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crem got a reaction from Spider in Site Upgrade
Maybe we should have some side channel to contact for the case something happens with the website?
I was curious what's going on, and searching for posts in facebook/twitter/etc didn't reveal anything.
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crem got a reaction from SymbolShift in Manic Miner blindfolded
RoseTintedSpectrum published the level 1 of Manic Miner playing blindfolded.
Anyone up for other levels? 😛Â
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crem got a reaction from Spider in Manic Miner blindfolded
RoseTintedSpectrum published the level 1 of Manic Miner playing blindfolded.
Anyone up for other levels? 😛Â
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crem got a reaction from JianYang in Manic Miner blindfolded
RoseTintedSpectrum published the level 1 of Manic Miner playing blindfolded.
Anyone up for other levels? 😛Â
Â
Â
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crem got a reaction from Spider in Neural network generated Jet Set Willy room images
Jet Set Willy.
And the entire map!
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crem reacted to Norman Sword in Neural network generated Jet Set Willy room images
To clear up any confusion on JSW2.
yes I wrote JSW2,JSW2+
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crem got a reaction from jetsetdanny in Neural network generated Manic Miner level images
I've updated the original post with answers:
Â
It turned out not as fun as the other generator, basically it's either very easy or impossible to guess.
Congrats to everyone who correctly guessed some of the caverns.
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crem got a reaction from Spider in Neural network generated Manic Miner level images
I've updated the original post with answers:
Â
It turned out not as fun as the other generator, basically it's either very easy or impossible to guess.
Congrats to everyone who correctly guessed some of the caverns.
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crem got a reaction from JianYang in Neural network generated Manic Miner level images
I've updated the original post with answers:
Â
It turned out not as fun as the other generator, basically it's either very easy or impossible to guess.
Congrats to everyone who correctly guessed some of the caverns.
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crem reacted to SymbolShift in Neural network generated Jet Set Willy room images
Time for some tricky ones! Batch number 10...
1.
Â
2.
Â
3.
Â
4.
Â
5.
Â
List of rooms available:
Aye 'Appen
Banned
Big Hole
Cheat
Dinking Vater?
Docking Bay
Down T' Pit
(Flower) Power Source
Garden
Incredible
Library
Megaron
Photon Tube
Rocket Room
Seedy Hole
Ship's Computer
Shuttle Bay
Sickbay
Someone Else
The Hole with No Name
Trip Switch
Water Supply
Well
Willy's Bird Bath
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crem reacted to jetsetdanny in Neural network generated Jet Set Willy room images
I am fascinated by having guessed NCC 1501 correctly. There was no conscious reason to point to this answer, I couldn't really justify it, it just seemed right 😎.
My guesses of Batch 9:
Â
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crem got a reaction from jetsetdanny in Neural network generated Manic Miner level images
Here is Cavern names together the the art styles used, hopefully that will help guessing them:
Central Cavern, zdzislaw beksinski The Cold Room, organic painting, sunny day, matte painting, bold shapes, hard edges, street art, trending on artstation, by huang guangjian and ail elvgren and sachin teng The Menagerie, background in the fourth dimension, psychedellic fractals, ayahausca, tryptamine, hyperdetailed illustration by irakli nadar and alexandre ferra, intricate linework, unreal engine 5 highly rendered, global illumination, radiant light, detailed and intricate environment Abandoned Uranium Workings, octane render, unreal engine, pale colors, high detail, 8 k, wide angle, trending on artstation, behance Eugene's Lair, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation Processing Plant, trending on artstation, digital art, 4 k, hyper realistic, octane render, sharp focus The Vat, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation Miner Willy meets the Kong Beast, 8 k, hdr, trending on artstation, with sunset, sunlight reflections, lighting, instagram photo Wacky Amoebatrons, white balance, hyperdimensional, 8 k, rim lighting, led, lumen global illumination, glowing, fog, ray tracing reflections The Endorian Forest, fantasy, intricate, elegant, highly detailed, digital painting, artstation, concept art, smooth, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha Attack of the Mutant Telephones, highly detailed, photorealistic, diffuse lighting, hdrp, artstation, unreal 5, smooth, sharp focus, art by john collier, albert aublet, krenz cushart, artem demura, alphonse mucha Return of the Alien Kong Beast, realistic shaded, fine details, 4 k realistic, cryengine, realistic shaded lighting poster by greg rutkowski, magali villeneuve, artgerm, jeremy lipkin and michael garmash and rob rey Ore Refinery, concept art, intricate detail, volumetric shadows and lighting, realistic oil painting by tim hildebrandt Skylab Landing Bay, beksinski, trending on artstation The Bank, painting by leonardo da vinci The Sixteenth Cavern, pop - art style, jacky tsai style, andy warhol style, roy lichtenstein style, acrylic on canvas The Warehouse, ultra wide angle, finer details : 3, by ian fisher and greg rutkowski, trending on artstation, concept art, smooth, sharp focus, illustration Amoebatrons' Revenge, detailed, by sandro botticelli, gaston bussiere, h. r. giger, masterpiece, sharp focus Amoebatrons' Revenge, 8 k, rim lighting, lumen global illumination, opaque, glowing, vapor Solar Power Generator, art by artgerm, wlop, loish, ilya kuvshinov, 8 k realistic, hyperdetailed, beautiful lighting, detailed background, depth of field The Final Barrier, hyperdetailed, artstation, cgsociety, 8 k Â
Now I can see that in some cases the artstyle fluff is kind of contradicting the title... Well, next time with read it before submitting randomly matched ones.
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crem got a reaction from jetsetdanny in Neural network generated Manic Miner level images
Actually, out of this list only 11, 14 and 18 are correct. 12 and 19 are something else.
In general, except for a few very obvious ones (like 18), many look very hard to guess to me.
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crem got a reaction from jetsetdanny in Neural network generated Manic Miner level images
Looks like an "Attack of the Mutant Telephones" neural network generated image leaked into the real world. 😛
That's an exposition in a Telecom Museum in Frankfurt-am-Main.
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crem reacted to SymbolShift in Neural network generated Jet Set Willy room images
Here is the Ninth batch, for your brain's to decrypt...
1.
Â
2.
Â
3.
Â
4.
Â
5.
Â
List of rooms available:
Aye 'Appen
Banned
Big Hole
Butlers Pantry
Cheat
Defence System
Dinking Vater?
Docking Bay
Down T' Pit
Downstairs
(Flower) Power Source
Garden
Incredible
Library
Megaron
Photon Tube
Pit Gear On
Rigor Mortis
Rocket Room
Seedy Hole
Ship's Computer
Shuttle Bay
Sickbay
Someone Else
The Hole with No Name
Trip Switch
Water Supply
Well
Willy's Bird Bath
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crem got a reaction from Spider in Neural network generated Manic Miner level images
Looks like an "Attack of the Mutant Telephones" neural network generated image leaked into the real world. 😛
That's an exposition in a Telecom Museum in Frankfurt-am-Main.
-
crem got a reaction from Spider in Neural network generated Manic Miner level images
Actually, out of this list only 11, 14 and 18 are correct. 12 and 19 are something else.
In general, except for a few very obvious ones (like 18), many look very hard to guess to me.
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crem got a reaction from Spider in Neural network generated Manic Miner level images
Here is Cavern names together the the art styles used, hopefully that will help guessing them:
Central Cavern, zdzislaw beksinski The Cold Room, organic painting, sunny day, matte painting, bold shapes, hard edges, street art, trending on artstation, by huang guangjian and ail elvgren and sachin teng The Menagerie, background in the fourth dimension, psychedellic fractals, ayahausca, tryptamine, hyperdetailed illustration by irakli nadar and alexandre ferra, intricate linework, unreal engine 5 highly rendered, global illumination, radiant light, detailed and intricate environment Abandoned Uranium Workings, octane render, unreal engine, pale colors, high detail, 8 k, wide angle, trending on artstation, behance Eugene's Lair, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation Processing Plant, trending on artstation, digital art, 4 k, hyper realistic, octane render, sharp focus The Vat, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation Miner Willy meets the Kong Beast, 8 k, hdr, trending on artstation, with sunset, sunlight reflections, lighting, instagram photo Wacky Amoebatrons, white balance, hyperdimensional, 8 k, rim lighting, led, lumen global illumination, glowing, fog, ray tracing reflections The Endorian Forest, fantasy, intricate, elegant, highly detailed, digital painting, artstation, concept art, smooth, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha Attack of the Mutant Telephones, highly detailed, photorealistic, diffuse lighting, hdrp, artstation, unreal 5, smooth, sharp focus, art by john collier, albert aublet, krenz cushart, artem demura, alphonse mucha Return of the Alien Kong Beast, realistic shaded, fine details, 4 k realistic, cryengine, realistic shaded lighting poster by greg rutkowski, magali villeneuve, artgerm, jeremy lipkin and michael garmash and rob rey Ore Refinery, concept art, intricate detail, volumetric shadows and lighting, realistic oil painting by tim hildebrandt Skylab Landing Bay, beksinski, trending on artstation The Bank, painting by leonardo da vinci The Sixteenth Cavern, pop - art style, jacky tsai style, andy warhol style, roy lichtenstein style, acrylic on canvas The Warehouse, ultra wide angle, finer details : 3, by ian fisher and greg rutkowski, trending on artstation, concept art, smooth, sharp focus, illustration Amoebatrons' Revenge, detailed, by sandro botticelli, gaston bussiere, h. r. giger, masterpiece, sharp focus Amoebatrons' Revenge, 8 k, rim lighting, lumen global illumination, opaque, glowing, vapor Solar Power Generator, art by artgerm, wlop, loish, ilya kuvshinov, 8 k realistic, hyperdetailed, beautiful lighting, detailed background, depth of field The Final Barrier, hyperdetailed, artstation, cgsociety, 8 k Â
Now I can see that in some cases the artstyle fluff is kind of contradicting the title... Well, next time with read it before submitting randomly matched ones.
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crem got a reaction from JianYang in Neural network generated Manic Miner level images
Actually, out of this list only 11, 14 and 18 are correct. 12 and 19 are something else.
In general, except for a few very obvious ones (like 18), many look very hard to guess to me.
-
crem got a reaction from JianYang in Neural network generated Manic Miner level images
Looks like an "Attack of the Mutant Telephones" neural network generated image leaked into the real world. 😛
That's an exposition in a Telecom Museum in Frankfurt-am-Main.
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crem got a reaction from Spider in Neural network generated Manic Miner level images
I've generated more MM caverns using stability.ai, this time using various "artistic modes".
Not sure whether it made sense, in some pictures it seemed to completely ignore the actual cavern name and just generated something in that style... But anyway, anyone up to guess which is which? (maybe also style, but it's hard!)
1.
The Bank, painting by leonardo da vinci
2.
Abandoned Uranium Workings, octane render, unreal engine, pale colors, high detail, 8 k, wide angle, trending on artstation, behance
3.
Miner Willy meets the Kong Beast, 8 k, hdr, trending on artstation, with sunset, sunlight reflections, lighting, instagram photo
4.
Amoebatrons' Revenge, 8 k, rim lighting, lumen global illumination, opaque, glowing, vapor
5.
The Sixteenth Cavern, pop - art style, jacky tsai style, andy warhol style, roy lichtenstein style, acrylic on canvas
6.
The Cold Room, organic painting, sunny day, matte painting, bold shapes, hard edges, street art, trending on artstation, by huang guangjian and ail elvgren and sachin teng
7.
Processing Plant, trending on artstation, digital art, 4 k, hyper realistic, octane render, sharp focus
8.
Amoebatrons' Revenge, detailed, by sandro botticelli, gaston bussiere, h. r. giger, masterpiece, sharp focus
9.
The Menagerie, background in the fourth dimension, psychedellic fractals, ayahausca, tryptamine, hyperdetailed illustration by irakli nadar and alexandre ferra, intricate linework, unreal engine 5 highly rendered, global illumination, radiant light, detailed and intricate environment
10.
Skylab Landing Bay, beksinski, trending on artstation
11.
The Warehouse, ultra wide angle, finer details : 3, by ian fisher and greg rutkowski, trending on artstation, concept art, smooth, sharp focus, illustration
12.
Central Cavern, zdzislaw beksinski
13.
The Final Barrier, hyperdetailed, artstation, cgsociety, 8 k
14.
Ore Refinery, concept art, intricate detail, volumetric shadows and lighting, realistic oil painting by tim hildebrandt
15.
Eugene's Lair, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation
16.
Return of the Alien Kong Beast, realistic shaded, fine details, 4 k realistic, cryengine, realistic shaded lighting poster by greg rutkowski, magali villeneuve, artgerm, jeremy lipkin and michael garmash and rob rey
17.
Wacky Amoebatrons, white balance, hyperdimensional, 8 k, rim lighting, led, lumen global illumination, glowing, fog, ray tracing reflections
18.
Solar Power Generator, art by artgerm, wlop, loish, ilya kuvshinov, 8 k realistic, hyperdetailed, beautiful lighting, detailed background, depth of field
19.
The Vat, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation
20.
The Endorian Forest, fantasy, intricate, elegant, highly detailed, digital painting, artstation, concept art, smooth, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
21.
Attack of the Mutant Telephones, highly detailed, photorealistic, diffuse lighting, hdrp, artstation, unreal 5, smooth, sharp focus, art by john collier, albert aublet, krenz cushart, artem demura, alphonse mucha
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crem got a reaction from JianYang in Neural network generated Manic Miner level images
I've generated more MM caverns using stability.ai, this time using various "artistic modes".
Not sure whether it made sense, in some pictures it seemed to completely ignore the actual cavern name and just generated something in that style... But anyway, anyone up to guess which is which? (maybe also style, but it's hard!)
1.
The Bank, painting by leonardo da vinci
2.
Abandoned Uranium Workings, octane render, unreal engine, pale colors, high detail, 8 k, wide angle, trending on artstation, behance
3.
Miner Willy meets the Kong Beast, 8 k, hdr, trending on artstation, with sunset, sunlight reflections, lighting, instagram photo
4.
Amoebatrons' Revenge, 8 k, rim lighting, lumen global illumination, opaque, glowing, vapor
5.
The Sixteenth Cavern, pop - art style, jacky tsai style, andy warhol style, roy lichtenstein style, acrylic on canvas
6.
The Cold Room, organic painting, sunny day, matte painting, bold shapes, hard edges, street art, trending on artstation, by huang guangjian and ail elvgren and sachin teng
7.
Processing Plant, trending on artstation, digital art, 4 k, hyper realistic, octane render, sharp focus
8.
Amoebatrons' Revenge, detailed, by sandro botticelli, gaston bussiere, h. r. giger, masterpiece, sharp focus
9.
The Menagerie, background in the fourth dimension, psychedellic fractals, ayahausca, tryptamine, hyperdetailed illustration by irakli nadar and alexandre ferra, intricate linework, unreal engine 5 highly rendered, global illumination, radiant light, detailed and intricate environment
10.
Skylab Landing Bay, beksinski, trending on artstation
11.
The Warehouse, ultra wide angle, finer details : 3, by ian fisher and greg rutkowski, trending on artstation, concept art, smooth, sharp focus, illustration
12.
Central Cavern, zdzislaw beksinski
13.
The Final Barrier, hyperdetailed, artstation, cgsociety, 8 k
14.
Ore Refinery, concept art, intricate detail, volumetric shadows and lighting, realistic oil painting by tim hildebrandt
15.
Eugene's Lair, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation
16.
Return of the Alien Kong Beast, realistic shaded, fine details, 4 k realistic, cryengine, realistic shaded lighting poster by greg rutkowski, magali villeneuve, artgerm, jeremy lipkin and michael garmash and rob rey
17.
Wacky Amoebatrons, white balance, hyperdimensional, 8 k, rim lighting, led, lumen global illumination, glowing, fog, ray tracing reflections
18.
Solar Power Generator, art by artgerm, wlop, loish, ilya kuvshinov, 8 k realistic, hyperdetailed, beautiful lighting, detailed background, depth of field
19.
The Vat, by justin gerard and greg rutkowski, digital art, realistic painting, dnd, character design, trending on artstation
20.
The Endorian Forest, fantasy, intricate, elegant, highly detailed, digital painting, artstation, concept art, smooth, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
21.
Attack of the Mutant Telephones, highly detailed, photorealistic, diffuse lighting, hdrp, artstation, unreal 5, smooth, sharp focus, art by john collier, albert aublet, krenz cushart, artem demura, alphonse mucha
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crem got a reaction from jetsetdanny in Neural network generated Manic Miner level images
As a bonus, here is a render of miner Willy at stability.ai.
(the exact text of the request was  "a hyperrealistic render of miner Willy from 'Manic Miner' and 'Jet Set Willy' videogames standing on grass, by WLOP,Artgerm,Greg Rutkowski,Alphonse Mucha, Beautiful dynamic dramatic dark moody lighting,shadows,cinematic atmosphere,Artstation,concept design art,Octane render,8K" to make it more epic. 😛
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crem got a reaction from jetsetdanny in Neural network generated Manic Miner level images
I've updated the topic above with the answers. Many of the caverns looked similar so it's very hard to distinguish them.
Here is all the caverns together, and the "Manic Miner" himself (I don't seem to have the higher res of it):
Â
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crem reacted to JianYang in Neural network generated Manic Miner level images
If I haven't counted wrong I've beaten @Ligan by 1 point. That should prove that this was a pure game of chance.