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View File JetSet Willy 2 Plus (Amstrad) JetSet Willy 2 + , an updated version of JSW1, MM and MM3 by Andrew Cadley. Please note this disk image will only work on the 6128Plus machine as it uses some features that are not present on the conventional 6128 machine. More colours per screen than the usual Amstrad versions are present, as these run in Mode1 which is typically limited to 4 colours out of a pool of 27. This version does not seem particularly hampered by this limitation despite it appearing to use Mode1, likely a feature of the Plus hardware. The enhancement is greatly appreciated. If curious about the screen modes and limitations then the cpcwiki page here is as good as any place to read up. It should be noted the normal Amstrad JSW/MM pokes do not work on these versions, likely due to the code being relocated in different memory banks or addresses. Upon loading you are presented with a choice of JetSet Willy+ , Manic Miner+ or Manic Miner 3+ JetSet Willy+ is in reality JSW2 aka "The Final Frontier" , the Amstrad version being written by D.P.Rowson and S.Wetherill Manic Miner+ is conventional Manic Miner, again the Amstrad version being written by DP.Rowson and S.Wetherhill Manic Miner 3+ is the third party remake of MM aka "Manic Miner 3 - Tales from a parallel universe" , written by Lee Tonks. The Spectrum version can be found here on the World of Spectrum site. As far as I am currently aware MM3 was never ported over to the Amstrad by its original author. The games themselves play as well as the originals although as noted they are distinctly more colourful. The screenshots should assist with this. They all share the same scrolling message (see below) and 'JSW' style title screen too. Its noted there is no timer / clock counter active in any of the games and in the MM games there is no 'air' supply as such. The JSW style clock is displayed forever locked at 00:00AM. The 'items collected' total also functions in MM indicating they likely share a common core codeblock. The only very minor correction I felt had to make was to the disk image loader itself to stop it attempting to autoload a game if an accidental keypress was detected as well as a very over enthusiastic 'timeout and load' effect. I also added a small message to the menu page as well to indicate its compatibility as there is otherwise no indication anywhere of it not being suitable for the other machines and attempting to load it on a conventional 6128 just results in an eventual lockup of the machine. I would consider this a 'bug fix' so I have included this 'fixed' disk image as well as the original untouched one. There are no other changes to it at all. The versions are clearly marked as to which is which: "JSW2 Plus" and "JSW2 Plus Fixed Menu" , both are standard disk (.dsk) images. The scrolling message complete with typo's for all the games reads as follows: Submitter Spider Submitted 06/02/2017 Category Jet Set Willy [Remakes]
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80 downloads
JetSet Willy 2 "The Final Frontier" for the Amstrad CPC range of machines, complete with cheat options. If you are looking for original, unchanged versions please see here for JSW1 and here for JSW2 Two disk (.dsk) images are provided, offering different ranges of cheats. Both images work with the 464,664 and 6128 machines. Both lack the keypad entry system. Cheat1 is the more basic and offers Infinite lives and / or immunity to moving enemies. There is no protection against fire cells nor against high falls. Cheat2 is the advanced one, offering a lot more, these are offering during game load: Infinite lives: Yes/No Fall any height: Yes/No Nasties kill: Yes/No Fire cells kill: Yes/No In addition to those selectable options, three extra features are provided during gameplay too: Pressing 1 will disable guardians. Press 2 to re-enable them. Pressing 3 will disable gravity ( ! ) , pressing 4 will restore it. This feature deserves a little more explaination, simply when you disable gravity, when Willy jumps up he won't fall down and you can move left / right 'mid air' if desired. This is a lot more useful than it sounds as you can simply jump up in a clear space then move across to reach an object. Finally, pressing keypad 3 will cause Willy to lose a life. This is helpful if you have managed to get stuck somewhere, such as the conveyor on The Yacht for instance. Losing a life will usually return him to a "safe start" position in that screen. I would recommend using 'cheat2' , 'cheat1' is provided simply for completeness. Enjoy! -
View File JetSet Willy 2 (Amstrad) Cheat versions JetSet Willy 2 "The Final Frontier" for the Amstrad CPC range of machines, complete with cheat options. If you are looking for original, unchanged versions please see here for JSW1 and here for JSW2 Two disk (.dsk) images are provided, offering different ranges of cheats. Both images work with the 464,664 and 6128 machines. Both lack the keypad entry system. Cheat1 is the more basic and offers Infinite lives and / or immunity to moving enemies. There is no protection against fire cells nor against high falls. Cheat2 is the advanced one, offering a lot more, these are offering during game load: Infinite lives: Yes/No Fall any height: Yes/No Nasties kill: Yes/No Fire cells kill: Yes/No In addition to those selectable options, three extra features are provided during gameplay too: Pressing 1 will disable guardians. Press 2 to re-enable them. Pressing 3 will disable gravity ( ! ) , pressing 4 will restore it. This feature deserves a little more explaination, simply when you disable gravity, when Willy jumps up he won't fall down and you can move left / right 'mid air' if desired. This is a lot more useful than it sounds as you can simply jump up in a clear space then move across to reach an object. Finally, pressing keypad 3 will cause Willy to lose a life. This is helpful if you have managed to get stuck somewhere, such as the conveyor on The Yacht for instance. Losing a life will usually return him to a "safe start" position in that screen. I would recommend using 'cheat2' , 'cheat1' is provided simply for completeness. Enjoy! Submitter Spider Submitted 06/02/2017 Category Jet Set Willy [Patched]
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82 downloads
JetSet Willy for the Amstrad CPC range of machines complete with cheat options. If you are looking for original, unchanged versions please see here for JSW1 and here for JSW2 Two disk (.dsk) image files are provided and one tape version. One is only compatible with the 464 (it is clearly marked) and based on the original release. The other is suitable for the 464,664 and 6128 and is based on the Re-Release. Neither of these retain the keypad protection either. The tape version is Speedlock protected and manually edited directly to provide infinite lives. The disk versions provided offer the following cheat options during game load: Infinite lives: Yes/No Harmless enemies: Yes/No It should be noted that there is no protection against high falls nor any against fire cells, however given the JSW1 for the Amstrad uses a very similar "safe start" as seen in the Spectrum (and Amstrad!) versions of JSW2, a high fall in most cases will not result in an infinite death scenario unless you are very careless. -
View File JetSet Willy (Amstrad) Cheat versions JetSet Willy for the Amstrad CPC range of machines complete with cheat options. If you are looking for original, unchanged versions please see here for JSW1 and here for JSW2 Two disk (.dsk) image files are provided and one tape version. One is only compatible with the 464 (it is clearly marked) and based on the original release. The other is suitable for the 464,664 and 6128 and is based on the Re-Release. Neither of these retain the keypad protection either. The tape version is Speedlock protected and manually edited directly to provide infinite lives. The disk versions provided offer the following cheat options during game load: Infinite lives: Yes/No Harmless enemies: Yes/No It should be noted that there is no protection against high falls nor any against fire cells, however given the JSW1 for the Amstrad uses a very similar "safe start" as seen in the Spectrum (and Amstrad!) versions of JSW2, a high fall in most cases will not result in an infinite death scenario unless you are very careless. Submitter Spider Submitted 06/02/2017 Category Jet Set Willy [Patched]
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35 downloads
A JetSet Willy Remake for the 8bit Atari range of machines. This is a port / conversion of the original Spectrum edition. The game plays very well, the colours are obviously different due to the differing hardware and it features the same 'in game' tune as used in the original "official Tynesoft" JSW release for this machine. For the official original release see here The quality of the screenshots I've taken is not brilliant however from what I understand this is more an emulation issue as I'm not 100% familiar on its correct configuration for these machines. The .zip contains a standard .xex file format suitable for most emulators. The title screen and scrolling message also mimic the Spectrum version, as do the rooms and sprites in general. The scrolling message reads: Enjoy!-
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View File JetSet Willy 2007 (Atari) ZX Port A JetSet Willy Remake for the 8bit Atari range of machines. This is a port / conversion of the original Spectrum edition. The game plays very well, the colours are obviously different due to the differing hardware and it features the same 'in game' tune as used in the original "official Tynesoft" JSW release for this machine. For the official original release see here The quality of the screenshots I've taken is not brilliant however from what I understand this is more an emulation issue as I'm not 100% familiar on its correct configuration for these machines. The .zip contains a standard .xex file format suitable for most emulators. The title screen and scrolling message also mimic the Spectrum version, as do the rooms and sprites in general. The scrolling message reads: Enjoy! Submitter Spider Submitted 05/28/2017 Category Jet Set Willy [Remakes]
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46 downloads
JetSet Willy for the 8 bit Atari range of machines, released by Tynesoft, the same company who also released the Acorn/BBC Micro versions of JSW and MM. The .zip includes three files: 1x .cas tape file and 2x disk / image files (.atr and .xex) The game does not play too well mainly due to collision detection being a little bit over enthusiastic, however this could be down to hardware emulation issues. This is apparent in the screenshots too. The scrolling message reads: The game itself is a reasonably faithful in layout but it is a cut down version, there being less sprites per screen as well as quite a few of the original mansion screens missing, although to be fair it was a squeeze no doubt to get what there is in as such. In particular regarding the room layout there is no access to the right of The Wine Cellar (so there is no Forgotten Abbey or Under The Drive etc) present and the top rooms are also missing, right from Nomen Luni takes you to Rescue Esmeralda and from there to Top of the house. A map is also provided as a download too although it is present in our Maps topic here too. Plenty of emulators to choose from however if stuck for choice Altirra is quite reasonable to use and offers plenty of emulation options. -
View File JetSet Willy (Atari) JetSet Willy for the 8 bit Atari range of machines, released by Tynesoft, the same company who also released the Acorn/BBC Micro versions of JSW and MM. The .zip includes three files: 1x .cas tape file and 2x disk / image files (.atr and .xex) The game does not play too well mainly due to collision detection being a little bit over enthusiastic, however this could be down to hardware emulation issues. This is apparent in the screenshots too. The scrolling message reads: The game itself is a reasonably faithful in layout but it is a cut down version, there being less sprites per screen as well as quite a few of the original mansion screens missing, although to be fair it was a squeeze no doubt to get what there is in as such. In particular regarding the room layout there is no access to the right of The Wine Cellar (so there is no Forgotten Abbey or Under The Drive etc) present and the top rooms are also missing, right from Nomen Luni takes you to Rescue Esmeralda and from there to Top of the house. A map is also provided as a download too although it is present in our Maps topic here too. Plenty of emulators to choose from however if stuck for choice Altirra is quite reasonable to use and offers plenty of emulation options. Submitter Spider Submitted 05/27/2017 Category Jet Set Willy [Originals]
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Updated. The following changes were made: 1. Fixed the inability to cycle through the colours without generating an error. I was aware of this however it did not always occur. I have traced the concern and rectified it. 2. Slightly restructured the program so it is now possible to safely RUN it again if you need to without it either complaining about undefined variables, demanding the code being loaded again or (unlikely but was possible) simply crashing instead. 3. Fixed numerous typo's, some of which were generated by ZXEditor's tendency to attempt to tokenise words "Load in your" became " LOAD IN your" for example. 4. Ensured the 'I do not want to bother to pick a filename' automatic selection worked properly (just press the 'enter' key to auto fill a filename) 5. Changed and increased the example page instructions to make it clearer and simpler.
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70 downloads
Manic Miner for the Amstrad CPC range of machines, these versions offer built in cheats to make game play a little bit easier. If you are after for original unaltered files please look here instead. Two disk (.dsk) versions are provided, both are compatible with the 464,664 and 6128. One is the original Software Projects branded and the other is the re-released Amsoft branded. Apart from the loading screen and very small wording variations in the cheat options selection they are practically identical. The range of optional cheats is identical, selectable during loading: Infinite lives: Yes/No Infinite air: Yes/No Immunity to moving enemies: Yes/No Level skip: Yes/No Starting Level: 1-20 It should be noted that the 'immunity' cheat does not provide any protection against fire cells! The level skip is activated during game play by pressing the ESC key and simply moves you forward one cavern. Enjoy!-
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View File Manic Miner (Amstrad) Cheat versions Manic Miner for the Amstrad CPC range of machines, these versions offer built in cheats to make game play a little bit easier. If you are after for original unaltered files please look here instead. Two disk (.dsk) versions are provided, both are compatible with the 464,664 and 6128. One is the original Software Projects branded and the other is the re-released Amsoft branded. Apart from the loading screen and very small wording variations in the cheat options selection they are practically identical. The range of optional cheats is identical, selectable during loading: Infinite lives: Yes/No Infinite air: Yes/No Immunity to moving enemies: Yes/No Level skip: Yes/No Starting Level: 1-20 It should be noted that the 'immunity' cheat does not provide any protection against fire cells! The level skip is activated during game play by pressing the ESC key and simply moves you forward one cavern. Enjoy! Submitter Spider Submitted 05/27/2017 Category Manic Miner [Patched]
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Potentially the following POKES could fix the first version but they need entering on the title / scrolling message page itself. Easy on an emulator but on a real machine the R.R Multiface for the Amstrad or similar device would be required. POKE &8D4E , &49 POKE &8D4F , &B6
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140 downloads
JetSet Willy 2 aka "The Final Frontier" for the Amstrad CPC range of machines, written by D.P.Rowson & S.Wetherill Two original tape (.cdt) versions are provided: V1 is the first original release and has the keypad code. It should be noted this does not run properly on the 6128 machines. V2 is the later / re-release version. This is compatible with the 464,664 and 6128. There is no keypad. I'd recommend using V2 in most cases, although the keypad codes (all seven pages) of them are included in the download if required. The game is about identical to the Spectrum version, which is no surprise as this version was written first then ported across to the Spectrum. The 'in game' tune is different but the game play is much the same. The scrolling message reads as follows: -
View File JetSet Willy 2 (Amstrad) JetSet Willy 2 aka "The Final Frontier" for the Amstrad CPC range of machines, written by D.P.Rowson & S.Wetherill Two original tape (.cdt) versions are provided: V1 is the first original release and has the keypad code. It should be noted this does not run properly on the 6128 machines. V2 is the later / re-release version. This is compatible with the 464,664 and 6128. There is no keypad. I'd recommend using V2 in most cases, although the keypad codes (all seven pages) of them are included in the download if required. The game is about identical to the Spectrum version, which is no surprise as this version was written first then ported across to the Spectrum. The 'in game' tune is different but the game play is much the same. The scrolling message reads as follows: Submitter Spider Submitted 05/27/2017 Category Jet Set Willy [Originals]
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Further to this, you simply need a tiny bit of Basic once you have your screen code. Assuming you load it at the default address of 28350 then simply this will suffice: 10 LOAD "" CODE : RANDOMIZE USR 28350 It is however recommended to set the ink and paper colours the same before running it simply as when it 'draws' the pixels this way they won't show until the attributes are present. Assuming its going to be a black on black then... 10 BORDER 0 : PAPER 0 : INK 0 : CLS 20 LOAD "" CODE : CLS 30 RANDOMIZE USR 28350 As noted you're not restricted to loading it here, I do recommend loading it a little bit higher is possible, although in this case you'll need to issue a CLEAR if you have not already done so as part of of your loading program. :) The 'screen file' used to create the screenshots was actually Kokotoni Wilf, simply as I had said tape file on my desktop. It compressed quite well down to 3888 bytes from 6912, a saving of 3024. The 'saving' is also shown in the compression program too. Obviously results will vary depending on how much duplication is in the screen data as the routine relies on this to compress it. In very very rare cases (I can only recall one) it is possible that the screen may be the same size or (in theory at least) larger than the original although its highly unlikely this would happen and in 99% of cases you'll achieve a saving. The other advantage of the compression is if loading at conventional speed on an emulator (no flash or edge loading) or on a real machine, you lose the 'draw the attributes down the screen' effect as the full screen will appear more or less instantly too.
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20 downloads
This is a very much modified version of the Spectrum 'Artist' screen compressor. I have rewritten most of it to make it a lot, lot easier to use as well as more friendly and more friendly by providing 'step by step' instructions during its use. Simply load the compressor then load in your screen$. You can elect to load in a normal screen or a headerless file, the latter was added as it permits you to load in a screen that is shorter than standard length if necessary for any reason too. Once a screen is loaded, the reduced size is shown and you are offered the option to save it or load a new one. Also offered is a simple colour change for the menu itself as its new default is black text on yellow, but a keypress will cycle through other combinations. The code is saved at 28350 however it is completely relocatable (above this address) without further modification. It is generally recommended to issue a CLS after loading the screen code before executing it and ideally the paper and ink colours should be set the same before the CLS but this is completely optional. Enjoy! -
View File Screen Compress This is a very much modified version of the Spectrum 'Artist' screen compressor. I have rewritten most of it to make it a lot, lot easier to use as well as more friendly and more friendly by providing 'step by step' instructions during its use. Simply load the compressor then load in your screen$. You can elect to load in a normal screen or a headerless file, the latter was added as it permits you to load in a screen that is shorter than standard length if necessary for any reason too. Once a screen is loaded, the reduced size is shown and you are offered the option to save it or load a new one. Also offered is a simple colour change for the menu itself as its new default is black text on yellow, but a keypress will cycle through other combinations. The code is saved at 28350 however it is completely relocatable (above this address) without further modification. It is generally recommended to issue a CLS after loading the screen code before executing it and ideally the paper and ink colours should be set the same before the CLS but this is completely optional. Enjoy! Submitter Spider Submitted 05/26/2017 Category Other resources
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145 downloads
JetSet Willy for the Amstrad CPC range of machines. It is compatible with the 464,664 and 6128. This is an original disk and tape image. The tape is a .tzx file (can be renamed to .cdt if required) and is Speedlock protected. The game closely follows the Spectrum version and plays just as well. The 'in game' tune is different but the game play is much the same. The scrolling message reads as follows: -
View File JetSet Willy (Amstrad) JetSet Willy for the Amstrad CPC range of machines. It is compatible with the 464,664 and 6128. This is an original disk and tape image. The tape is a .tzx file (can be renamed to .cdt if required) and is Speedlock protected. The game closely follows the Spectrum version and plays just as well. The 'in game' tune is different but the game play is much the same. The scrolling message reads as follows: Submitter Spider Submitted 05/26/2017 Category Jet Set Willy [Originals]
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175 downloads
Manic Miner for the Amstrad CPC range of machines. Both disk (.dsk) and tape (.cdt) versions are present as well as the original Software Projects release and the Amsoft Re-Release The scrolling message reads as follows: Note in particular the original Software Projects release only tends to function properly on the 464 machine! It is recommended to use the Amsoft branded Re-Release if playing on this machine. On an emulator simply switch to use a 6128 instead. Manual pokes are available to rectify this if its a concern on a real machine however but the game code is practically identical between the original and the Re-Release, the only 'real' change is the loading screen itself. The game plays just as well as the original Spectrum version and with the exception of the last cavern it is near identical to that version too. Why the last cavern is different remains a mystery as on the BBC Micro version as well the last cavern (and a few others) are different too. -
View File Manic Miner (Amstrad) Manic Miner for the Amstrad CPC range of machines. Both disk (.dsk) and tape (.cdt) versions are present as well as the original Software Projects release and the Amsoft Re-Release The scrolling message reads as follows: Note in particular the original Software Projects release only tends to function properly on the 464 machine! It is recommended to use the Amsoft branded Re-Release if playing on this machine. On an emulator simply switch to use a 6128 instead. Manual pokes are available to rectify this if its a concern on a real machine however but the game code is practically identical between the original and the Re-Release, the only 'real' change is the loading screen itself. The game plays just as well as the original Spectrum version and with the exception of the last cavern it is near identical to that version too. Why the last cavern is different remains a mystery as on the BBC Micro version as well the last cavern (and a few others) are different too. Submitter Spider Submitted 05/26/2017 Category Manic Miner [Originals]
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27 downloads
JSW for the Atari ST range of machines, written by Paul Taylor and Carl Whitwell This very closely mimics the Spectrum version, right down to the font and sound effects. The 'jump' sound effect is slightly different and is more like the BBC Micro version in that its a higher pitch. The only real addition (apart from the scrolling message change) is a built in attract mode, this is very similar to the one in JSWED but without displaying Willy on each page. It does not appear to go through every room however. The Attic Bug and Banyan Tree bugs are fixed, and the Conservatory Roof layout mimics the BBC Micro version (or the JSW2 version, whichever you prefer) , a screenshot of this room is shown. The other "minor issues" are still present: Its possible to leap off the top of The Watch Tower The Beach object still counts as two The Swimming Pool object is 'auto collected' The 'Landing Invisible Object' has been relocated to The Hall and it has a suitable wine glass shape applied, a screenshot of this is shown. There's no 'writetyper' built in unfortunately. It may have another key-combination to do this however no doubt various pokes are available anyway. There is no built in Keypad protection on this release and after examining it with an alternative one, I'm 99% confident this is 'original' as intended. The scrolling message reads as follows: -
View File JetSet Willy (Atari ST) JSW for the Atari ST range of machines, written by Paul Taylor and Carl Whitwell This very closely mimics the Spectrum version, right down to the font and sound effects. The 'jump' sound effect is slightly different and is more like the BBC Micro version in that its a higher pitch. The only real addition (apart from the scrolling message change) is a built in attract mode, this is very similar to the one in JSWED but without displaying Willy on each page. It does not appear to go through every room however. The Attic Bug and Banyan Tree bugs are fixed, and the Conservatory Roof layout mimics the BBC Micro version (or the JSW2 version, whichever you prefer) , a screenshot of this room is shown. The other "minor issues" are still present: Its possible to leap off the top of The Watch Tower The Beach object still counts as two The Swimming Pool object is 'auto collected' The 'Landing Invisible Object' has been relocated to The Hall and it has a suitable wine glass shape applied, a screenshot of this is shown. There's no 'writetyper' built in unfortunately. It may have another key-combination to do this however no doubt various pokes are available anyway. There is no built in Keypad protection on this release and after examining it with an alternative one, I'm 99% confident this is 'original' as intended. The scrolling message reads as follows: Submitter Spider Submitted 05/24/2017 Category Jet Set Willy [Originals]
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4 downloads
This is a small tool to dertermine what attributes are being used on the screen and where. This may prove quite useful if you intend to split them out from the pixels and wish to find any errant incorrectly coloured blocks. It should be noted this is a tool rather than a solution in itself. :) It is very simple to use, simply load and run it. You are offered the option to load in a real screen$ file or if you have an .scr you can use this instead. The next option offers a choice of enabling 'OVER' or not to overwrite the pixel data and finally a choice of 5 fill characters to choose from. Generally the asterisk is the best choice, combined with overwrite being enabled as ultimately (although the output is not pretty) it will show you if you have any ink blocks where there should not be any.