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The-Red-Bayron got a reaction from JianYang in Manic Miner: The Lost Levels
On fire !! Over
Downloads 😎
This is amazing
All the best,
B
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The-Red-Bayron got a reaction from jetsetdanny in Manic Miner: The Lost Levels
On fire !! Over
Downloads 😎
This is amazing
All the best,
B
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The-Red-Bayron got a reaction from jetsetdanny in Manic Miner: Deeper and Down
I thought that 150 downloads was impressive but now Deeper and Down has just made
Downloads
Completely amazed that it is doing so well, thanks to everyone that has given it a go
Just now working on improving the music.
All the best, B
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The-Red-Bayron got a reaction from Spider in Manic Miner: The Lost Levels
On fire !! Over
Downloads 😎
This is amazing
All the best,
B
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The-Red-Bayron got a reaction from Spider in Manic Miner: The Lost Levels
Hi MtM,
Thanks for your post so glad that you are enjoying the game
All the Best,
B
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The-Red-Bayron got a reaction from MtM in Manic Miner: The Lost Levels
The Lost Levels just had
Downloads !!
Thanks to everyone for giving it a go, I am amazed that it has gone so well
All the best, B
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The-Red-Bayron got a reaction from MtM in Manic Miner: The Lost Levels
The 128K version is done !! Been busy testing it and putting in the changes the were suggested.
This is the Game map for all 28 levels;
Be careful with the lever in "Not Central Cavern" and be quick (very quick) to avoid the laser beams in "The Meteor Storm" and the "The Final BBC Barrier"
Mostly the Gameplay is the same as the two 48K versions but with improvements to the sprites and level graphics, the Readme file in the zip file covers what has changed with a little more detail.
There are extra lives to start with as it is a double game.
Anyway enough rambling !!
Hope you enjoy playing the game.
All the best, B
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The-Red-Bayron got a reaction from Spider in Manic Miner: The Lost Levels
The Lost Levels just had
Downloads !!
Thanks to everyone for giving it a go, I am amazed that it has gone so well
All the best, B
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The-Red-Bayron got a reaction from MtM in [File] Manic Miner: Deeper and Down
View File Manic Miner: Deeper and Down
He's Back... In an all new old adventure!
This follows on from the Lost Levels and Lost Levels DS in that it is a conversion from another system in this case it is the Sam Coupé version.
After the first 20 levels that follow the original Manic Miner, there were another 20 called The Deeper Caverns then another 20 called Down, Down, Deeper and Down.
This gives the game its title Manic Miner: Deeper and Down as Manic Miner: The Deeper Caverns and Down, Down, Deeper and Down was a bit of a mouthful.
As before it tries to do this as close as the original game mechanic allows but this time using the JSW64 128K game engine as some features like trampolines and switches were impossible to replicate in the original game engine.
There is a demo version of The Deeper Caverns for the 48K which is included in the .zip file as initially it started here. The gameplay order, screens and sprites are slightly different but all levels are playable.
The Deeper Caverns
The Gameplay follows the order of these next 20 levels, level 20 The Final Frontier is used as a link into Down, Down, Deeper and Down so the top of this screen is slightly different to the original Sam Coupé version.
Here are the level screens in gameplay order.
01 The Hollow Chamber
02 The Office
03 Cheese-Plant
04 The Dodgy Mine Shaft
05 The Big Drop
06 Order Processing Department
07 The Rocky Outcrop
08 The Twilight Zone, Part I
09 Son of Kong Beast
10 Trainspotters' Paradise
11 Battle of the Bits
12 A Night on the Tiles
13 The Twilight Zone II
14 Dante's Inferno
15 The Freezer
16 Blue Stick-Waggling Bananas
17 Round The Bend
18 Teddy Bears' Picnic
19 The Clock Tower
20 The Final Frontier
Notes:
Some of the levels with Trampolines have been modified to prevent falling too far.
Kong falling from the platform has been changed for something else. Pull the switch and find out.
Levels with a lot of sprites, switches or items will be slower.
Down, Down, Deeper and Down
This follows on directly from The Deeper Caverns with an additional 20 levels.
There is an ending level (Up Up and Away) but it is not playable, like JSW the game just stops here (until the air runs out and then it loops).
Here are the level screens in gameplay order.
01 In Xanadu, did Kubla Khan ?
02 Bleugh
03 Wibble Flowerpot
04 Wibbly Wobbly
05 Caveman Willy
06 No Way Back ?
07 Bouncy-Bouncy
08 Son of Bride of Kong’s Revenge 2
09 The Haunted House
10 The Mouse Trap
11 The Bonus Round
12 Still No Way Back ?
13 The Pink People Eaters
14 April Showers
15 Bottom of the mine shaft
16 The Building Society
17 The Control Room
18 The Assembly Plant
19 The Computer Room
20 The end of Willy as we know it ?
21 Up Up and Away !
Notes:
The items in the The Bonus Round had to be reduced as it exceeded the limit for the overall game.
Because of this additional items have been added to other levels.
The Pokes for Infinite Lives, WRITETYPER and finishing the game without collecting all the items will work.
Follow the post here
Submitter The-Red-Bayron Submitted 06/06/2024 Category Manic Miner [Remakes]
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The-Red-Bayron got a reaction from jetsetdanny in Manic Miner: The Lost Levels
The Lost Levels just had
Downloads !!
Thanks to everyone for giving it a go, I am amazed that it has gone so well
All the best, B
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The-Red-Bayron got a reaction from jetsetdanny in Manic Miner: The Lost Levels
Many thanks, I put in the extra items that you suggested in "The End Of The World" and "Eugene’s Other Lair".
All the best, B
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The-Red-Bayron got a reaction from Spider in Manic Miner: The Lost Levels
Many thanks, I put in the extra items that you suggested in "The End Of The World" and "Eugene’s Other Lair".
All the best, B
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The-Red-Bayron got a reaction from Spider in Manic Miner: The Lost Levels
The 128K version is done !! Been busy testing it and putting in the changes the were suggested.
This is the Game map for all 28 levels;
Be careful with the lever in "Not Central Cavern" and be quick (very quick) to avoid the laser beams in "The Meteor Storm" and the "The Final BBC Barrier"
Mostly the Gameplay is the same as the two 48K versions but with improvements to the sprites and level graphics, the Readme file in the zip file covers what has changed with a little more detail.
There are extra lives to start with as it is a double game.
Anyway enough rambling !!
Hope you enjoy playing the game.
All the best, B
-
The-Red-Bayron got a reaction from jetsetdanny in Manic Miner: The Lost Levels
The 128K version is done !! Been busy testing it and putting in the changes the were suggested.
This is the Game map for all 28 levels;
Be careful with the lever in "Not Central Cavern" and be quick (very quick) to avoid the laser beams in "The Meteor Storm" and the "The Final BBC Barrier"
Mostly the Gameplay is the same as the two 48K versions but with improvements to the sprites and level graphics, the Readme file in the zip file covers what has changed with a little more detail.
There are extra lives to start with as it is a double game.
Anyway enough rambling !!
Hope you enjoy playing the game.
All the best, B
-
The-Red-Bayron got a reaction from JianYang in Manic Miner: The Lost Levels
At the moment I'm working on making a 128K version of the Lost Levels as I can put a lot of the features that were missing from the 48K and avoid having 2 separate games.
Here is my working list for the levels;
Not Central Cavern
The Dragon Users Bonus
Home At Last?
Back To Work
Down The Pit
In A Deep Dark Hole
Eddie’s Forest
The Hall Of The Mountain Kong
At The Centre Of The Earth
The Channel Tunnel
The End Of The World
The Space Shuttle
Where's The Hyperspace Button?
The Meteor Storm
The Airlock
Flunky Punky Munkie
The Catacombs
Mummy Daddy
Nightmare Before Last Night
Helium House on the Highlands
Metropolis Bingo
Eugene’s Other Lair
Tokyo Uh Oh
Jester Under the Bed
Clockwork Satsuma
The End
The Final BBC Barrier
This, folks, is the Last Cavern
Ending TBA
So Far all the levels have imported into the editor and I will change them to make them as close to the original platforms as possible. The progress is going well and I can see a light at the end of this tunnel!!
If there any suggestion about the running order or additional features please let me know.
All the best, B
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The-Red-Bayron got a reaction from jetsetdanny in Manic Miner: The Lost Levels
At the moment I'm working on making a 128K version of the Lost Levels as I can put a lot of the features that were missing from the 48K and avoid having 2 separate games.
Here is my working list for the levels;
Not Central Cavern
The Dragon Users Bonus
Home At Last?
Back To Work
Down The Pit
In A Deep Dark Hole
Eddie’s Forest
The Hall Of The Mountain Kong
At The Centre Of The Earth
The Channel Tunnel
The End Of The World
The Space Shuttle
Where's The Hyperspace Button?
The Meteor Storm
The Airlock
Flunky Punky Munkie
The Catacombs
Mummy Daddy
Nightmare Before Last Night
Helium House on the Highlands
Metropolis Bingo
Eugene’s Other Lair
Tokyo Uh Oh
Jester Under the Bed
Clockwork Satsuma
The End
The Final BBC Barrier
This, folks, is the Last Cavern
Ending TBA
So Far all the levels have imported into the editor and I will change them to make them as close to the original platforms as possible. The progress is going well and I can see a light at the end of this tunnel!!
If there any suggestion about the running order or additional features please let me know.
All the best, B
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The-Red-Bayron got a reaction from Spider in Manic Miner: Deeper and Down
Just see that Deeper and Down had over 150 Downloads !!
A big Thank You to everyone that has take the time to comment and Download the game.
This is greatly appreciated 😎
All the Best, B
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The-Red-Bayron got a reaction from jetsetdanny in Manic Miner: Deeper and Down
Just see that Deeper and Down had over 150 Downloads !!
A big Thank You to everyone that has take the time to comment and Download the game.
This is greatly appreciated 😎
All the Best, B
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The-Red-Bayron got a reaction from jetsetdanny in Manic Miner: Deeper and Down
Hi Richard,
Thanks as always for taking the time to have a good look at the game. I am putting together a list of the changes, so there will be a version 1.1 👍 if you find anything else please let me know so that I can add it to my list.
At the moment it is mostly Typos and minor level changes.
In the editor there is the possibility to import and export the music but I am not familiar with the files or how to create or change the music, any help from you or anyone in the community would be greatly appreciated.
Anyway I hope that you are enjoying the game, all the best,
B
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The-Red-Bayron got a reaction from jetsetdanny in Manic Miner: Deeper and Down
He's Back... In an all new old adventure!
This follows on from the Lost Levels and Lost Levels DS in that it is a conversion from another system in this case it is the Sam Coupé version.
After the first 20 levels that follow the original Manic Miner, there were another 20 called The Deeper Caverns then another 20 called Down, Down, Deeper and Down.
This gives the game its title Manic Miner: Deeper and Down as Manic Miner: The Deeper Caverns and Down, Down, Deeper and Down was a bit of a mouthful and wouldn't fit on the cassette label!
As before it tries to do this as close as the original game mechanic allows but this time using the JSW64 128K game engine as some features like trampolines and switches were impossible to replicate in the original game engine. There is a demo version of The Deeper Caverns for the 48K as initially it started here.
Sam Coupé original Spectrum Conversion
You will need to collect all 256 keys to escape the caverns and get Willy home.
The Deeper Caverns
The Gameplay follows the order of these next 20 levels, level 20 The Final Frontier is used as a link into Down, Down, Deeper and Down so the top of this screen is slightly different to the original Sam Coupé version.
01 The Hollow Chamber
02 The Office
03 Cheese-Plant
04 The Dodgy Mine Shaft
05 The Big Drop
06 Order Processing Department
07 The Rocky Outcrop
08 The Twilight Zone, Part I
09 Son of Kong Beast
10 Trainspotters' Paradise
11 Battle of the Bits
12 A Night on the Tiles
13 The Twilight Zone II
14 Dante's Inferno
15 The Freezer
16 Blue Stick-Waggling Bananas
17 Round The Bend
18 Teddy Bears' Picnic
19 The Clock Tower
20 The Final Frontier
Down, Down, Deeper and Down
This follows on directly from The Deeper Caverns with an additional 20 levels.
There is an ending level (Up Up and Away !) but it is not playable, like JSW the game just stops here (until the air runs out and then it loops).
01 In Xanadu, did Kubla Khan ?
02 Bleugh
03 Wibble Flowerpot
04 Wibbly Wobbly
05 Caveman Willy
06 No Way Back ?
07 Bouncy-Bouncy
08 Son of Bride of Kong’s Revenge 2
09 The Haunted House
10 The Mouse Trap
11 The Bonus Round
12 Still No Way Back ?
13 The Pink People Eaters
14 April Showers
15 Bottom of the mine shaft
16 The Building Society
17 The Control Room
18 The Assembly Plant
19 The Computer Room
20 The end of Willy as we know it ?
21 Up Up and Away !
Credits:
This version was made using the JSWED v2.3.7 (JSW64) by John Elliott, and a big thanks to John for his support with some of the questions that I had about the game ending.
The loading Screen was adapted from the Sam Coupé original and edited in Multipaint from Tero Heikkinen.
And Finally:
A big thanks to “Spider” for suggesting doing this version to me as well as testing all the levels and the tips about the loader.
Also Daniel Gromann at JSW Central for testing all the levels and the advice about the gameplay. And answering my constant questions, many thanks.
This was another great learning experience putting the levels together and designing the new sprites, the JSW64 opens up a lot more possibilities within the level gameplay.
As before it tries to capture the spirit of the original levels but now within the limitations of the 128K Spectrum.
Thanks to everyone in the community for being so positive about the Lost Levels.
I hope that this continuation will be received as well and that you enjoy playing it
All the best,
B
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The-Red-Bayron got a reaction from jetsetdanny in Manic Miner: The Lost Levels
Another another big
Thank You
I though that over 300 downloads was fantastic but now over 400 amazing !!
Thanks to everyone for downloading the game and hopefully enjoying it 😎
I'm planning a 128K version with all the levels and more of the extra features that I couldn't get in the 48K
All the Best, B
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The-Red-Bayron got a reaction from jetsetdanny in Manic Miner: The Lost Levels
Just a short note about the Lost Levels, I have just put out Manic Miner: Deeper and Down and I learned a lot doing this as the editor gave me a lot of extra possibilities, so I was thinking of going back to the Lost Levels and making a 128K version that had 26 levels rather than the 2 versions that there are at the moment.
Just wanted some feedback on this 👍 and are there any more levels from the DS version that I missed ?
All the Best, B
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The-Red-Bayron got a reaction from JianYang in Manic Miner: Deeper and Down
Just see that Deeper and Down had over 150 Downloads !!
A big Thank You to everyone that has take the time to comment and Download the game.
This is greatly appreciated 😎
All the Best, B
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The-Red-Bayron got a reaction from JianYang in Manic Miner: The Lost Levels
Hi JianYang,
Thanks for the idea about making a combo, you have given me a lot of ideas and I haven't even started !!
There could be a start level where you could choose from The Lost Levels, The Deeper Caverns or Down, Down, Deeper and Down.
I would have to reduce the amount of items from The Deeper Caverns and Down, Down, Deeper and Down as the editor will not allow me to put in more items after 256.
For The Lost Levels I could get the sprites and Gameplay closer to the originals with the 128K game engine.
Any more ideas, keep them coming 👍
All the Best, B
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The-Red-Bayron got a reaction from GPC in Manic Miner: The Lost Levels
Another big
Thank You
Wow !! There have been over 300 downloads of the game.
I thought that 250 was fantastic.
The 20 levels from the Sam Coupe "The Deeper Caverns" are nearly done, then start on the 20 levels from "Down, down, deeper and down" as well.
So more to follow the Lost Levels.
All the best,
B