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MikeH

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  1. Like
    MikeH got a reaction from UncleWan in [File] Maria vs. Some Bastards 2019 Bug-Fixed Edition   
    Omg, what an incredibly challenging game. I began it unaided but the puzzles are so baroque and obtuse that I restarted it using the walkthrough as a guide on what path to take.
    Despite all that, it still took me at least an hour, maybe more, to pass the Eugene's Lair screen. And it it was only at the very end that I finally figured out what was killing me.
    Great game!
     
  2. Like
    MikeH got a reaction from Spider in [File] Maria vs. Some Bastards 2019 Bug-Fixed Edition   
    Omg, what an incredibly challenging game. I began it unaided but the puzzles are so baroque and obtuse that I restarted it using the walkthrough as a guide on what path to take.
    Despite all that, it still took me at least an hour, maybe more, to pass the Eugene's Lair screen. And it it was only at the very end that I finally figured out what was killing me.
    Great game!
     
  3. Like
    MikeH reacted to Hervé AST in JSW In London   
    Hello Daniel,
    Thank you for your advice.
    I've updated the list accordingly and modified the title screens.
    Regarding the number of rooms completed in the "JSW in London" game, I calculated the percentage for 64 rooms instead of 128...
    I hope to reach 24% in the coming weeks! 😉

    I'm also taking this opportunity to show you the title screen for the next game "JSW IN LONDON".

    Project 8 - JSW in London :
    I'm prioritizing the creation of this game
    JSW game, 64W version - 128 rooms.
    Its release is planned for 2026.
    The title screen is finished. I've created and tested 15 rooms (12%). The paper plan is finalized.
    The file is created, and the rooms are in order.
    The final sequence is complete.
     
    Project 11 - Christmas Day. Version 64 [- 64 rooms 
    The title screen is finished.  I'm starting to create the rooms and the guardians. The paper plan is finished.
    The file is created and the pieces are ready.
    Its release is planned for December 2026.
     
    Project 12 -  Time Machine : Middle Ages. Version 64 [- 64 rooms  
    I'm keeping this title because Willy returns to a location from one of my games (which you'll have to discover for yourself) to use a time tunnel, "the time machine". It's not his invention, which is why the game can't be called "Willy's Time Machine."
    I've also separated the titles, putting "Time Machine" first, because I might one day, who knows, add other journeys... to ancient Rome, the ancient empires of Central and South America... the door remains open to that idea.
    The title screen is finished.  I'm starting to create the rooms and the guardians. The paper plan is finished.
    The file is created and the pieces are ready.
    I've made good progress; I hope to release it in 2027.
     
    Project 10 - Journey to the Centre of the Earth. Version 64W - 128 rooms.
    The title screen is finished.  I'm starting to create the rooms and the guardians. The paper plan is finished.
    The file is created and the pieces are ready.
    I've made good progress; I hope to release it in 2027.
     
    Project 9 - Exploration of Rama III. Version 64 [- 64 rooms.
    The title screen is finished.  I'm starting to create the rooms and the guardians. The paper plan is finished.
    The file is created and the pieces are ready.
    I've made good progress; I hope to release it in 2028.
    See you soon!
    Hervé
  4. Like
    MikeH got a reaction from jetsetdanny in JSW In London   
    That's great @Hervé AST
    Yours are the last four games I've played - Islands of Mystery parts 1 and 2, Transatlantic Cruise and Paris. I've really enjoyed each one.
    I'm looking forward to London!!
  5. Thanks
    MikeH reacted to Hervé AST in JSW In London   
    Thank you so much !
    that means a lot to me.
    This motivates me to give my best for the upcoming games.
    See you soon!
    Hervé 
  6. Like
    MikeH got a reaction from UncleWan in JSW In London   
    That's great @Hervé AST
    Yours are the last four games I've played - Islands of Mystery parts 1 and 2, Transatlantic Cruise and Paris. I've really enjoyed each one.
    I'm looking forward to London!!
  7. Like
    MikeH got a reaction from Hervé AST in JSW In London   
    That's great @Hervé AST
    Yours are the last four games I've played - Islands of Mystery parts 1 and 2, Transatlantic Cruise and Paris. I've really enjoyed each one.
    I'm looking forward to London!!
  8. Like
    MikeH got a reaction from UncleWan in [File] Willy in the Islands of Mystery : Part II : The Temple   
    End of Part I 
    Roll on Part II 🥳
  9. Like
    MikeH got a reaction from UncleWan in Thank you to all the JSWMM community!   
    I just discovered the Jet Set Willy homebrew scene about 2 months ago and have been steadily ploughing my way through the back catalogue. Wow! I am so impressed with what people have achieved and the scene that has grown up around JSW and Manic Miner over the last forty years.
    I remember playing Jet Set Willy on my older cousin's Spectrum 48k with him when I was very young. I remember that it was hard, that it had an incredible atmosphere and that it sparked something in the imagination. I don't think either of us were very good at it, but we loved playing it nonetheless. Fast forward to a couple of years ago and I got into retro gaming handhelds. This was a huge nostalgia blast, and let me re-live some of my favourites from the Speccy, C64 and Amiga. Just before Christmas I gave Manic Miner a go. It was a game I had never played back in the day, but with the advantage of save states I was able to really get into it. Then I thought to have another look at JSW and noticed there was at least a dozen remakes included in the rom pack I had found. This was intriguing to me, as some of the best games I had recently played on other platforms (such as NES) had been homebrew games. I started dipping my toe in and I got hooked!
    Now I'm playing a JSW remake every day. I load it up on my handheld with my morning coffee. I bring it with me in the car when I take the kids to activities. And after they're finished their homework I delve in again. They say "Dad, you're always playing Jet Set Willy!".
    One of the "problems" of the retro gaming handheld thing is that with almost every title ever published available at your fingertips it can be quite hard sometimes to choose what to play. At the moment I'm loving the idea of playing a series of games with the same mechanics, but different concepts. I am absolutely loving the experience of exploring Middle Earth, Egyptian pyramids, the life of Doc Shiels, space stations and lairs of dominatrix vampires. I think there's something really special about the ability to name each room that acts as a kind of springboard for the imagination.
    I want to say a huge thanks to the people that have been involved in the scene down through the years. To have something to fill the idle hours of the day that is not served to me by a social media algorithm but has instead emerged from the dedication of an individual artist who loves their subject is priceless.
    And I'd like to say a special thanks to the people who have been involved in efforts to preserve and present this body of work. I have consulted Danny's JSW Central and his YouTube channel many, many times when I've been stuck on a game, or need inspiration for what to play next. Without this I would be lost, literally!
  10. Like
    MikeH reacted to jetsetdanny in JSW Central YouTube channel   
    The JSW Central YouTube channel has just reached the milestone of 500 subscribers! 😁

    Thank you SO MUCH to everyone who has subscribed - it feels good to know that this way of promoting JSW and MM games reaches more and more people 😊.
  11. Haha
    MikeH reacted to jetsetdanny in [File] Willy in the Islands of Mystery : Part II : The Temple   
    “Willy on a Transatlantic Cruise” is a beautifully atmospheric game with a great deal of varied scenery, stretching from the underwater kingdom of Atlantis to… Mars, with different real-world locations in between. You’re going to enjoy it! 😊 Just take your time and rest if it starts to feel a bit long. You can still finish it comfortably before the 20th anniversary of its release, which falls on 10 March 😉.
  12. Like
    MikeH got a reaction from jetsetdanny in [File] Willy in the Islands of Mystery : Part II : The Temple   
    I actually fancied a bit more exotic scenery so I've gone for Transatlantic Cruise rather than Paris! I'm a little way in and still haven't consulted a map. Although I note that it's 128 rooms, rather than the right 64 of Temple, so I don't know if I'll be able to hold out til the end.
    The part in Temple that gave me a pleasant surprise was a reference to a certain game 😉
  13. Like
    MikeH got a reaction from Hervé AST in [File] Willy in the Islands of Mystery : Part II : The Temple   
    I actually fancied a bit more exotic scenery so I've gone for Transatlantic Cruise rather than Paris! I'm a little way in and still haven't consulted a map. Although I note that it's 128 rooms, rather than the right 64 of Temple, so I don't know if I'll be able to hold out til the end.
    The part in Temple that gave me a pleasant surprise was a reference to a certain game 😉
  14. Like
    MikeH got a reaction from jetsetdanny in [File] Willy in the Islands of Mystery : Part II : The Temple   
    I finished The Temple. It's such a great game! It was totally doable even without a map, although some of the puzzles had me scratching my head for a while....
    Also, there's a genuinely wonderful moment that made me laugh out loud in surprise 🙂
    I'm probably gonna give London or Paris a go next.
  15. Thanks
    MikeH got a reaction from Hervé AST in [File] Willy in the Islands of Mystery : Part II : The Temple   
    I finished The Temple. It's such a great game! It was totally doable even without a map, although some of the puzzles had me scratching my head for a while....
    Also, there's a genuinely wonderful moment that made me laugh out loud in surprise 🙂
    I'm probably gonna give London or Paris a go next.
  16. Thanks
    MikeH got a reaction from Hervé AST in [File] Willy in the Islands of Mystery : Part II : The Temple   
    End of Part I 
    Roll on Part II 🥳
  17. Like
    MikeH got a reaction from Hervé AST in [File] Willy in the Islands of Mystery : Part II : The Temple   
    Yes, I'm definitely using lots of save states on my little handheld when playing. I save every time I'm about to enter a new room (you never know what's in there) or when I've just done a tricky bit that I don't feel like having to do again if I lose a life.
    Funnily enough, when I first started watching your playthroughs on YouTube to help me when I got stuck, I just assumed that you were a really, really good player and could not only remember the ideal route through every map, but also execute it flawlessly each time 😂. I'm sure you are a very good player aside from that. But it was a bit of a relief to read that you use the rollback feature when recording the videos!
    Nevertheless, I think the Temple will be a bit of a challenge for me as I won't have a map to rely on. I'm just about finishing up Part I now, so I'm looking forward to seeing what's in store. I think 64 rooms is a bit more on the manageable side.
  18. Like
    MikeH got a reaction from Hervé AST in [File] Willy in the Islands of Mystery : Part II : The Temple   
    Wonderful! I'm currently working my way through Part I, which has blown my mind with the lush graphics and clever traps... I really feel like I'm on the island!
    I'm looking forward to tryung the temple. I'm glad to hear that it's relatively easy as this will be my first attempt at a JSW game without the aid of a map. Can't wait!
  19. Like
    MikeH got a reaction from andrewbroad in Thank you to all the JSWMM community!   
    I just discovered the Jet Set Willy homebrew scene about 2 months ago and have been steadily ploughing my way through the back catalogue. Wow! I am so impressed with what people have achieved and the scene that has grown up around JSW and Manic Miner over the last forty years.
    I remember playing Jet Set Willy on my older cousin's Spectrum 48k with him when I was very young. I remember that it was hard, that it had an incredible atmosphere and that it sparked something in the imagination. I don't think either of us were very good at it, but we loved playing it nonetheless. Fast forward to a couple of years ago and I got into retro gaming handhelds. This was a huge nostalgia blast, and let me re-live some of my favourites from the Speccy, C64 and Amiga. Just before Christmas I gave Manic Miner a go. It was a game I had never played back in the day, but with the advantage of save states I was able to really get into it. Then I thought to have another look at JSW and noticed there was at least a dozen remakes included in the rom pack I had found. This was intriguing to me, as some of the best games I had recently played on other platforms (such as NES) had been homebrew games. I started dipping my toe in and I got hooked!
    Now I'm playing a JSW remake every day. I load it up on my handheld with my morning coffee. I bring it with me in the car when I take the kids to activities. And after they're finished their homework I delve in again. They say "Dad, you're always playing Jet Set Willy!".
    One of the "problems" of the retro gaming handheld thing is that with almost every title ever published available at your fingertips it can be quite hard sometimes to choose what to play. At the moment I'm loving the idea of playing a series of games with the same mechanics, but different concepts. I am absolutely loving the experience of exploring Middle Earth, Egyptian pyramids, the life of Doc Shiels, space stations and lairs of dominatrix vampires. I think there's something really special about the ability to name each room that acts as a kind of springboard for the imagination.
    I want to say a huge thanks to the people that have been involved in the scene down through the years. To have something to fill the idle hours of the day that is not served to me by a social media algorithm but has instead emerged from the dedication of an individual artist who loves their subject is priceless.
    And I'd like to say a special thanks to the people who have been involved in efforts to preserve and present this body of work. I have consulted Danny's JSW Central and his YouTube channel many, many times when I've been stuck on a game, or need inspiration for what to play next. Without this I would be lost, literally!
  20. Like
    MikeH got a reaction from SymbolShift in Thank you to all the JSWMM community!   
    I just discovered the Jet Set Willy homebrew scene about 2 months ago and have been steadily ploughing my way through the back catalogue. Wow! I am so impressed with what people have achieved and the scene that has grown up around JSW and Manic Miner over the last forty years.
    I remember playing Jet Set Willy on my older cousin's Spectrum 48k with him when I was very young. I remember that it was hard, that it had an incredible atmosphere and that it sparked something in the imagination. I don't think either of us were very good at it, but we loved playing it nonetheless. Fast forward to a couple of years ago and I got into retro gaming handhelds. This was a huge nostalgia blast, and let me re-live some of my favourites from the Speccy, C64 and Amiga. Just before Christmas I gave Manic Miner a go. It was a game I had never played back in the day, but with the advantage of save states I was able to really get into it. Then I thought to have another look at JSW and noticed there was at least a dozen remakes included in the rom pack I had found. This was intriguing to me, as some of the best games I had recently played on other platforms (such as NES) had been homebrew games. I started dipping my toe in and I got hooked!
    Now I'm playing a JSW remake every day. I load it up on my handheld with my morning coffee. I bring it with me in the car when I take the kids to activities. And after they're finished their homework I delve in again. They say "Dad, you're always playing Jet Set Willy!".
    One of the "problems" of the retro gaming handheld thing is that with almost every title ever published available at your fingertips it can be quite hard sometimes to choose what to play. At the moment I'm loving the idea of playing a series of games with the same mechanics, but different concepts. I am absolutely loving the experience of exploring Middle Earth, Egyptian pyramids, the life of Doc Shiels, space stations and lairs of dominatrix vampires. I think there's something really special about the ability to name each room that acts as a kind of springboard for the imagination.
    I want to say a huge thanks to the people that have been involved in the scene down through the years. To have something to fill the idle hours of the day that is not served to me by a social media algorithm but has instead emerged from the dedication of an individual artist who loves their subject is priceless.
    And I'd like to say a special thanks to the people who have been involved in efforts to preserve and present this body of work. I have consulted Danny's JSW Central and his YouTube channel many, many times when I've been stuck on a game, or need inspiration for what to play next. Without this I would be lost, literally!
  21. Like
    MikeH got a reaction from jetsetdanny in [File] Willy in the Islands of Mystery : Part II : The Temple   
    End of Part I 
    Roll on Part II 🥳
  22. Like
    MikeH got a reaction from jetsetdanny in [File] Willy in the Islands of Mystery : Part II : The Temple   
    Yes, I'm definitely using lots of save states on my little handheld when playing. I save every time I'm about to enter a new room (you never know what's in there) or when I've just done a tricky bit that I don't feel like having to do again if I lose a life.
    Funnily enough, when I first started watching your playthroughs on YouTube to help me when I got stuck, I just assumed that you were a really, really good player and could not only remember the ideal route through every map, but also execute it flawlessly each time 😂. I'm sure you are a very good player aside from that. But it was a bit of a relief to read that you use the rollback feature when recording the videos!
    Nevertheless, I think the Temple will be a bit of a challenge for me as I won't have a map to rely on. I'm just about finishing up Part I now, so I'm looking forward to seeing what's in store. I think 64 rooms is a bit more on the manageable side.
  23. Like
    MikeH got a reaction from jetsetdanny in [File] Willy in the Islands of Mystery : Part II : The Temple   
    Wonderful! I'm currently working my way through Part I, which has blown my mind with the lush graphics and clever traps... I really feel like I'm on the island!
    I'm looking forward to tryung the temple. I'm glad to hear that it's relatively easy as this will be my first attempt at a JSW game without the aid of a map. Can't wait!
  24. Thanks
    MikeH got a reaction from Spider in Thank you to all the JSWMM community!   
    I just discovered the Jet Set Willy homebrew scene about 2 months ago and have been steadily ploughing my way through the back catalogue. Wow! I am so impressed with what people have achieved and the scene that has grown up around JSW and Manic Miner over the last forty years.
    I remember playing Jet Set Willy on my older cousin's Spectrum 48k with him when I was very young. I remember that it was hard, that it had an incredible atmosphere and that it sparked something in the imagination. I don't think either of us were very good at it, but we loved playing it nonetheless. Fast forward to a couple of years ago and I got into retro gaming handhelds. This was a huge nostalgia blast, and let me re-live some of my favourites from the Speccy, C64 and Amiga. Just before Christmas I gave Manic Miner a go. It was a game I had never played back in the day, but with the advantage of save states I was able to really get into it. Then I thought to have another look at JSW and noticed there was at least a dozen remakes included in the rom pack I had found. This was intriguing to me, as some of the best games I had recently played on other platforms (such as NES) had been homebrew games. I started dipping my toe in and I got hooked!
    Now I'm playing a JSW remake every day. I load it up on my handheld with my morning coffee. I bring it with me in the car when I take the kids to activities. And after they're finished their homework I delve in again. They say "Dad, you're always playing Jet Set Willy!".
    One of the "problems" of the retro gaming handheld thing is that with almost every title ever published available at your fingertips it can be quite hard sometimes to choose what to play. At the moment I'm loving the idea of playing a series of games with the same mechanics, but different concepts. I am absolutely loving the experience of exploring Middle Earth, Egyptian pyramids, the life of Doc Shiels, space stations and lairs of dominatrix vampires. I think there's something really special about the ability to name each room that acts as a kind of springboard for the imagination.
    I want to say a huge thanks to the people that have been involved in the scene down through the years. To have something to fill the idle hours of the day that is not served to me by a social media algorithm but has instead emerged from the dedication of an individual artist who loves their subject is priceless.
    And I'd like to say a special thanks to the people who have been involved in efforts to preserve and present this body of work. I have consulted Danny's JSW Central and his YouTube channel many, many times when I've been stuck on a game, or need inspiration for what to play next. Without this I would be lost, literally!
  25. Thanks
    MikeH got a reaction from Hervé AST in Thank you to all the JSWMM community!   
    I just discovered the Jet Set Willy homebrew scene about 2 months ago and have been steadily ploughing my way through the back catalogue. Wow! I am so impressed with what people have achieved and the scene that has grown up around JSW and Manic Miner over the last forty years.
    I remember playing Jet Set Willy on my older cousin's Spectrum 48k with him when I was very young. I remember that it was hard, that it had an incredible atmosphere and that it sparked something in the imagination. I don't think either of us were very good at it, but we loved playing it nonetheless. Fast forward to a couple of years ago and I got into retro gaming handhelds. This was a huge nostalgia blast, and let me re-live some of my favourites from the Speccy, C64 and Amiga. Just before Christmas I gave Manic Miner a go. It was a game I had never played back in the day, but with the advantage of save states I was able to really get into it. Then I thought to have another look at JSW and noticed there was at least a dozen remakes included in the rom pack I had found. This was intriguing to me, as some of the best games I had recently played on other platforms (such as NES) had been homebrew games. I started dipping my toe in and I got hooked!
    Now I'm playing a JSW remake every day. I load it up on my handheld with my morning coffee. I bring it with me in the car when I take the kids to activities. And after they're finished their homework I delve in again. They say "Dad, you're always playing Jet Set Willy!".
    One of the "problems" of the retro gaming handheld thing is that with almost every title ever published available at your fingertips it can be quite hard sometimes to choose what to play. At the moment I'm loving the idea of playing a series of games with the same mechanics, but different concepts. I am absolutely loving the experience of exploring Middle Earth, Egyptian pyramids, the life of Doc Shiels, space stations and lairs of dominatrix vampires. I think there's something really special about the ability to name each room that acts as a kind of springboard for the imagination.
    I want to say a huge thanks to the people that have been involved in the scene down through the years. To have something to fill the idle hours of the day that is not served to me by a social media algorithm but has instead emerged from the dedication of an individual artist who loves their subject is priceless.
    And I'd like to say a special thanks to the people who have been involved in efforts to preserve and present this body of work. I have consulted Danny's JSW Central and his YouTube channel many, many times when I've been stuck on a game, or need inspiration for what to play next. Without this I would be lost, literally!
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