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The-Red-Bayron got a reaction from jetsetdanny in Blagger for the Spectrum
Yes I am quite happy to do the conversion myself, it was just to see if there was any interested in the finished game once it is done.
Thanks for the offer to playtest it 👍When I am working on the different levels it is very easy to miss something so an extra pair of eyes is appreciated.
All the best,
B
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The-Red-Bayron got a reaction from jetsetdanny in Blagger for the Spectrum
Hi JianYang,
Thanks for your reply, yes it would be a conversion using the Manic Miner engine.
It's the usual problem in that the screen and sprite sizes are different between the C64 and Spectrum, also the C64 guardians can move through other objects.
This is one of the levels so far.
All the best,
B
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The-Red-Bayron got a reaction from jetsetdanny in Blagger for the Spectrum
Just an open question to the community, there was a Manic Miner-ish game for the C64 called Blagger, I was thinking of porting it to the Spectrum.
There are 30 levels, at the moment 3 of the levels are already converted and part of the Lost levels in WillyWood bonus section.
Is there any interest to do this?
Any feedback or comments are welcomed.
All the best,
B
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The-Red-Bayron got a reaction from jetsetdanny in JSWED failing to launch after a recent Windows 11 update
Many thanks for this info, I have been going round in circles with the editor, it was working perfectly yesterday!!
Followed your steps and now it is working perfectly 👍
I would have been up the creek big time without this info.
All the best,
B
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The-Red-Bayron got a reaction from JianYang in Blagger for the Spectrum
Hi JianYang,
Thanks for your reply, yes it would be a conversion using the Manic Miner engine.
It's the usual problem in that the screen and sprite sizes are different between the C64 and Spectrum, also the C64 guardians can move through other objects.
This is one of the levels so far.
All the best,
B
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The-Red-Bayron got a reaction from jetsetdanny in Manic Miner: Deeper and Down
Hi This is a reply to the posts from monkeyx and JianYang please let me know what info you need as I have all the screen layouts and sprite designs for the game.
Sorry to be late in replying life has been getting in the way
All the best,
B
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The-Red-Bayron got a reaction from MtM in The Lost Levels 2.0
All Done ‼️🕹️
Tested all the way through in emulation and real hardware, everything working 🖕
When you start the game you can choose where you want to start;
Going Left to the yellow teleport will take you to the original game.
Right and up the ladder and across will take you to the 17 new levels. Either way you need to get past the level 1 Guardian to get to the teleporter.
Each game has an ending screen;
This will then transport you back to the Choose screen, but you need to complete both games to finish and get to And Finally.
It is available in Downloads
Enjoy it 😎
All the best,
Byron
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The-Red-Bayron got a reaction from Spider in The Lost Levels 2.0
If I have done my sums right there have been over....
Downloads since Lost Levels 2.0 came out, just wanted to say a big thanks to everyone for taking the time to do this
I have also updated the Level Map;
This has been sent to Speccy Screenshot Maps
Any comments about the Game? What you like or dislike? Have you completed the new Levels or are you stuck?
Hopefully everyone is enjoying the game.
All the best,
Byron
P.S. I really liked the WILLYWOOD game and am using this idea of film tributes to make my own game 😎
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The-Red-Bayron got a reaction from jetsetdanny in The Lost Levels 2.0
If I have done my sums right there have been over....
Downloads since Lost Levels 2.0 came out, just wanted to say a big thanks to everyone for taking the time to do this
I have also updated the Level Map;
This has been sent to Speccy Screenshot Maps
Any comments about the Game? What you like or dislike? Have you completed the new Levels or are you stuck?
Hopefully everyone is enjoying the game.
All the best,
Byron
P.S. I really liked the WILLYWOOD game and am using this idea of film tributes to make my own game 😎
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The-Red-Bayron got a reaction from Jet Set Willie in The Lost Levels 2.0
If I have done my sums right there have been over....
Downloads since Lost Levels 2.0 came out, just wanted to say a big thanks to everyone for taking the time to do this
I have also updated the Level Map;
This has been sent to Speccy Screenshot Maps
Any comments about the Game? What you like or dislike? Have you completed the new Levels or are you stuck?
Hopefully everyone is enjoying the game.
All the best,
Byron
P.S. I really liked the WILLYWOOD game and am using this idea of film tributes to make my own game 😎
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The-Red-Bayron got a reaction from JianYang in The Lost Levels 2.0
If I have done my sums right there have been over....
Downloads since Lost Levels 2.0 came out, just wanted to say a big thanks to everyone for taking the time to do this
I have also updated the Level Map;
This has been sent to Speccy Screenshot Maps
Any comments about the Game? What you like or dislike? Have you completed the new Levels or are you stuck?
Hopefully everyone is enjoying the game.
All the best,
Byron
P.S. I really liked the WILLYWOOD game and am using this idea of film tributes to make my own game 😎
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The-Red-Bayron got a reaction from Hervé AST in The Lost Levels 2.0
Well the game is doing really well, take a look at the video on youtube 🖕
Many thanks to Sabreman;
Many thanks to DVDfeverGames;
An especially the Gentlemen's Pixel Club;
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The-Red-Bayron got a reaction from Hervé AST in The Lost Levels 2.0
All Done ‼️🕹️
Tested all the way through in emulation and real hardware, everything working 🖕
When you start the game you can choose where you want to start;
Going Left to the yellow teleport will take you to the original game.
Right and up the ladder and across will take you to the 17 new levels. Either way you need to get past the level 1 Guardian to get to the teleporter.
Each game has an ending screen;
This will then transport you back to the Choose screen, but you need to complete both games to finish and get to And Finally.
It is available in Downloads
Enjoy it 😎
All the best,
Byron
-
The-Red-Bayron got a reaction from Hervé AST in The Lost Levels 2.0
Testing Going very well ‼️🕹️😎
Hopefully done today 🫰
Quick update on the docs with the new endings from Jetsetdanny 👍
Then it's all yours to enjoy 😁
All the best,
Byron
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The-Red-Bayron got a reaction from Hervé AST in The Lost Levels 2.0
So we are almost there 😁‼️Jetsedanny is making a mod to the ending, many thanks for this 🖕
Once I have the file back make a new master tape then test all the levels again 🕹️
And then it's available 😎
All the best,
Byron
Delorean ready ✔️
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The-Red-Bayron got a reaction from Hervé AST in The Lost Levels 2.0
Successful Day 🕹️
Master tap and tzx tested or real hardware ✔️
Played through all Lost Levels ✔️
Played through all WillyWood and Bonus Levels ✔️
Everything seems to work OK 🖕
New readme file ready ✔️
New cassette label ready ✔️
Delorean ready 😉
Ready for approval from JSWMM ✔️
Hopefully available for download soon 🫰
All the best,
Byron
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The-Red-Bayron got a reaction from Hervé AST in The Lost Levels 2.0
So have now played the DS version all the way through and unlocked all the 20 bonus levels, this makes the conversion much easier as you can go to any of the new levels and check the flow, sprite positions traps, etc.
Now working on Level 8 "I'll be back".
A lot of tinkering but it is playable, just need to change the guardians.
Only 2 more levels in WillyWood then the 7 bonus 😁
And Job done !!
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The-Red-Bayron got a reaction from Hervé AST in The Lost Levels 2.0
Progress so far 👍
So the first 5 levels of "WillyWood" are basically done, in that they are playable, all the keys can be collected and you can exit to the next level. The next step is to refine all the Room Graphics, tyring to get them to give the same game play as the NDS within the limitations of a 128K Spectrum.
The first level is pretty close;
One major restriction is that the Spectrum play area is 2 rows shorter than the DS so with a level that uses the full screen a little careful tinkering is needed;
So this is the 3rd level 18 rows high on the DS and now 16 rows high on the Spectrum. At the moment the guardians are just being used to check the gameplay.
Next step is to take a colour sprite and convert it to monochrome;
Then repeat for every frame of the animation.
So a lot more to do but it is definitely getting there 😁
All the best,
Byron
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The-Red-Bayron got a reaction from Hervé AST in The Lost Levels 2.0
Thanks for the encouragement !!
Just an update someone in the JSWMM community knows the programmer "flash" and is going to check with them to see if I can make the port available, they are confident that this will be OK.
And So it Begins !!
Using the "Central Cavern" as a template, sketch out the level against the DS original (luckily I have the level screen without the background);
The Spectrum game screen is 16 x 32 while the DS is 18 x 32 so some alterations will need to be made.
The next step is to change the Room Graphics to be as close as possible to the DS (luckily I have the sprite files as well).
Then the Guardians, Death Objects, Keys and Exit. Test play the level in emulation and compare against the DS. Add next level and repeat !!
Will keep you updated on the progress.
Byron
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The-Red-Bayron got a reaction from jetsetdanny in The Lost Levels 2.0
Well the game is doing really well, take a look at the video on youtube 🖕
Many thanks to Sabreman;
Many thanks to DVDfeverGames;
An especially the Gentlemen's Pixel Club;
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The-Red-Bayron got a reaction from jetsetdanny in Manic Miner: The Lost Levels
Hi GPC, Many thanks for this video it is brilliant, I am enjoying your gameplay 🖕You are right I found it much harder than the original Manic Miner, every level is a puzzle and 1 pixel out of place and you are dead.
You really persevered figuring out the timings and the route through the levels 😎
Well done ‼️
All the best,
Byron
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The-Red-Bayron got a reaction from Spider in The Lost Levels 2.0
All Done ‼️🕹️
Tested all the way through in emulation and real hardware, everything working 🖕
When you start the game you can choose where you want to start;
Going Left to the yellow teleport will take you to the original game.
Right and up the ladder and across will take you to the 17 new levels. Either way you need to get past the level 1 Guardian to get to the teleporter.
Each game has an ending screen;
This will then transport you back to the Choose screen, but you need to complete both games to finish and get to And Finally.
It is available in Downloads
Enjoy it 😎
All the best,
Byron
-
The-Red-Bayron got a reaction from Spider in The Lost Levels 2.0
So we are almost there 😁‼️Jetsedanny is making a mod to the ending, many thanks for this 🖕
Once I have the file back make a new master tape then test all the levels again 🕹️
And then it's available 😎
All the best,
Byron
Delorean ready ✔️
-
The-Red-Bayron got a reaction from Spider in The Lost Levels 2.0
Testing Going very well ‼️🕹️😎
Hopefully done today 🫰
Quick update on the docs with the new endings from Jetsetdanny 👍
Then it's all yours to enjoy 😁
All the best,
Byron
-
The-Red-Bayron got a reaction from Spider in The Lost Levels 2.0
Successful Day 🕹️
Master tap and tzx tested or real hardware ✔️
Played through all Lost Levels ✔️
Played through all WillyWood and Bonus Levels ✔️
Everything seems to work OK 🖕
New readme file ready ✔️
New cassette label ready ✔️
Delorean ready 😉
Ready for approval from JSWMM ✔️
Hopefully available for download soon 🫰
All the best,
Byron