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jetsetdanny got a reaction from MtM in Working on Manic Miner in Scratch
That sounds great! I am definitely looking forward to Manic Miner 101 🙂 .
How typical! 😉
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jetsetdanny got a reaction from manic986 in Working on Manic Miner in Scratch
Thank you so much for this version, manic986! 🙂
I'm very glad my walkthrough was useful 🙂 .
I can see that the Scratch community members have been quite active on your "Manic Miner 2" page - that's very nice!
Are you planning to create any more MM or JSW projects in Scratch?
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jetsetdanny got a reaction from manic986 in Working on Manic Miner in Scratch
That sounds great! I am definitely looking forward to Manic Miner 101 🙂 .
How typical! 😉
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jetsetdanny got a reaction from Spider in Working on Manic Miner in Scratch
Thank you so much for this version, manic986! 🙂
I'm very glad my walkthrough was useful 🙂 .
I can see that the Scratch community members have been quite active on your "Manic Miner 2" page - that's very nice!
Are you planning to create any more MM or JSW projects in Scratch?
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jetsetdanny got a reaction from Spider in Working on Manic Miner in Scratch
That sounds great! I am definitely looking forward to Manic Miner 101 🙂 .
How typical! 😉
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jetsetdanny got a reaction from Spider in [File] Jet Set Willy: Role Reversal
Penelope58, thank you for your post, but... are you a person?... or a bot???
I'm asking this because while I whole-heartedly agree with the comment you posted, its content is just an edit of my initial comment in this thread, slightly modified, as ChatGPT could have done.
So I wouldn't be surprised if you posted several such messages, to "authenticate" yourself, and then started to spam us with non-JSW related things...
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jetsetdanny reacted to manic986 in Working on Manic Miner in Scratch
It was fun to make that version. I have 20 all new levels that I put together over the last few days of new year idleness. It's geared more at introducing the game slowly although I added some harder levels towards the end. It is called, Manic Miner 101. I've a little tidying up todo and then I'll share it. It deviates from standard miner slightly with conveyors in both directions including switches to change direction, but kind of harmless. I'll post here when I share it. The levels are a bit plain looking but I am hoping that it will help people focus on game play. I tried it out on my wife last night and she gave up after a few levels but my 8 year old finished it.
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jetsetdanny got a reaction from IRF in [File] Jet Set Willy: Role Reversal
Penelope58, thank you for your post, but... are you a person?... or a bot???
I'm asking this because while I whole-heartedly agree with the comment you posted, its content is just an edit of my initial comment in this thread, slightly modified, as ChatGPT could have done.
So I wouldn't be surprised if you posted several such messages, to "authenticate" yourself, and then started to spam us with non-JSW related things...
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jetsetdanny reacted to manic986 in Working on Manic Miner in Scratch
I finally pressed "Share" on this on "Manic Miner 2" - Schultze - reprogrammed in Scratch.
https://scratch.mit.edu/projects/1113445840
Note: Scratch seems to be having problems with the "cloud Variables" so the global scores don't get saved at the moment. Hopefully they will fix it soon.
@jetsetdanny - I tried to do every level the same way that you completed them in your YouTube video. It's funny as I was doing them quite differently on some caverns myself and some of your lines are definitely on the hard side to pull off. There is just 1 level where I was not able to repeat what you did; "Hilfe! Der Kong aus dem Wald". Jumping back up from the top right to the bottom left key doesn't work distance wise for me. Willy seems to walk on air probably due to wrap around issues on the real engine. Other than that, I could mostly repeat things (with enough lives - haha). While this game is a little on the ugly side of things, its quite fun too. Anyway thanks for the great resources and Schultze if you are out there, thanks for making the original!
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jetsetdanny reacted to Spider in Interesting loader
It is quite impressive. 🙂
I am slightly reminded of either the C64 or Amiga loaders , pretty sure the former when they had turboloaders added (otherwise it would be a mass wait) they sometimes had full colour screen stripes , or the Amiga sometimes did this during boot but that might of been something like zerovirus testing.
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jetsetdanny reacted to MtM in Interesting loader
Saw this Andy, it's mega, on the SC forums, really impressive. I wonder what NS makes of it as a feat of programming?
Can you imagine what we would have made of it if it had been around 40 years ago or so? Just mind blowing!
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jetsetdanny reacted to Penelope58 in [File] Jet Set Willy: Role Reversal
Hi Guys,
As someone familiar with the game, I highly encourage everyone to give it a try—not just a quick look, but play it through to the end! It’s possible to complete without losing a single life (though it’s quite a challenge unless you save/reload snapshots or use Rollback! 😉). This masterpiece combines Sendy’s brilliant design with Erix1’s enhancements to the JSW48 game engine, offering visually stunning elements and engaging gameplay challenges.
The game also has an interesting history. A beta version was shared in the now-defunct MM/JSW Yahoo! Group back in 2004, but the much-anticipated gamma release didn’t happen at the time. For those who remember those days, the long wait has been worth it—what a fantastic comeback by Sendy!
Don’t miss out, play it to completion, and keep an eye out for Sendy’s other promising projects. 🙂
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jetsetdanny reacted to Norman Sword in [File] Manic Jet Set Willy V3
This was going to be the loader picture on the spider jsw special -- Unfortunately it uses too much memory at run time, to be incorperated into the game as a loader screen. It is based on the Card picture I have previously shown. This program using the picture from MJSW the Scroll surround of JSW2, the graphics of JSW and MM (plus the basics of the christmas card)
Would have made a nice loaded game screen....
jjsw24_spider_loader-NotUsed.tap
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jetsetdanny reacted to Spider in JSW 40 years old ... did I miss a thread?
Sorry its "in game" time not "real time" 🙂
It is around 15-16 seconds in "real time" for each "in game" minute , giving roughly 30-35 minutes "real time" to play.
I tested this timing on Top Landing, it will likely be faster if there's less going on in the room and slower in rooms with more guardians.
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jetsetdanny got a reaction from MtM in Copy Protection in 'Jet Set Willy': developing methodology for retrogame archaeology
I have come across a very interesting article, which discusses copy protection in Jet Set Willy in a truly academic manner. It is called
Copy Protection in Jet Set Willy: developing methodology for retrogame archaeology
and it was written by John Aycock from the Department of Computer Science, University of Calgary, Canada, and by Andrew Reinhard from Archaeogaming.
You can read it here. It's amazing :).
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jetsetdanny reacted to MtM in JSW 40 years old ... did I miss a thread?
Andy,
Was playing your 40th version with 2 hour time limit tonight, on my Next, but it's way less than 2 hours in reality to finish the
game, you get under an hour in reality, am I missing something, or is it the Next? I am using mode 0 vga on the Next so these
are the most accurate timings. Probably me I know!
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jetsetdanny reacted to Hadders in Jet Set Willy 3
Pixel Stonk.
I've joined this forum simply to offer my thanks for making this amazing title available. It's incredible. I've only scratched the surface. I feel really privileged to have found this. I can't believe more people aren't talking about it. I'm working on my mansion map currently.
Thanks so much. You, sir, are a legend.
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jetsetdanny got a reaction from Spider in [File] JSW - 2024
Thank you for this release, Andy! 👍
I certainly will (using Rollback), but it will probably have to wait until its turn comes for a 'proper' recording of mine to be placed on JSW Central with a video on the JSW Central YouTube channel. I am short of spare time nowadays and proceed with my JSW activities according to a plan I have. I look forward to playing "JSW - 2024" whenever its time comes, though 🙂 .
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jetsetdanny reacted to Spider in [File] JSW - 2024
Forgot to add (I don't see a need to add it to the descriptor) the item counter decrements so you know how many you've got left. There was no particular reason for 150 , other than 200 seemed a bit too many for a 'normal' game and 100 was not quite enough to allow for the 'double bottle' items.
Perhaps those who complete this will be willing to post their best times upon game completion. A screenshot at completion (at the toilet) would be an idea too, to add.