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Jet Set Willy & Manic Miner Community

Spider

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Everything posted by Spider

  1. Welcome Gary , thanks for joining and posting about this creation of yours. I'm sure we'd all be interested in the "other projects" you have too. ๐Ÿ™‚
  2. Hello and welcome. I did see your message about difficulty registering, I'm sorry about that. We don't have any "geographical / country" restrictions imposed here so I have to assume the issue (you solved yourself) was perhaps your service provider or similar. I can only think the captcha may of caused issues as it does use Google to get the actual image "puzzle" to solve. I checked via a third party tool that the site is or should be visible from there too, testing from "Shanghai" and "Guangzhou" , both got a "OK" ๐Ÿ™‚ I was able to view your webpage and then via a translate tool read most of them too. ๐Ÿ™‚
  3. Spider

    Bbc Version

    Source code for the BBC Micro version of JSW: jet-set-willy-disassembly.txt Disassembly by: Toby Lobster Game coder: Dave Mann (pseudonym Chris Robson) Note this is the disassembly of the 'original' JSW BBC release not the greatly updated/improved 2021 re-release.
  4. Hopefully he might respond ๐Ÿ™‚ That would be very helpful but if not then your plan sounds quite good.
  5. Welcome and thank you! ๐Ÿ™‚
  6. Spider

    Manic Miner (ROM)

    There's also a CPC MM Rom too: mmrom.zip .zip contains a short (20s) video of its initialisation and the item itself too.
  7. Spider

    Maps

    Higher resolution of the JSW2 Amstrad map:
  8. I wanted to revisit this, as a lot of the tape/disk images had been modified so a fresh start as it were. I had the opportunity to test this on a real machine properly, and then I fed my original tape into an emulator to do this. The .wav is available if required of this tape, did not see an immediate need to upload it. Some emulators do support a .wav input instead of the more regular tape formats. (This is a rare pic, it does not often see daylight!) ๐Ÿ˜‰ Sampled my original tape: With this: One code sheet later ( in the inlay, all ten pages of it! ) I was back in business... A hidden message too: For reasons unknown, the video won't play due to the codec its used as I had to convert it from a huge 1GB avi to a sane 5mb .mp4 , note there's no audio on it. Attaching as a .zip and yes the filename does have a purpose. HIEMMRAIDNAPRRRT.zip
  9. Yes you're quite correct sorry. A few external factors slowed things down a few days sorry. It was suggested to change the temporary message however at that stage it was only a day away from being done. I did consider posting in the JSW Facebook group but was not sure if an "external site" would be treated kindly, perhaps I was overthinking. I knew the host was likely to drop legacy php support however (again other reasons) I was not aware exactly when this was to be, as you know they usually give a few weeks notice of "we're dropping xyz at the end next month" , it is quite possible I missed this notice however. I did toy with the idea of adding a temporary forum (as was done once before) but by the time I'd done that I could of done this. However on a positive note, we are now future proofed for quite a considerable time and if it should happen again ( ! ) something suitable will be posted and linked to.
  10. If you notice anything amiss please do a hard refresh in your browser (typically CTRL+F5 or CTRL+R) or hold down the shift key and click the refresh button.
  11. We have updated the software here to future proof the site for newer server requirements. Sorry for the downtime however it was immediately necessary without prior notice, otherwise an announcement would of been shown for a few days. You'll find things almost just as they were, we decided to remove the redundant 'articles' system as no one ever used it. The topics are best placed if needed with a new area for guides and tutorials. Note that there are still some small adjustments to make over the following week however the site is ready to be opened again. Of course if you should spot anything amiss please either post here into this topic or message me or jetsetdanny. Thank you.
  12. Will hold off updating a couple of days (unless you want to update the file descriptor @IRF ? ) until @DigitalDuck finishes the experiment. ๐Ÿ™‚
  13. Spider

    JSW64: Manic Miner

    Dynamite Dan II Dynamite Jet Set ๐Ÿ˜‰ Ideally with an ending this time ๐Ÿ˜ฎ
  14. I'll check and if necessary update the rankings in the download over the weekend. Thank you! ๐Ÿ™‚
  15. Oh yes I know. sorry. I suppose I meant people find it easy to use that to quickly edit/alter caverns/rooms.
  16. I think its party as there are tools (JSWED in particular) that allow the creator to redesign with relative ease, coupled with the disassembly itself even for those with extremely sparse Z80 knowledge , small modifications are relatively easy. What I would like to see and something I have thought about a bit in the past is a new "core" using LDI and other optimisations for increased speed, coupled with a disassembly of it, allowing the end user to modify. There's more I would like to add. ๐Ÿ™‚
  17. Must admit I had not heard of a version for this, at least not an "official" one. Tynesoft did release as mentioned JSW for other machines:
  18. Yes , it assumes that A is still set to zero as a result of the command at #8B3C
  19. Nopping out #8B47 and #8B49 would do but its too fast then. So... XOR A ;8B3C ; clear the inactivity timer at L85E0 LD (inactivity),A ;8B3D ;L85E0 LD D,A ;8B40 ; initialise the mSB LD a,(game ticker) ;8B41 ;L85CB the game ticker at 85CB AND 1 ;8B44 ; issolate odd or even game ticker bit LD HL,(ingame_music) ;8B46 ;L865F set HL to the music offset pointer LD E,(HL) ;8B49 ; get the present offset ADD A,E ;8B4A ; add the ticker (odd/even) value LD (HL),A ;8B4B ; store the updated offset NOP ; 8b4C ; back to the original code LD HL,ingame_music ;8B4D ;L865F ADD HL,DE ; 8B50 ; >>> HL IS POINTING AT THE NOTE value
  20. I posted this video (or similar) into the FB 'Central Cavern' group the other day. Reasons mainly: > The video is from the last release version > It it on here viewable by public > Shows the game in "random by room" mode > Will hopefully encourage more to try the game too
  21. Thank you as always for the updates. ๐Ÿ™‚
  22. Spider

    2023

    I do agree with you here. I am quite guilty of this too sorry ๐Ÿ˜ž But on the whole feedback and thoughts (good or bad) are appreciated in general. Leรณn Willy has a low download count here for some reason currently, however I tend to not judge by that because its available elsewhere and no doubt some other sites will also host it and other files too.
  23. Yes very much so ๐Ÿ˜ฎ See attached gif (mp4 now) I have removed (temporarily , not shown here) as a test the red fire cell on the floor and replaced with a green earth cell, allowing me to climb. I am suspecting the jump here needs to be pixel perfect ๐Ÿ˜ฎ quick_test.mp4 I figured that out with timing but the fire cell and later on the yellow static guardian got me.
  24. Thank you for this and the other file too. ๐Ÿ™‚ Nice to see them in one convenient pack.
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