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jetsetdanny

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  1. I've just been able to access zxart.ee without any problems.
  2. It sounds terrific! Thank you for the update, Hervé, and I am looking forward SO MUCH to visiting Willy's Fun Park when it's ready! 😊
  3. Thanks for starting this topic, Willy! Two more music links:
  4. I am a little confused. You say the author of this screen is Mick Farrow. However, the main graphic is the same as the one Byron Needham used for the loading screen of "Manic Miner: The Lost Levels" and Byron mentions in the Readme Credits that "The loading Screen was created in Multipaint by Tero Heikkinen". So who was really the author of this graphic?
  5. Thanks for your reply, Hervé! It's good to know about the "inner" details of your work which resulted in this excellent game 🙂 . I am sorry about the delay in starting my work on the music. I am now coming to the finishing line of another JSW project I've been working on and should soon be able to turn my attention to "The Temple", which I'm looking forward to very much indeed 🙂 .
  6. It's truly mind blowing - thanks for sharing it! 👍What an enormous amount of work must have gone into preparing the best route and then practising its execution! Chapeau bas! 🙂 I have made a note of the link to add it, in the future, to the page on JSW Central dedicated to the original JSW. That page is really a stub, I never included a description of the game, as it didn't seem necessary at the time (EVERYONE knows it!!!), and my attention was always focused more on the remakes and new games than the original. However, I will need to prepare a good description to place on this page at some point, and when I do, I will add various (probably quite numerous) links related to it. That's something to do in the future, though, because it will require time to do well, and my immediate JSW priorities are different. Thanks again for the link, though - it's really impressive! I just hope Matthew Smith has seen it, and I don't think he imagined something like this was possible when he coded the Writetyper cheat 😊.
  7. Thanks for this review! I have just added a link to it on the game's page on JSW Central.
  8. Thanks for your progress reports, Hervé! It's good to know you are progressing with your games 🙂 . I trust they will all be great fun to play and extremely valuable contributions to Willy's universe 🙂 . I will be happy to playtest them when time comes for it and make any contributions I can. In fact, I am currently drawing close to finishing work on another long-overdue JSW project (I can't reveal its exact nature right now, but it's about adding some finishing touches to someone else's game) and I should soon be ready to start work on the music for "The Temple" 🙂 . Do keep us updated on the progress of your projects! It's always a joy to know about it! 🙂
  9. It's great to hear that "Mansion" is at such an advanced stage of development! 👍I will be happy to help playtest it thoroughly when you have a release candidate 🙂 . Also, thanks to Lemmy for helping Willie with the music. In fact, I may soon be asking for Lemmy's help in that department myself...
  10. Thank you, Willie, that's a good start! 🙂 I haven't seen most of these games ever mentioned before. Since this is a thread dedicated to JSW Central, at the weekend I will move your information to a new thread that will be dedicated to creating an all-encompassing list of MM/JSW games and their remakes for all platforms and let's see if people add to it 🙂 .
  11. Thanks for the feedback, Willie! 🙂 Expanding and reviewing the "Links" section is the last one among my 'Higher priority' tasks for the future. I am aware of the fact that some links are outdated, and I do have various other links to add. I will definitely work on this, although I don't want to make any commitments as to when. Let's say, later this year... 🙂 Regarding the non-Spectrum MM and JSW games, here's what the situation looks like from my point of view: My primary interest are MM and JSW games for the ZX Spectrum, i.e. mainly games using the MM and JSW engines. This means that other platforms are not among the priorities. Please note also that - strange as it may sound - my primary interest are *games* using the MM and JSW engines (preferably: *new games*, not just minor mods of the originals), NOT the original MM and JSW themselves. In other words, I'm really interested in *new* MM & JSW games that people create for the ZX Spectrum, NOT in MM and JSW versions created for other platforms or their remakes. Please note I've talked about my primary interest and priorities. I would *not* discard devoting some time and attention to MM and JSW and their remakes for other platforms in a hypothetical future. However, I want to dedicate my time and energy to my priorities. And the problem is that I have so much to do regarding the Spectrum games that in the foreseeable future I don't see how I could spare any time for non-Spectrum stuff. My general attitude to the passion that MM/JSW games are for me is one of doing things very seriously. If I record an RZX recording, I want it to be very good; I will re-record it and re-record it again if I see reasonable room for improvement. If I prepare information about a new game, I want it to be accurate and well written. It takes me a long time to prepare it. All this takes a lot of time, and I get frustrated when I don't have enough time for doing things I really want to do. If I decided to add a list of non-Spectrum MM and JSW games to JSW Central, I would want to do it well. I would *have* to devote a lot of time to investigate this subject, and that would take time away from my Spectrum-related priorities. I am not willing to give up the time I want to devote to my priorities to use it for other things. So the only way I could think of that a non-Spectrum section could be added to JSW Central in the foreseeable future is that it would have to be the fruit of a community collaboration. I would be willing to host a list of non-Spectrum MM and JSW games on JSW Central if I don't have to devote too much time to preparing it, and if I believe the list is good enough to be hosted on the site. The request you've made has been expressed before. Apparently, many people would be interested in having a complete, all-platform list of MM and JSW games. If enough people are interested and willing to collaborate, they could start creating such a list on this forum. Perhaps it will be perfectly enough for it to be hosted here, and if there is still interest in its being posted on JSW Central, I could certainly add it to the site once it's "complete enough" to be considered a serious product. Of course, due credit would be given to those who have contributed to the project, and I would make sure to emphasise that it is a community project hosted on JSW Central. So there...
  12. This March marked the tenth anniversary of JSW Central! 😁 While its development has been irregular over the years, my commitment to the site has remained strong, and I hope it is now closer than ever to its aspiration of being the "Resource centre for ZX Spectrum games using Manic Miner and Jet Set Willy game engines"—a far cry from its modest beginnings a decade ago. The website is currently fully up to date, listing all released games that fall within its scope of interest. Through its categorized lists, it makes a clear (though sometimes arbitrary) distinction between "new games" and files classified as "versions and minor mods" of the original JSW or MM. However, attention is given to all listed games: each has its own dedicated page with information, downloads, videos. Many pages also feature complete screenshot galleries (this is a work in progress). I have played and RZX-recorded every released MM and JSW game and variant. If you need help with a difficult game or simply enjoy watching playthroughs, you can download these recordings from JSW Central—except for one 'denied' title and the most recent releases, where I prefer to avoid "spoilers" too soon. You can also watch these videos on YouTube or download them from the Internet Archive. So far, I have created 178 videos, covering nearly all "new games" ever released (except for a few that are less than a year old). More importantly, throughout the development of JSW Central and for the sake of my playing and recording process, I have worked to encourage authors whose games were incompletable to release their bug-fixed versions. In a number of cases, I have prepared and published such versions myself with their authors' explicit approval. In cases where the authors could not be contacted, I took the responsibility of releasing completable versions to ensure that every new game and minor mod could be played to its designed conclusion. As a result, EVERY SINGLE NEW GAME EVER RELEASED, as well as all minor mods, now has a completable version. Players can enjoy them in full—whether that means reaching the toilet-run in most JSW games, seeing the game loop after the Swordfish sign in most MM games, or reaching a different, custom-made ending. These completable versions can be downloaded from each game's individual page on JSW Central. Plans for the Future Higher priority: - Adding new releases to the appropriate game lists and creating individual pages for them; - Reviewing and improving existing pages by adding more information where needed; - Continuing to create JSW Central videos for YouTube and the Internet Archive. The plan is to present a mix of: "new games" (after enough time has passed since release to avoid spoilers), "Advanced modifications" of the original JSW, "Artistic modifications" of the original JSW and the selected "Versions and minor mods" of the original MM and JSW—focusing on the most interesting ones. Starting with a future video marked JSWCL-201, these presentations will be interspersed with walkthroughs of other ZX Spectrum platformers, as showcasing minor JSW and MM variants back-to-back would be tedious—even for die-hard fans like myself. I hope this mix will keep things engaging for viewers while allowing me to gradually cover all MM and JSW versions worth showcasing; - Creating complete screenshot galleries for all games (except for some minor MM/JSW mods that are visually identical to the originals); - Developing the "Authors about their games" section whenever authors contribute content; - Expanding and reviewing the "Links" section. Lower priority: - Continuing the development of the "Games of MM and JSW interest" section; - Expanding the "Authors about their games" section using existing Readme files; Under consideration: - Adding a full archive of messages once published in the MM/JSW Yahoo! Group. There's still plenty to do to make JSW Central as complete as I envision it. I greatly appreciate input and feedback—if you notice anything missing, spot any errors, have corrections to suggest, or are an author who would like to contribute exclusive insights about your game, please don't hesitate to contact me at any time! 🙂
  13. I have just uploaded a major update to JSW Central: a new section called "JSW Central videos", which lists all the videos I’ve made from my RZX recordings and provides links to both their YouTube pages and their Internet Archive pages. The YouTube links section is complete for all 178 videos released so far, while the Internet Archive links currently cover the first 60. The upload of the remaining videos is ongoing and, if all goes well, should be completed in the next couple of weeks. Additionally, links to Internet Archive downloads have been added on the individual games' pages below the embedded YouTube videos. A brand-new feature of this update is the possibility to download JSW Central videos from the Internet Archive—something I have introduced after much 'work behind the scenes' over the past few months. Videos can be downloaded both in their original Full HD quality and in their AI-upscaled 4K versions. These downloadable versions are the final products, often featuring slight improvements over their YouTube counterparts, such as adjusted title screens or better audio synchronization. While the walkthroughs themselves remain identical, I strongly encourage anyone wishing to download a JSW Central video to get the final version from the Internet Archive rather than the one available on YouTube 🙂.
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