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Spider

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  1. View File Manic Miner C16 Manic Miner for the Commodore C16, published by Software Projects in 1986. The game feels, looks and plays very well indeed. The game layout closely follows the Amstrad and Spectrum versions. Unfortunately I do not have any information on the author of this version. Both a tape and disk (.tap and .prg) are provided, although the 'game code' is the same with them, merely the media format is different. It is quite remarkable it fitted into the limited space available on this machine. There have been some compromises to do this however, the ones I have noted are: 1. There is no title screen as such, the game immediately starts upon loading and restarts upon life loss 2. There is very little sound. No in game tune and little effects 3. No animated lives counter, it is a simple "Lives: x" line 4. Some guardian shapes are recycled and used again and some types present in other versions are not used in this variant 5. Guardians lack much colour they are typically white 6. No extra lives are given upon reaching a certain score. Other versions this is typically one extra life per 10K points 7. The air supply is quite slow to drain generally. I do not think there is any differential between rooms on the initial 'starting supply' of air 8. In 'Solar Power Generator' the beam does not appear to decrease the air supply or if it does it happens very slowly 9. In the 'Alien Toilet' caverns that were 'Kong Beast' caverns, the switches are present but have no effect and the 'wall' is always open Some rooms have been renamed too: "Miner Willy meets the Kong Beast" is now "Miner Willy and the Toilet" "Wacky Amoebatron's" is now "Wacky Triangles" "Attack of the Mutant Telephones" is now "Spinning Thingy's" "Return of the Alien Kong Beast" is now "Return of the Alien Toilet" "Skylab Landing Bay" is now "Penguin Sick Bay" "Amoebatron's Revenge" is now "Logo's Revenge" Controls are joystick in P2 or the following keys: Q,E,T,U = Left W,R,Y,I = Right Shift/Space = Jump K = Pause J = Resume Enjoy! :) Submitter Spider Submitted 06/05/2017 Category Manic Miner [Originals]  
  2. 16 downloads

    Manic Miner 'Construction Set' for the Commodore C64, by Tim of LCS. This provides a level editor, It does offer options to save or load sets of screens to disk as well as play the game upon finishing editing. If you were looking for Manic Miner in general for the C64, please see here for an original or here for a cheat version. The supplied disk image (.D64) appears to contain the standard level set and is playable as you would expect. There are no cheats built into the game core code. Unfortunately there are no instructions apart from what are provided 'in game' as such although it appears to be completely keyboard controlled for the editor part. The 'main' keys are: F1 Next screen F3 Previous screen F5 Return to menu F7 Edit mode
  3. View File Manic Miner (C64) Construction Set Manic Miner 'Construction Set' for the Commodore C64, by Tim of LCS. This provides a level editor, It does offer options to save or load sets of screens to disk as well as play the game upon finishing editing. If you were looking for Manic Miner in general for the C64, please see here for an original or here for a cheat version. The supplied disk image (.D64) appears to contain the standard level set and is playable as you would expect. There are no cheats built into the game core code. Unfortunately there are no instructions apart from what are provided 'in game' as such although it appears to be completely keyboard controlled for the editor part. The 'main' keys are: F1 Next screen F3 Previous screen F5 Return to menu F7 Edit mode Submitter Spider Submitted 06/04/2017 Category Tools and Patches  
  4. 30 downloads

    JetSet Willy 2 'Final Frontier' for the Commodore C64 written by J.Darnell and S.Birtles. This is a cheat version, based upon the original tape (.T64) file. The cheat author is currently unknown. If you are looking for an original, unaltered JSW2 please see here instead. Upon loading the following cheat options are offered: Unlimited Willy's ? Y/N Stop time counter ? Y/N It should be noted there is no protection against high falls, guardians or fire cells. There is a 'practise' option but it is limited to a single screen typically so it is not quite what it seems. Controls: [O] Move Willy left [P] Move Willy right [F1] Pause game [F3] Music on/off [space] Jump [RS/RES] Restart game
  5. View File JetSet Willy 2 (C64) Cheat JetSet Willy 2 'Final Frontier' for the Commodore C64 written by J.Darnell and S.Birtles. This is a cheat version, based upon the original tape (.T64) file. The cheat author is currently unknown. If you are looking for an original, unaltered JSW2 please see here instead. Upon loading the following cheat options are offered: Unlimited Willy's ? Y/N Stop time counter ? Y/N It should be noted there is no protection against high falls, guardians or fire cells. There is a 'practise' option but it is limited to a single screen typically so it is not quite what it seems. Controls: [O] Move Willy left [P] Move Willy right [F1] Pause game [F3] Music on/off [space] Jump [RS/RES] Restart game Submitter Spider Submitted 06/04/2017 Category Jet Set Willy [Patched]  
  6. 30 downloads

    JetSet Willy for the Commodore C64, written by Shahid Ahmad. This is a cheat version, provided by 'Luis/CMM' If you are looking for an original unaltered game, please see here The following options are offered upon loading: Unlimited lives: Y/N Stop time: Y/N Sprite collision: Y/N It should be carefully noted that there is no 'fall from any height' cheat nor will the collision cheat protect from fire cells, only from guardians.
  7. View File JetSet Willy (C64) Cheat JetSet Willy for the Commodore C64, written by Shahid Ahmad. This is a cheat version, provided by 'Luis/CMM' If you are looking for an original unaltered game, please see here The following options are offered upon loading: Unlimited lives: Y/N Stop time: Y/N Sprite collision: Y/N It should be carefully noted that there is no 'fall from any height' cheat nor will the collision cheat protect from fire cells, only from guardians. Submitter Spider Submitted 06/04/2017 Category Jet Set Willy [Patched]  
  8. 56 downloads

    The original JetSet Willy for the Commodore C64, written by Shahid Ahmad. A tape file (.t64) is provided. The game plays quite differently in 'feel' to most other popular versions, in particular note are the square stairs. There are quite a few IDS's present too moreso than in the original game. The room layout does closely mirror other variants however. The scrolling message is quite interesting, compared to 'altered' versions at least:
  9. View File JetSet Willy (C64) The original JetSet Willy for the Commodore C64, written by Shahid Ahmad. A tape file (.t64) is provided. The game plays quite differently in 'feel' to most other popular versions, in particular note are the square stairs. There are quite a few IDS's present too moreso than in the original game. The room layout does closely mirror other variants however. The scrolling message is quite interesting, compared to 'altered' versions at least: Submitter Spider Submitted 06/04/2017 Category Jet Set Willy [Originals]  
  10. 128 downloads

    Manic Miner for the Commodore64, written by Chris Lancaster & Kris Lancaster. This is an original release minus any copy protection. Both disk and tape (.D64 and .T64) images are provided. The game itself very closely mimics the Spectrum version, more so than the Amstrad version and plays very well and quite faithfully to the original. Joystick (in P2) or keyboard to control: Q,E,T,U,O = Left W,R,Y,I,P = Right Shift or Space = Jump
  11. View File Manic Miner (C64) Manic Miner for the Commodore64, written by Chris Lancaster & Kris Lancaster. This is an original release minus any copy protection. Both disk and tape (.D64 and .T64) images are provided. The game itself very closely mimics the Spectrum version, more so than the Amstrad version and plays very well and quite faithfully to the original. Joystick (in P2) or keyboard to control: Q,E,T,U,O = Left W,R,Y,I,P = Right Shift or Space = Jump Submitter Spider Submitted 06/04/2017 Category Manic Miner [Originals]  
  12. 31 downloads

    Manic Miner for the Commodore64, written by Chris Lancaster & Kris Lancaster. Note this version has in built cheats, which were applied to the file by "Jack Alien". If you are looking for an original, unaltered version please see here instead. The file contains both a standard CBM tape image and a pr file (.t64 and .prg) Upon loading the following options are offered: Infinite Lives: Y/N Unlimited Air: Y/N No Collision: Y/N Starting Level: Level Skip: It should be noted the no collision cheat does not offer any protection against fire cells. Control keys are: Joystick (in P2) or keyboard: Q,E,T,U,O = Left W,R,Y,I,P = Right Shift or Space = Jump A = Pause S = Resume L = Music on K = Music off R/S = Restart level Enjoy!
  13. View File Manic Miner (C64) Cheat Manic Miner for the Commodore64, written by Chris Lancaster & Kris Lancaster. Note this version has in built cheats, which were applied to the file by "Jack Alien". If you are looking for an original, unaltered version please see here instead. The file contains both a standard CBM tape image and a pr file (.t64 and .prg) Upon loading the following options are offered: Infinite Lives: Y/N Unlimited Air: Y/N No Collision: Y/N Starting Level: Level Skip: It should be noted the no collision cheat does not offer any protection against fire cells. Control keys are: Joystick (in P2) or keyboard: Q,E,T,U,O = Left W,R,Y,I,P = Right Shift or Space = Jump A = Pause S = Resume L = Music on K = Music off R/S = Restart level Enjoy! Submitter Spider Submitted 06/04/2017 Category Manic Miner [Patched]  
  14. 64 downloads

    JetSet Willy 2 'Final Frontier' for the Commodore C64 written by J.Darnell and S.Birtles This is an original tape (.tap format) minus any protection system. It is otherwise unaltered. The game itself plays very well and mimics the Spectrum and Amstrad versions. There are a few extra rooms (an IDS sequence if you jump into the Bathroom toilet) and some names are slightly different too. The 'game over' sequence is completely different and is not too far off what is seen in Technician Ted (Spectrum and Amstrad versions) , there are three pictures of the 'sequence' in the listing. The scrolling message reads as follows:
  15. View File JetSet Willy 2 (C64) JetSet Willy 2 'Final Frontier' for the Commodore C64 written by J.Darnell and S.Birtles This is an original tape (.tap format) minus any protection system. It is otherwise unaltered. The game itself plays very well and mimics the Spectrum and Amstrad versions. There are a few extra rooms (an IDS sequence if you jump into the Bathroom toilet) and some names are slightly different too. The 'game over' sequence is completely different and is not too far off what is seen in Technician Ted (Spectrum and Amstrad versions) , there are three pictures of the 'sequence' in the listing. The scrolling message reads as follows: Submitter Spider Submitted 06/04/2017 Category Jet Set Willy [Originals]  
  16. The rope has some very odd effects when the 'bug' is in full swing (no pun intended!) upon entering a room with a rope he can be 'automatically' transported onto it as well as not being able to leave the room easily as you've noted. :)
  17. Oh I'd forgotten that conveyor concern in MM :D , yes if you bring it to life it needs turning around to 'fix' it. The 'attr' I referred to was the JSW keycode. Assuming its been "brought back from the dead" via the pokes in the disassembly then: POKE 63087,0 / #F66F , #0 ... should turn it around. :D This should work on the Software Projects and Bug Byte versions as well as the "Ventamatic" and "MAD/Mastertronic" branded re-releases too (both of these are actually using the S.P version anyway) as the 'higher up' code is the same its only the lower bits that are a few bytes out.
  18. :) Did not note until you mentioned it they had been updated. Updated my local copies now. I see the 'keypad attr' did not appear but to be honest I would of been slightly surprised if it was included as its debatable if it is/was a bug given that as discussed at the time the lower colours need bright due to their darkness on a black background.
  19. Its *very* useful for reaching otherwise forbidden ground, such as (random example) the top of the Off Licence.
  20. 110 downloads

    JetSet Willy 2 + , an updated version of JSW1, MM and MM3 by Andrew Cadley. Please note this disk image will only work on the 6128Plus machine as it uses some features that are not present on the conventional 6128 machine. More colours per screen than the usual Amstrad versions are present, as these run in Mode1 which is typically limited to 4 colours out of a pool of 27. This version does not seem particularly hampered by this limitation despite it appearing to use Mode1, likely a feature of the Plus hardware. The enhancement is greatly appreciated. If curious about the screen modes and limitations then the cpcwiki page here is as good as any place to read up. It should be noted the normal Amstrad JSW/MM pokes do not work on these versions, likely due to the code being relocated in different memory banks or addresses. Upon loading you are presented with a choice of JetSet Willy+ , Manic Miner+ or Manic Miner 3+ JetSet Willy+ is in reality JSW2 aka "The Final Frontier" , the Amstrad version being written by D.P.Rowson and S.Wetherill Manic Miner+ is conventional Manic Miner, again the Amstrad version being written by DP.Rowson and S.Wetherhill Manic Miner 3+ is the third party remake of MM aka "Manic Miner 3 - Tales from a parallel universe" , written by Lee Tonks. The Spectrum version can be found here on the World of Spectrum site. As far as I am currently aware MM3 was never ported over to the Amstrad by its original author. The games themselves play as well as the originals although as noted they are distinctly more colourful. The screenshots should assist with this. They all share the same scrolling message (see below) and 'JSW' style title screen too. Its noted there is no timer / clock counter active in any of the games and in the MM games there is no 'air' supply as such. The JSW style clock is displayed forever locked at 00:00AM. The 'items collected' total also functions in MM indicating they likely share a common core codeblock. The only very minor correction I felt had to make was to the disk image loader itself to stop it attempting to autoload a game if an accidental keypress was detected as well as a very over enthusiastic 'timeout and load' effect. I also added a small message to the menu page as well to indicate its compatibility as there is otherwise no indication anywhere of it not being suitable for the other machines and attempting to load it on a conventional 6128 just results in an eventual lockup of the machine. I would consider this a 'bug fix' so I have included this 'fixed' disk image as well as the original untouched one. There are no other changes to it at all. The versions are clearly marked as to which is which: "JSW2 Plus" and "JSW2 Plus Fixed Menu" , both are standard disk (.dsk) images. The scrolling message complete with typo's for all the games reads as follows:
  21. View File JetSet Willy 2 Plus (Amstrad) JetSet Willy 2 + , an updated version of JSW1, MM and MM3 by Andrew Cadley. Please note this disk image will only work on the 6128Plus machine as it uses some features that are not present on the conventional 6128 machine. More colours per screen than the usual Amstrad versions are present, as these run in Mode1 which is typically limited to 4 colours out of a pool of 27. This version does not seem particularly hampered by this limitation despite it appearing to use Mode1, likely a feature of the Plus hardware. The enhancement is greatly appreciated. If curious about the screen modes and limitations then the cpcwiki page here is as good as any place to read up. It should be noted the normal Amstrad JSW/MM pokes do not work on these versions, likely due to the code being relocated in different memory banks or addresses. Upon loading you are presented with a choice of JetSet Willy+ , Manic Miner+ or Manic Miner 3+ JetSet Willy+ is in reality JSW2 aka "The Final Frontier" , the Amstrad version being written by D.P.Rowson and S.Wetherill Manic Miner+ is conventional Manic Miner, again the Amstrad version being written by DP.Rowson and S.Wetherhill Manic Miner 3+ is the third party remake of MM aka "Manic Miner 3 - Tales from a parallel universe" , written by Lee Tonks. The Spectrum version can be found here on the World of Spectrum site. As far as I am currently aware MM3 was never ported over to the Amstrad by its original author. The games themselves play as well as the originals although as noted they are distinctly more colourful. The screenshots should assist with this. They all share the same scrolling message (see below) and 'JSW' style title screen too. Its noted there is no timer / clock counter active in any of the games and in the MM games there is no 'air' supply as such. The JSW style clock is displayed forever locked at 00:00AM. The 'items collected' total also functions in MM indicating they likely share a common core codeblock. The only very minor correction I felt had to make was to the disk image loader itself to stop it attempting to autoload a game if an accidental keypress was detected as well as a very over enthusiastic 'timeout and load' effect. I also added a small message to the menu page as well to indicate its compatibility as there is otherwise no indication anywhere of it not being suitable for the other machines and attempting to load it on a conventional 6128 just results in an eventual lockup of the machine. I would consider this a 'bug fix' so I have included this 'fixed' disk image as well as the original untouched one. There are no other changes to it at all. The versions are clearly marked as to which is which: "JSW2 Plus" and "JSW2 Plus Fixed Menu" , both are standard disk (.dsk) images. The scrolling message complete with typo's for all the games reads as follows: Submitter Spider Submitted 06/02/2017 Category Jet Set Willy [Remakes]  
  22. 76 downloads

    JetSet Willy 2 "The Final Frontier" for the Amstrad CPC range of machines, complete with cheat options. If you are looking for original, unchanged versions please see here for JSW1 and here for JSW2 Two disk (.dsk) images are provided, offering different ranges of cheats. Both images work with the 464,664 and 6128 machines. Both lack the keypad entry system. Cheat1 is the more basic and offers Infinite lives and / or immunity to moving enemies. There is no protection against fire cells nor against high falls. Cheat2 is the advanced one, offering a lot more, these are offering during game load: Infinite lives: Yes/No Fall any height: Yes/No Nasties kill: Yes/No Fire cells kill: Yes/No In addition to those selectable options, three extra features are provided during gameplay too: Pressing 1 will disable guardians. Press 2 to re-enable them. Pressing 3 will disable gravity ( ! ) , pressing 4 will restore it. This feature deserves a little more explaination, simply when you disable gravity, when Willy jumps up he won't fall down and you can move left / right 'mid air' if desired. This is a lot more useful than it sounds as you can simply jump up in a clear space then move across to reach an object. Finally, pressing keypad 3 will cause Willy to lose a life. This is helpful if you have managed to get stuck somewhere, such as the conveyor on The Yacht for instance. Losing a life will usually return him to a "safe start" position in that screen. I would recommend using 'cheat2' , 'cheat1' is provided simply for completeness. Enjoy!
  23. View File JetSet Willy 2 (Amstrad) Cheat versions JetSet Willy 2 "The Final Frontier" for the Amstrad CPC range of machines, complete with cheat options. If you are looking for original, unchanged versions please see here for JSW1 and here for JSW2 Two disk (.dsk) images are provided, offering different ranges of cheats. Both images work with the 464,664 and 6128 machines. Both lack the keypad entry system. Cheat1 is the more basic and offers Infinite lives and / or immunity to moving enemies. There is no protection against fire cells nor against high falls. Cheat2 is the advanced one, offering a lot more, these are offering during game load: Infinite lives: Yes/No Fall any height: Yes/No Nasties kill: Yes/No Fire cells kill: Yes/No In addition to those selectable options, three extra features are provided during gameplay too: Pressing 1 will disable guardians. Press 2 to re-enable them. Pressing 3 will disable gravity ( ! ) , pressing 4 will restore it. This feature deserves a little more explaination, simply when you disable gravity, when Willy jumps up he won't fall down and you can move left / right 'mid air' if desired. This is a lot more useful than it sounds as you can simply jump up in a clear space then move across to reach an object. Finally, pressing keypad 3 will cause Willy to lose a life. This is helpful if you have managed to get stuck somewhere, such as the conveyor on The Yacht for instance. Losing a life will usually return him to a "safe start" position in that screen. I would recommend using 'cheat2' , 'cheat1' is provided simply for completeness. Enjoy! Submitter Spider Submitted 06/02/2017 Category Jet Set Willy [Patched]  
  24. 81 downloads

    JetSet Willy for the Amstrad CPC range of machines complete with cheat options. If you are looking for original, unchanged versions please see here for JSW1 and here for JSW2 Two disk (.dsk) image files are provided and one tape version. One is only compatible with the 464 (it is clearly marked) and based on the original release. The other is suitable for the 464,664 and 6128 and is based on the Re-Release. Neither of these retain the keypad protection either. The tape version is Speedlock protected and manually edited directly to provide infinite lives. The disk versions provided offer the following cheat options during game load: Infinite lives: Yes/No Harmless enemies: Yes/No It should be noted that there is no protection against high falls nor any against fire cells, however given the JSW1 for the Amstrad uses a very similar "safe start" as seen in the Spectrum (and Amstrad!) versions of JSW2, a high fall in most cases will not result in an infinite death scenario unless you are very careless.
  25. View File JetSet Willy (Amstrad) Cheat versions JetSet Willy for the Amstrad CPC range of machines complete with cheat options. If you are looking for original, unchanged versions please see here for JSW1 and here for JSW2 Two disk (.dsk) image files are provided and one tape version. One is only compatible with the 464 (it is clearly marked) and based on the original release. The other is suitable for the 464,664 and 6128 and is based on the Re-Release. Neither of these retain the keypad protection either. The tape version is Speedlock protected and manually edited directly to provide infinite lives. The disk versions provided offer the following cheat options during game load: Infinite lives: Yes/No Harmless enemies: Yes/No It should be noted that there is no protection against high falls nor any against fire cells, however given the JSW1 for the Amstrad uses a very similar "safe start" as seen in the Spectrum (and Amstrad!) versions of JSW2, a high fall in most cases will not result in an infinite death scenario unless you are very careless. Submitter Spider Submitted 06/02/2017 Category Jet Set Willy [Patched]  
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