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JianYang

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Everything posted by JianYang

  1. This feels really easy, so it's probably all wrong.
  2. @Norman Sword now that you're out of the closet, would you mind revealing some behind the scenes stories about the development of JSW2? I'm mostly a MM-fan and would find that quite fascinating. I can only imagine what that would mean to the hardcore JSW-fans. Just the transition from "The Amstrad uses more memory for graphics than the speccy, we better come up with a compression algorithm" to "Our compression is so good we can actually fill some gaps in Willy's mansion" to "We still have so much room, let's build an entire new chapter in space" sounds very intriguing. Of course no pressure. Answers like "no" and "not yet" are perfectly fine. Also just ignoring me is a valid option too. And if the answer is "yes", don't answer here. I'm sure the entire board would agree that this is worth its own thread.
  3. I'm surprisingly close to your guesses, but seriously
  4. I feel pretty good about 2&4. Everything else meh. I just want to look at your guesses.
  5. Now that I've seen your choice for #2, that seems very convincing. Regarding #3, I was almost 50:50 between your answer and the one I have finally chosen, so I guess one of us should be right.
  6. I have some confidence in 1 & 5, but 2-4...
  7. If I haven't counted wrong I've beaten @Ligan by 1 point. That should prove that this was a pure game of chance.
  8. Central Cavern 6 Abandoned Uranium Workings 9 Processing Plant 8 The Vat 5 Ore Refinery 1 Skylab Landing Bay 4 The Bank 3 The Sixteenth Cavern 2 The Warehouse 7 That feels almost completely random.
  9. I'm not sure if you're talking about an actual 1982 game that looked like this or just mean that this would have made me look like a genius programmer by 1982 standards. If it's the latter: I conned my way to a Speccy in 1983 by showing my mother's boyfriend the following program: I told him this was probably the shortest possible word processor and he was so impressed that he insisted on paying like 80% of a 48K Spectrum (I would have been happy with a 16K) for my next birthday and my mother begrudgingly (she thought that math and computers were a waste of time and I should rather do something worthwhile with a future like languages, art or classical music) paid the rest. So even in 1983 you could still convince people that you're a programming genius with much less. If I had shown him the program above I might have ended up with a Cray-1.
  10. Something simple in Basic, showing off Speccy's amazing alpha-blending capabilities. But mostly trying to pressure @Spiderinto finally opening his treasure chest. ;-) rectangles.tap
  11. JianYang

    Manic Miner (ROM)

    Thank you for confirming that. I'm also happy that apparently I'm not the only one who has the weird habit of always keeping a direction key pressed on a conveyor.
  12. JianYang

    Manic Miner (ROM)

    No matter what the settings are the conveyor poke appears to always be on. Is that a bug in the ROM or in FUSE?
  13. JianYang

    Manic Miner (ROM)

    Both. The .rzx wouldn't work without the ROM. Maybe that's what you forgot?
  14. JianYang

    Manic Miner (ROM)

    Also works fine in FUSE.
  15. My guesses above. I assume the second F. is supposed to be a G.
  16. That may work for most of us, but for PixelStonk that's probably no longer an option:
  17. Youtube has stopped hosting combined audio/video files a while ago. Now you have to download an audio file and a video file separately and combine them yourself. I use mkvmerge for that.
  18. Does your idea involve a Spectrum 128K? If not I would be really interested to read your plan how to preserve the Basic. According to skoolkit's memory map Manic Miner overwrites addresses as low as 23552.
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