all the different versions is a constant source of amazement, and I imagine like the rest of us you probably never thought all these years later since the 80s you would still be so involved. I hope I can do like you did and one day and the time to use an editor and release a new MM and then a JSW mod. We live in hope! it is a labour of love though and you know you will not make any money off spending all that time writing it, i can't really afford that at the moment. I have downloaded JSW Baby on the Go to give it a go and find that screen at least! So thank you for that.
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