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Jet Set Willie

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  1. Not at all. 🙂It´s nice that you share info. 🙂 I didn´t know that about Super Mario or what Spider said about Outrun.
  2. Hi, welcome back! 🙂👍 Great that you still want to make a new Willy game!
  3. Stupid TV series! 😠
  4. Please help, how I can load Vortex Tracker II .pt3 tune into Soundtracker compiler? 😑 As .pt3 tunes can´t be used with JSWED straightforwardly, I will need to use Soundtracker compiler first, and as this wasn´t as easy as I thought, I will need to ask first... (repeat) 😮‍💨
  5. Mariast Willy Christmas for Everybody!
  6. Can anybody help me with this "garbage sprite" problem I have described above? Here are some more guardian related problems with JSW64. In some rooms when I am adding more guardians by using the Table, it doesn´t add the amount I want but there appears to be 32 sprites then (from 0 to W) and they can´t be deleted. Guardian table selector may also show that there are now either 39 or 40 sprites (!). This has happened months ago, I am not sure, if I have those saved files anymore, as I had to just load the older version and use it to get rid of this bug. Or the amount of guardians will stay as 4, nothing happens when I try to add more by using table, thus making it impossible to make certain rooms, or at least the result is not as good as I want.
  7. You´re welcome. You´re welcome to come back to my game, too, with built-in cheat mode turned on. 🙂 You should see it, when the game has been loaded. 🙂
  8. Thank you noticing this, Danny, I just noticed you had replied to my topic and came here to read. No, it wasn´t me. 🤨
  9. By the way, in your test_fall demo, it looks like Maria has catched up Willy with the last unopened bottle.... what Willy was just going to "tidy up".😆
  10. Thank you for your demos, Spider! They made this very clear! ☺️Thank you, too, IRF, for the fun fact! 🙂I think there should be lots of toilets positioned in every room in every JSW game to save Willy falling too far!😋
  11. A second tip: There´s a CHEAT MODE in my game. 😁
  12. You´re right, that´s exactly what you´ll have to do! 🙂 You´ll have to hide in the woods. Drunken men can be dangerous! Are there any Willy games where you will have to hide like this? In some (non-Willy) games hiding is a part of the game. This is very easy compared to The Banyan tree in JSW where you´ll need to do a similar action to pass few guardians in a row. 🙂 I´ll encourage you to practise to see more. 🙂 That escalator is just yellow painted lines on the asphalt. 😉 A tip: first observe what the guardians are doing and in what order. You can use the same tip in lot of games. 🙂 Or received something, what may not belong to you, Mr Badiels? 😄 Zoids. 🙂 Their "built-in" SAVE feature probably relates to evolution of the robot lifeforms. 🙃
  13. For any other games, I can think just few what are probably 🤔 written from the scratch, being updated "arcade versions" or clones with somewhat similar type graphics and game logic. There may be just one "arcade version" game, instead of few or several. These will include Commodore 64 "arcade versions" of Bombjack and Ghosts ´n´ Goblins. On Colecovision there is such version of Donkey Kong and Pac-man. There might be more such "arcade" games on Colecovision now, I haven´t readed the news for any machines for years now, expect few. Some Commodore 64 games have got a homebrew sequel, like Frantic Freddie. For MSX there are few Nemesis/Gradius clones or updates. I think one game was Nemesis/Gradius engine with arcade graphics update. On Atari 2600 there are games what have many altered graphics versions, like Pac-Man. Please check Atariage, you will find other 2600 games, too, with altered graphics.
  14. If Willy has just one life left, when the toilet run sequence starts, will he survive to the toilet then?
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