IRF Posted June 12, 2022 Report Share Posted June 12, 2022 If I recall correctly, the Swimming Pool in Jet Set Mini has a Room Setup Patch which changes the initial swing direction of the rope, depending on which side of the room Willy enters. The net result is that the rope will always catch Willy whenever he drops from above, whether he is left or right of the top segment of rope. jetsetdanny and Spider 1 1 Quote Link to comment Share on other sites More sharing options...
IRF Posted June 12, 2022 Report Share Posted June 12, 2022 On 6/8/2022 at 10:08 AM, IRF said: What about the record for the longest fall which seems like it's going to be fatal, but in the room at the bottom Willy encounters a rope which saves the day!? Danny, does this ring a bell with you? I seem to recall a game with an improbably long drop, where a rope saves the day several rooms down from the start of the fall. Can't recall which game though. One of Richard Hallas's maybe? jetsetdanny and Spider 2 Quote Link to comment Share on other sites More sharing options...
Spider Posted June 13, 2022 Author Report Share Posted June 13, 2022 @IRFIt was indeed Jet Set Mini , you can safely fall from most of the Orangery to the Swimming Pool (apart from extreme edges) and the rope will catch him. Spoiler contains animated .gifs of a left and right hand fall. Screenflash in effect in Swimming Pool. 🙂 IRF and jetsetdanny 2 Quote Link to comment Share on other sites More sharing options...
IRF Posted June 13, 2022 Report Share Posted June 13, 2022 Ah yes, it's all coming back to me now. And if Willy jumps into 'Pool Party' from the top right (out of the 'East Wing'), he is saved from a fatal drop by the springy 'diving board'! jetsetdanny and Spider 1 1 Quote Link to comment Share on other sites More sharing options...
Spider Posted June 14, 2022 Author Report Share Posted June 14, 2022 I did recently read up on the changes between Mini and Mini SE although they were mostly confined to small tweaks and bug fixes iirc. 🙂 IRF 1 Quote Link to comment Share on other sites More sharing options...
jetsetdanny Posted June 16, 2022 Report Share Posted June 16, 2022 On 6/12/2022 at 5:47 AM, IRF said: Danny, does this ring a bell with you? I seem to recall a game with an improbably long drop, where a rope saves the day several rooms down from the start of the fall. Can't recall which game though. One of Richard Hallas's maybe? I think there are various such safe drops through more than one room in various games, but, off the top of my head, I wouldn't dare say which one is the longest one of them all. In Sendy's and mine "JSW: Mind Control" there are two such drops. One, which I'm particularly proud of (for various reasons), is when you jump into a void between the clouds on the left in "A Rope in the Sky? Impossible!!!" (004), find yourself in free fall in "A Glimpse of 'JSWL 2005' Megamix' (060) and land safely on a tiny rope at the top of "The Most Secret of All Places". This drop is also a secret route, as it would be hard to expect from a reasonable (and uninquisitive) player to jump off the rope in "A Rope in the Sky? Impossible!!!". The other one starts in "Promoter of Foolishness" (019), my remake of "advocate of stupidity" (019) from Sendy's game "where's woody?". Willy falls down through "Foolish, wasn't it?" (014), "But Willy'll be lucky, will he?" (012) and ends up safely on the rope in "Yes! Willy's a lucky bastard!!!" (098). There may be some safe long drops also in the games that use the fall-without-dying POKE as a constant feature. I can't think of any specific ones right now, but I'm sure you could find some in these games. Spider and IRF 2 Quote Link to comment Share on other sites More sharing options...
Spider Posted June 17, 2022 Author Report Share Posted June 17, 2022 13 hours ago, jetsetdanny said: There may be some safe long drops also in the games that use the fall-without-dying POKE as a constant feature. I can't think of any specific ones right now, but I'm sure you could find some in these games. I seem to think there's a couple of games if not more that actually set this on/off per room. I'd have to have a look or think about it. Not 'Dynamite Dan' trampoline style, but more "you can land on this from a great height" IRF 1 Quote Link to comment Share on other sites More sharing options...
geoff Posted June 17, 2022 Report Share Posted June 17, 2022 One of my games does this, courtesy of a joke at the expense of my brother's then seemingly limitless appetite and a misremembered sketch from "The Young Ones". It's only three rooms though. Spider, IRF and jetsetdanny 2 1 Quote Link to comment Share on other sites More sharing options...
IRF Posted June 18, 2022 Report Share Posted June 18, 2022 "A Rope in the Sky? Impossible!!!" (00) - I like the fact that there's a clue in the room name. It should lead the inquisitive player to discover the secret route. 😉 jetsetdanny and Spider 1 1 Quote Link to comment Share on other sites More sharing options...
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