-
Posts
3,354 -
Joined
-
Last visited
Everything posted by jetsetdanny
-
JSW Central YouTube channel has just been updated with two new videos. These are the walkthroughs of: The Special Edition of "Willy vs The Vampire Lord" "Jet Set Luis: Rumbo a la Costa Blanca".
-
JSW Central YouTube channel has just been updated with two new videos. These are the walkthroughs of: "Manic Pietro" "Willy - The Man Who Sold the World".
-
OK, I have completed version 1-1 without any problems. The game can be completed with one life lost - it has to be sacrificed to collect the leftmost item in "Conservatory Roof", just like in the original game. I loved the little extra thing at the end 🙂 . An RZX recording of my playtest is attached below. What are your plans for "Manic Jet Set Willy", Norman Sword? Are you going to develop it further, or is it a finished product, information about which could be added to JSW Central? MV v. 1.1 - Daniel's playtest.rzx
- 58 replies
-
- full screen
- final escapade
-
(and 1 more)
Tagged with:
-
Thanks, guys! 🙂 The next video I will be posting is actually the most labour-intensive one so far (that's not counting the initial learning curve, I guess). Nothing extraordinary, it's just that it's got two parts (and various intros) and I decided to combine them all into one video. It'll soon be coming to the JSW Central YouTube channel... 😎
-
Bob The Polar Bear released a new variant of his game yesterday, called "MANIC-minor", aimed at "Ages 6 to 12 (and the young at heart)". The direct download link is here. A release in the TAP format is still pending. I will add the game to JSW Central after some time has passed since the release (it's only mentioned in the Chronology section for the time being). I will probably convert the current "Manic-4-Noobs" page into a page embracing both incarnations of the game ("Manic-4-Noobs" and "MANIC-minor").
-
Today the pages of We Pretty and Jet Set Mini have been modified to include embedded videos from the JSW Central YouTube channel. A screenshot gallery has also been added to the page of We Pretty. Manic Mulholland has been added to the list of Games of MM and JSW interest. Chronology has been updated. Please let me know if you should notice that anything is missing from this Chronology update (or its earlier content). I would like to note that I have changed the information on the We Pretty page. It used to state that all 64 rooms need to be visited in order to complete the game. However, when I was working on the screenshot gallery, I noticed, with some surprise, that I had completed the game in my RZX walkthrough without visiting the room "T HE HOL LOW M O O N" (25). So I adjusted the information on JSW Central accordingly.
-
JSW Central YouTube channel has just been updated with two new videos. These are the walkthroughs of: "Jet Set Mini SE" "We Pretty" .
-
This leads to some surreal scenarios. People designing free MM/JSW games and releasing them clandestinely, masking their IPs, etc. - not to make any profit, but at the same time to remain anonymous and free from possible prosecution. The alleged copyright holders chasing them relentlessly, following their digital fingerprints, etc. The former living in fear, lurking in the MM/JSW underground, suffering from PTSD, but still determined to carry on their sacred mission of making new MM/JSW games and offering them freely to the whole world. The latter wasting their time and resources on persecuting poor souls who have only poured some financial resources into their endeavours (such as finding slightly expensive ways of purchasing GameMaker licenses anonymously), never made any profit... What a world to face! I hope it's just a figment of my sick imagination 😆
-
"Manic-4-Noobs" has been added to the list of MM games, along with an individual page featuring a complete screenshot gallery and embedded YouTube videos of an RZX walkthrough. An embedded JSW Central YouTube channel video has also been added to the page of "What Willy Did Next".
-
In case you do not frequent the Central Cavern - The Wonderful World of Willy Facebook Group, a new remake of "Manic Miner" has been discussed and announced over there earlier this year. It is called "Manic-4-Noobs". Its final version was released at the end of May 2021. It was created by "Bob The Polar Bear" (the author's real name can be found on the FB group easily enough, but he prefers to be credited by this pseudonym). He is currently working on another remake, called "MANIC-minor", which IIUC is meant for younger players/kids. The author's link to download the game is here. I have also added it to the list of MM games on JSW Central and created an individual page for it, with a complete screenshot gallery and links to videos of an RZX walkthrough. However, before watching these spoilers, I would strongly encourage you to play it, as it's got great graphics and various interesting technical features, it's a lot of fun to play and it's not too difficult! 🙂
-
JSW Central YouTube channel has just been updated with two new videos. These are the walkthroughs of: "Manic-4-Noobs" "What Willy Did Next" .
-
Welcome to the forum, SymbolShift! 🙂 First of all, my kind suggestion would be to change the title of this thread to e.g. 'Manic Miner/Jet Set Willy Copyright', or something like that, to delete the word 'infringement'. You haven't been accused of copyright infringement yet and neither has anyone else around these parts. Let sleeping dogs lie... Secondly, there has been some discussion recently regarding MM/JSW's current copyright in this thread. It won't help you much, but might be of some interest. Thirdly, my personal suggestion would be to go ahead, design and release the game for our enjoyment 🙂. Make it free, of course, make sure you don't make any money on it whatsoever. I would think that the more the game is MM/JSW-inspired (rather than copying the original content), the better. Please note I am not a lawyer, just a MM/JSW enthusiast, so I am not giving you advice based on any legal foundations. Having said that, I am not aware of anyone making free MM/JSW remakes being prosecuted to the point of having to pay anything to the alleged copyright owners and I hope this situation will continue, as we are on the scene not for profit, but for the love of these extraordinary games and the inspiration they give to create more weird (and free!) Willy's worlds. A couple of further ideas: The person you contacted mentions an "evaluation" of "the likely commercial impact of your proposed activity". I would understand it as follows: if your "activity" impacts their company's operation negatively in the commercial sense, they might go after you. If it doesn't, they shouldn't. I would think that the negative impact could theoretically be that instead of buying their product someone might buy your product (which will not be the case if you offer your game for free) or that by enjoying your free product someone would desist from buying their commercial product, thus stripping them of some hypothetical income. I am not sure if the latter could be proved in court in any way, but just to err on the side of caution, when you release the game, why don't you put links to their commercial products in the Readme / on your website / wherever pertinent, encouraging people to buy them (something along the lines: "if you enjoyed my game, don't forget to buy the current official version of MM/JSW which you will certainly enjoy even more"). I'm not sure if this would be helpful from the legal point of view, but, if it came to the worst, you could make an argument that you actually advertised their products, so you acted in their best interest, aiming at boosting *their* sales, without making any profit yourself. Just an idea... 🙂
-
Thanks, CPL! Do keep us updated and... have plenty of spare time for your "side" projects! 🙂
-
Thanks, Norman Sword, I have downloaded version 1-1 and will playtest it when time permits, hopefully soon 🙂 .
- 58 replies
-
- full screen
- final escapade
-
(and 1 more)
Tagged with:
-
The attract mode is a great feature. The changing of the screens is a little too fast for me, I think it might work better if it was slower. Just a personal preference 🙂.
- 58 replies
-
- full screen
- final escapade
-
(and 1 more)
Tagged with:
-
Thanks for all the info, Norman Sword! I take it a new version will be released at some point. I am looking forward to it 🙂.
- 58 replies
-
- full screen
- final escapade
-
(and 1 more)
Tagged with:
-
MtM, TTBOMK, the two biggest JSW games for the ZX Spectrum out there are: - Sendy (Alex Cornhill)'s "where's woody?". It was the first JSW game ever to feature 256 edited rooms (although the player does not have to visit all of them to complete the game). It's a great, very diverse game (as all Sendy's games are), not extremely difficult, very nice to explore. I think you would really enjoy roaming around it. - "Jet Set Willy: The 2010 Megamix" (which I created using 48 rooms designed by Paul Equinox Collins, from his unfinished "JSW '96 Remix", and lots of other material by other authors - some general credits are on JSW Central and the detailed credits are in the text file) also has 256 edited rooms. If you have a go at it, I would suggest that you play the Easy Version, because the Hard Version, in addition to some relatively easy parts, has some forbiddingly-difficult rooms and is probably very frustrating to play (meaning to be a serious challenge to players dedicated to solving such challenges at the expense of their time and mental balance 🙂). I would hate to state which games are the best, as I aim to treasure them all and treat them all equally and promote them all on JSW Central. The only "half-diplomatic" way out of this for me would be to state that the ones that I created or co-created are obviously the best 😀 LOL. The ones which feature most rooms that I actually designed, in addition to "The Megamix" I've already mentioned, are: - Willy's New Mansion (if you have a go at it, please play the Special Edition, as it's way more advanced and interesting than the original one; please do not be discouraged in the second room, where the killer blocks are flying that seem to have put some people off; once you've progressed on to the third room, it'll be much easier to explore - do save snapshots or use Rollback to assist you); - "Jet Set Willy: Mind Control" - it's relatively big, as it has 117 edited rooms (including many excellent ones by Sendy). It's not that easy, but the official release package includes a text document called "JSW - Mind Control - The Solution", which is actually a step-by-step description of how the game can be solved; - Willy's Hoard (a remake of "Henry's Hoard"; it does have some very difficult moments, but the special jumps it requires are described in a document called "The Quirky Spoiler", which is part of the official download package). After this blatant self-promotion 😉, I will be happy to provide suggestions and links for other games as well if you specify further what kind of games or what features in the game you are looking for.
-
Thanks for this new file, Norman Sword! 👍 It's very nice to be able to play this version 🙂 . Attached below is an RZX recording of my playtest (a picture being worth more than a thousand words 😉), in which I collected 82 items from the original JSW rooms. The playtest is incomplete - Maria is still there. I wonder whether item No. 83 is out there somewhere, and whether the Manic Miner rooms are out there somewhere to play - I didn't come across any entrance to them, but I suspect they may be there. Any hints would be appreciated. The issues I have come across mainly have to do with ropes. They don't work the way they do in the original JSW, i.e. Willy does not move up and down on them the same way he does in the original. He can still move on them, but it works in a different way and causes a disorientation to the player and some other issues. The most important one is that you cannot exit down from "Watch Tower" via the rope in the room below because Willy gets thrown back up every time. This can be circumvented by dropping down on the side of the room and getting killed below (just once, thanks to the immunity after getting killed you added, which is a nice feature). So this doesn't make the game incompletable, just makes you lose one life, but it would certainly be better if it was fixed. When you drop down from "Orangery" into "Swimming Pool", the rope in "Swimming Pool" is moving in a different way than in the original JSW. I think it starts on the right instead of on the left. Because of this, if you drop down the way you are used to doing in the original JSW, you get killed. IF the game is to be faithful to the original, this should be fixed. I suspect, without analysing it, that it may be that ropes in some other rooms are set to a different starting position than in the original JSW. Finally, the Water cells in "Rescue Esmerelda" do not work as ramps. It's not a huge issue, but a difference from the original JSW. These are my initial observations. I will be happy to continue playtesting if new versions are uploaded and if you give me hints as to what I've missed in my first playtest (which prevented me from completing the game). MV v. 1 - Daniel's playtest.rzx
- 58 replies
-
- full screen
- final escapade
-
(and 1 more)
Tagged with:
-
Thanks for this info, Ankheg, and welcome to the forum! 🙂
-
Jet Set Willy 2021 Edition (for the BBC Micro)
jetsetdanny replied to TobyLobster's topic in Remakes
Thanks for the video, Andy! -
I would suggest that "Rest in peace" is not the best phrase for Mr. Sinclair. "Continue your creativity and inventions on the other side" or something to that effect would be better 😀. Depending on what one believes about the existence of "the other side" and its possible characteristics, of course... I would hate to offend anyone - please take my comment as a tribute to the great man, nothing else 🙂 .
-
Variants V and W of John Elliott's JSW64 do exactly that 🙂 . From JSW you enter the MM caverns and have to go through all of them before exiting back to the JSW game map.
-
Thanks for making it and sharing info about it, CPL, it does look excellent! 👍 Forgive me if I am missing something obvious here, but - the game is not available to be played or downloaded right now, you've only shown us the video, right? If this is the case, I share MtM's hope that you will get it into a releasable state for the public. Do keep us posted about your progress 🙂 .
-
Yes, absolutely, that's exactly what I meant! I'm going to correct my original post in a second. Thanks for the spotting the error! 👍
-
A good illustration of a great quirk! 👍